From 46015e5d542e16e9af0b44a28361d29917d4ca7c Mon Sep 17 00:00:00 2001 From: Tvrtko Ursulin Date: Tue, 27 Mar 2018 16:47:57 +0100 Subject: headers: bump Sync with latest drm headers from drm-tip. Acked-by: Chris Wilson --- include/drm-uapi/drm_fourcc.h | 25 ++++++++++++++++- include/drm-uapi/drm_mode.h | 19 +++++++++++++ include/drm-uapi/i915_drm.h | 64 +++++++++++++++++++++++++++++++++++++++++++ include/drm-uapi/msm_drm.h | 25 +++++++++++++---- include/drm-uapi/v3d_drm.h | 33 ++++++++++++++++++++++ 5 files changed, 159 insertions(+), 7 deletions(-) (limited to 'include') diff --git a/include/drm-uapi/drm_fourcc.h b/include/drm-uapi/drm_fourcc.h index 4ddf754b..41106c83 100644 --- a/include/drm-uapi/drm_fourcc.h +++ b/include/drm-uapi/drm_fourcc.h @@ -151,7 +151,7 @@ extern "C" { #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ -#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ /* * packed YCbCr420 2x2 tiled formats @@ -581,10 +581,18 @@ extern "C" { * Indicates the superblock size(s) used for the AFBC buffer. The buffer * size (in pixels) must be aligned to a multiple of the superblock size. * Four lowest significant bits(LSBs) are reserved for block size. + * + * Where one superblock size is specified, it applies to all planes of the + * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, + * the first applies to the Luma plane and the second applies to the Chroma + * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). + * Multiple superblock sizes are only valid for multi-plane YCbCr formats. */ #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) /* * AFBC lossless colorspace transform @@ -644,6 +652,21 @@ extern "C" { */ #define AFBC_FORMAT_MOD_SC (1ULL << 9) +/* + * AFBC double-buffer + * + * Indicates that the buffer is allocated in a layout safe for front-buffer + * rendering. + */ +#define AFBC_FORMAT_MOD_DB (1ULL << 10) + +/* + * AFBC buffer content hints + * + * Indicates that the buffer includes per-superblock content hints. + */ +#define AFBC_FORMAT_MOD_BCH (1ULL << 11) + #if defined(__cplusplus) } #endif diff --git a/include/drm-uapi/drm_mode.h b/include/drm-uapi/drm_mode.h index d3e0fe31..a439c2e6 100644 --- a/include/drm-uapi/drm_mode.h +++ b/include/drm-uapi/drm_mode.h @@ -888,6 +888,25 @@ struct drm_mode_revoke_lease { __u32 lessee_id; }; +/** + * struct drm_mode_rect - Two dimensional rectangle. + * @x1: Horizontal starting coordinate (inclusive). + * @y1: Vertical starting coordinate (inclusive). + * @x2: Horizontal ending coordinate (exclusive). + * @y2: Vertical ending coordinate (exclusive). + * + * With drm subsystem using struct drm_rect to manage rectangular area this + * export it to user-space. + * + * Currently used by drm_mode_atomic blob property FB_DAMAGE_CLIPS. + */ +struct drm_mode_rect { + __s32 x1; + __s32 y1; + __s32 x2; + __s32 y2; +}; + #if defined(__cplusplus) } #endif diff --git a/include/drm-uapi/i915_drm.h b/include/drm-uapi/i915_drm.h index e39b26d4..d2792ab3 100644 --- a/include/drm-uapi/i915_drm.h +++ b/include/drm-uapi/i915_drm.h @@ -1486,9 +1486,73 @@ struct drm_i915_gem_context_param { #define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */ #define I915_CONTEXT_DEFAULT_PRIORITY 0 #define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */ + /* + * When using the following param, value should be a pointer to + * drm_i915_gem_context_param_sseu. + */ +#define I915_CONTEXT_PARAM_SSEU 0x7 __u64 value; }; +/** + * Context SSEU programming + * + * It may be necessary for either functional or performance reason to configure + * a context to run with a reduced number of SSEU (where SSEU stands for Slice/ + * Sub-slice/EU). + * + * This is done by configuring SSEU configuration using the below + * @struct drm_i915_gem_context_param_sseu for every supported engine which + * userspace intends to use. + * + * Not all GPUs or engines support this functionality in which case an error + * code -ENODEV will be returned. + * + * Also, flexibility of possible SSEU configuration permutations varies between + * GPU generations and software imposed limitations. Requesting such a + * combination will return an error code of -EINVAL. + * + * NOTE: When perf/OA is active the context's SSEU configuration is ignored in + * favour of a single global setting. + */ +struct drm_i915_gem_context_param_sseu { + /* + * Engine class & instance to be configured or queried. + */ + __u16 engine_class; + __u16 engine_instance; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 flags; + + /* + * Mask of slices to enable for the