diff options
Diffstat (limited to 'include/drm-uapi/msm_drm.h')
-rw-r--r-- | include/drm-uapi/msm_drm.h | 32 |
1 files changed, 27 insertions, 5 deletions
diff --git a/include/drm-uapi/msm_drm.h b/include/drm-uapi/msm_drm.h index 0b85ed6a..f0758510 100644 --- a/include/drm-uapi/msm_drm.h +++ b/include/drm-uapi/msm_drm.h @@ -76,6 +76,7 @@ struct drm_msm_timespec { #define MSM_PARAM_NR_RINGS 0x07 #define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */ #define MSM_PARAM_FAULTS 0x09 +#define MSM_PARAM_SUSPENDS 0x0a struct drm_msm_param { __u32 pipe; /* in, MSM_PIPE_x */ @@ -93,13 +94,12 @@ struct drm_msm_param { /* cache modes */ #define MSM_BO_CACHED 0x00010000 #define MSM_BO_WC 0x00020000 -#define MSM_BO_UNCACHED 0x00040000 +#define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */ +#define MSM_BO_CACHED_COHERENT 0x080000 #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \ MSM_BO_GPU_READONLY | \ - MSM_BO_CACHED | \ - MSM_BO_WC | \ - MSM_BO_UNCACHED) + MSM_BO_CACHE_MASK) struct drm_msm_gem_new { __u64 size; /* in */ @@ -217,13 +217,28 @@ struct drm_msm_gem_submit_bo { #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */ #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */ #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */ +#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */ +#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */ #define MSM_SUBMIT_FLAGS ( \ MSM_SUBMIT_NO_IMPLICIT | \ MSM_SUBMIT_FENCE_FD_IN | \ MSM_SUBMIT_FENCE_FD_OUT | \ MSM_SUBMIT_SUDO | \ + MSM_SUBMIT_SYNCOBJ_IN | \ + MSM_SUBMIT_SYNCOBJ_OUT | \ 0) +#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */ +#define MSM_SUBMIT_SYNCOBJ_FLAGS ( \ + MSM_SUBMIT_SYNCOBJ_RESET | \ + 0) + +struct drm_msm_gem_submit_syncobj { + __u32 handle; /* in, syncobj handle. */ + __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */ + __u64 point; /* in, timepoint for timeline syncobjs. */ +}; + /* Each cmdstream submit consists of a table of buffers involved, and * one or more cmdstream buffers. This allows for conditional execution * (context-restore), and IB buffers needed for per tile/bin draw cmds. @@ -236,7 +251,14 @@ struct drm_msm_gem_submit { __u64 bos; /* in, ptr to array of submit_bo's */ __u64 cmds; /* in, ptr to array of submit_cmd's */ __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */ - __u32 queueid; /* in, submitqueue id */ + __u32 queueid; /* in, submitqueue id */ + __u64 in_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */ + __u64 out_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */ + __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */ + __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */ + __u32 syncobj_stride; /* in, stride of syncobj arrays. */ + __u32 pad; /*in, reserved for future use, always 0. */ + }; /* The normal way to synchronize with the GPU is just to CPU_PREP on |