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authorImre Deak <imre.deak@intel.com>2019-12-29 20:25:43 +0200
committerImre Deak <imre.deak@intel.com>2019-12-31 14:44:07 +0200
commit7ff35cc1d0b3896b72ac6b1b223d84383549f7b9 (patch)
treed1d9d290ce7f32eb228a71cbcead4f07434d3f9c /lib/gpu_cmds.c
parent86d7c631bcc7b0f4e4683cb753ad2eafc170a7da (diff)
lib/igt_buf: Extend igt_buf to include two color surfaces
UV FBs have two color surfaces so extend the igt_buf struct accordingly to support blitting such FBs. The patch is produced with the coccinelle patch below. No functional changes. @@ @@ struct igt_buf { ... - uint32_t stride; ... - uint32_t size; + struct { + uint32_t stride; + uint32_t size; + } surface[2]; ... }; @@ struct igt_buf b; @@ <... ( - b.stride + b.surface[0].stride | - b.size + b.surface[0].size ) ...> @@ struct igt_buf *b; @@ <... ( - b->size + b->surface[0].size | - b->stride + b->surface[0].stride ) ...> @@ identifier I; expression E1; expression E2; @@ ( struct igt_buf I = { - .size = E1, - .stride = E2, + .surface[0] = { + .size = E1, + .stride = E2, + }, }; | struct igt_buf I = { - .size = E1, + .surface[0] = { + .size = E1, + }, }; | struct igt_buf I = { - .stride = E1, + .surface[0] = { + .stride = E1, + }, }; ) v2: - Rebase on latest upstream. (Mika) Cc: Mika Kahola <mika.kahola@intel.com> Signed-off-by: Imre Deak <imre.deak@intel.com> Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Diffstat (limited to 'lib/gpu_cmds.c')
-rw-r--r--lib/gpu_cmds.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/lib/gpu_cmds.c b/lib/gpu_cmds.c
index 8d270ee8..79412725 100644
--- a/lib/gpu_cmds.c
+++ b/lib/gpu_cmds.c
@@ -119,7 +119,7 @@ gen7_fill_surface_state(struct intel_batchbuffer *batch,
ss->ss2.height = igt_buf_height(buf) - 1;
ss->ss2.width = igt_buf_width(buf) - 1;
- ss->ss3.pitch = buf->stride - 1;
+ ss->ss3.pitch = buf->surface[0].stride - 1;
ss->ss7.shader_chanel_select_r = 4;
ss->ss7.shader_chanel_select_g = 5;
@@ -422,7 +422,7 @@ gen8_fill_surface_state(struct intel_batchbuffer *batch,
ss->ss2.height = igt_buf_height(buf) - 1;
ss->ss2.width = igt_buf_width(buf) - 1;
- ss->ss3.pitch = buf->stride - 1;
+ ss->ss3.pitch = buf->surface[0].stride - 1;
ss->ss7.shader_chanel_select_r = 4;
ss->ss7.shader_chanel_select_g = 5;