Age | Commit message (Collapse) | Author |
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The data is not modified by the function and is often declared const.
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
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Add the debug and warning flags to cflags and fix the resulting issues.
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
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In null/golden context there are multiple state commands where
the actual state is always zero. For more compact batch representation
add a macro which just emits command and the rest of the state as zero.
v2: - Be more verbose about length bias (Bradley Volkin)
- strip out unrelated state_offset declaration (Bradley Volkin)
Cc: Volkin, Bradley D <bradley.d.volkin@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
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Instead of building batch directly to memory, build into cmd and
state arrays. This representation allows us more flexibility in batch
state expression and batch generation/relocation.
As a bonus, we can also attach the line information that produced the
batch data to help debugging.
There is no change in the output states produced. This can be considered
as a preparatory patch to help introduce gen8 golden state.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
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Generate valid (null) render state for each gen. Output
it as a c source file with batch and relocations.
v2: noinst and vs_start fixed for BDW GT3 (Damien Lespiau)
Acked-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
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