From fd84a8eab8939021e7b1644864d85d74bb2744a5 Mon Sep 17 00:00:00 2001 From: "Kalamarz, Lukasz" Date: Tue, 17 Apr 2018 13:48:42 +0200 Subject: lib/gen6_render: Reorder registers and fields definitions This patch is reordering registers and related shifts/fields to be in one place and also is sorting registers definitions in an ascending order by it memory address. v4: Fixed missing values and corrected commit message Signed-off-by: Lukasz Kalamarz Cc: Katarzyna Dec Cc: Daniele Ceraolo Spurio Reviewed-by: Katarzyna Dec --- lib/gen6_render.h | 82 +++++++++++++++++++++++++------------------------------ 1 file changed, 37 insertions(+), 45 deletions(-) (limited to 'lib/gen6_render.h') diff --git a/lib/gen6_render.h b/lib/gen6_render.h index 9e3e169b..421fcbcc 100644 --- a/lib/gen6_render.h +++ b/lib/gen6_render.h @@ -9,9 +9,15 @@ ((Subopcode) << 16)) #define GEN6_STATE_BASE_ADDRESS GEN6_3D(0, 1, 1) +# define BASE_ADDRESS_MODIFY (1 << 0) +# define BUFFER_SIZE_MODIFY (1 << 0) + #define GEN6_STATE_SIP GEN6_3D(0, 1, 2) +#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(1, 0, 0xb) #define GEN6_PIPELINE_SELECT GEN6_3D(1, 1, 4) +# define PIPELINE_SELECT_3D 0 +# define PIPELINE_SELECT_MEDIA 1 #define GEN6_MEDIA_STATE_POINTERS GEN6_3D(2, 0, 0) #define GEN6_MEDIA_OBJECT GEN6_3D(2, 1, 0) @@ -21,33 +27,6 @@ # define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */ # define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */ -#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8) -#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9) -#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa) -#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(1, 0, 0xb) - -#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0) -#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1) -#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2) -#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4) -#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5) -# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29 -# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18 - -#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6) -#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7) -#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8) -#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9) -/* These two are BLC and CTG only, not BW or CL */ -#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa) -#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb) -#define GEN6_3DSTATE_MONOFILTER_SIZE GEN6_3D(3, 1, 0x11) -#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0) - -#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10) -/* DW1 */ -# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15) - #define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN6_3D(3, 0, 0x02) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9) @@ -61,6 +40,9 @@ # define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8 # define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0 +#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8) +#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9) +#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa) #define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN6_3D(3, 0, 0x0d) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11) @@ -113,13 +95,27 @@ # define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) # define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) - #define GEN6_3DSTATE_CONSTANT_VS GEN6_3D(3, 0, 0x15) #define GEN6_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16) #define GEN6_3DSTATE_CONSTANT_PS GEN6_3D(3, 0, 0x17) #define GEN6_3DSTATE_SAMPLE_MASK GEN6_3D(3, 0, 0x18) +#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0) +#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1) +#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2) +#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4) +#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5) +# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29 +# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18 + +#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6) +#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7) +#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8) +#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9) +/* These two are BLC and CTG only, not BW or CL */ +#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa) +#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb) #define GEN6_3DSTATE_MULTISAMPLE GEN6_3D(3, 1, 0x0d) /* DW1 */ # define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4) @@ -128,13 +124,9 @@ # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1) -#define PIPELINE_SELECT_3D 0 -#define PIPELINE_SELECT_MEDIA 1 - -/* for GEN6_STATE_BASE_ADDRESS */ -#define BASE_ADDRESS_MODIFY (1 << 0) - -/* for GEN6_PIPE_CONTROL */ +#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10) +/* DW1 */ +# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15) #define GEN6_PIPE_CONTROL_NOWRITE (0 << 14) #define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14) #define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14) @@ -147,6 +139,16 @@ #define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2) #define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2) #define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0) +#define GEN6_3DSTATE_MONOFILTER_SIZE GEN6_3D(3, 1, 0x11) +#define GEN6_PIPE_CONTROL GEN6_3D(3, 2, 0) + +#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0) +#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) +#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15) +/* Primitive types are in gen6_defines.h */ +#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10 + + /* VERTEX_BUFFER_STATE Structure */ #define VB0_BUFFER_INDEX_SHIFT 26 @@ -166,11 +168,6 @@ #define VE1_VFCOMPONENT_3_SHIFT 16 #define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0 -/* 3DPRIMITIVE bits */ -#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) -#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15) -/* Primitive types are in gen6_defines.h */ -#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10 #define GEN6_SVG_CTL 0x7400 @@ -304,8 +301,6 @@ #define GEN6_EU_ATT_CLR_1 0x8834 #define GEN6_EU_RDATA 0x8840 -#define GEN6_PIPE_CONTROL GEN6_3D(3, 2, 0) - /* for GEN6+ */ #define UF0_CS_REALLOC (1 << 13) #define UF0_VFE_REALLOC (1 << 12) @@ -320,9 +315,6 @@ #define UF2_VFE_FENCE_SHIFT 10 #define UF2_SF_FENCE_SHIFT 0 -/* for GEN6_STATE_BASE_ADDRESS */ -#define BUFFER_SIZE_MODIFY (1 << 0) - /* for GEN6_3DSTATE_PIPELINED_POINTERS */ #define GEN6_GS_DISABLE 0 #define GEN6_GS_ENABLE 1 -- cgit v1.2.3