context. Valid values are a subset + * of the bitmask value returned for I915_PARAM_SLICE_MASK. + */ + __u64 slice_mask; + + /* + * Mask of subslices to enable for the context. Valid values are a + * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK. + */ + __u64 subslice_mask; + + /* + * Minimum/Maximum number of EUs to enable per subslice for the + * context. min_eus_per_subslice must be inferior or equal to + * max_eus_per_subslice. + */ + __u16 min_eus_per_subslice; + __u16 max_eus_per_subslice; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 rsvd; +}; + enum drm_i915_oa_format { I915_OA_FORMAT_A13 = 1, /* HSW only */ I915_OA_FORMAT_A29, /* HSW only */ diff --git a/include/drm-uapi/msm_drm.h b/include/drm-uapi/msm_drm.h index c06d0a5b..91a16b33 100644 --- a/include/drm-uapi/msm_drm.h +++ b/include/drm-uapi/msm_drm.h @@ -105,14 +105,24 @@ struct drm_msm_gem_new { __u32 handle; /* out */ }; -#define MSM_INFO_IOVA 0x01 - -#define MSM_INFO_FLAGS (MSM_INFO_IOVA) +/* Get or set GEM buffer info. The requested value can be passed + * directly in 'value', or for data larger than 64b 'value' is a + * pointer to userspace buffer, with 'len' specifying the number of + * bytes copied into that buffer. For info returned by pointer, + * calling the GEM_INFO ioctl with null 'value' will return the + * required buffer size in 'len' + */ +#define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */ +#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */ +#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */ +#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */ struct drm_msm_gem_info { __u32 handle; /* in */ - __u32 flags; /* in - combination of MSM_INFO_* flags */ - __u64 offset; /* out, mmap() offset or iova */ + __u32 info; /* in - one of MSM_INFO_* */ + __u64 value; /* in or out */ + __u32 len; /* in or out */ + __u32 pad; }; #define MSM_PREP_READ 0x01 @@ -188,8 +198,11 @@ struct drm_msm_gem_submit_cmd { */ #define MSM_SUBMIT_BO_READ 0x0001 #define MSM_SUBMIT_BO_WRITE 0x0002 +#define MSM_SUBMIT_BO_DUMP 0x0004 -#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) +#define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \ + MSM_SUBMIT_BO_WRITE | \ + MSM_SUBMIT_BO_DUMP) struct drm_msm_gem_submit_bo { __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */ diff --git a/include/drm-uapi/v3d_drm.h b/include/drm-uapi/v3d_drm.h index b1e5de07..ea70669d 100644 --- a/include/drm-uapi/v3d_drm.h +++ b/include/drm-uapi/v3d_drm.h @@ -36,6 +36,7 @@ extern "C" { #define DRM_V3D_MMAP_BO 0x03 #define DRM_V3D_GET_PARAM 0x04 #define DRM_V3D_GET_BO_OFFSET 0x05 +#define DRM_V3D_SUBMIT_TFU 0x06 #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) @@ -43,6 +44,7 @@ extern "C" { #define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo) #define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param) #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) +#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) /** * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D @@ -50,6 +52,14 @@ extern "C" { * * This asks the kernel to have the GPU execute an optional binner * command list, and a render command list. + * + * The L1T, slice, L2C, L2T, and GCA caches will be flushed before + * each CL executes. The VCD cache should be flushed (if necessary) + * by the submitted CLs. The TLB writes are guaranteed to have been + * flushed by the time the render done IRQ happens, which is the + * trigger for out_sync. Any dirtying of cachelines by the job (only + * possible using TMU writes) must be flushed by the caller using the + * CL's cache flush commands. */ struct drm_v3d_submit_cl { /* Pointer to the binner command list. @@ -179,6 +189,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_V3D_CORE0_IDENT0, DRM_V3D_PARAM_V3D_CORE0_IDENT1, DRM_V3D_PARAM_V3D_CORE0_IDENT2, + DRM_V3D_PARAM_SUPPORTS_TFU, }; struct drm_v3d_get_param { @@ -197,6 +208,28 @@ struct drm_v3d_get_bo_offset { __u32 offset; }; +struct drm_v3d_submit_tfu { + __u32 icfg; + __u32 iia; + __u32 iis; + __u32 ica; + __u32 iua; + __u32 ioa; + __u32 ios; + __u32 coef[4]; + /* First handle is the output BO, following are other inputs. + * 0 for unused. + */ + __u32 bo_handles[4]; + /* sync object to block on before running the TFU job. Each TFU + * job will execute in the order submitted to its FD. Synchronization + * against rendering jobs requires using sync objects. + */ + __u32 in_sync; + /* Sync object to signal when the TFU job is done. */ + __u32 out_sync; +}; + #if defined(__cplusplus) } #endif -- cgit v1.2.3