From f506fd512eaff6fab8846c01c918cca450ddc8ef Mon Sep 17 00:00:00 2001 From: Lukasz Kalamarz Date: Fri, 25 May 2018 09:15:33 +0200 Subject: lib: Rename all surfaceformat calls in libs This patch is renaming all surfaceformat registers to use names introduced in surfaceformat.h instead of using per gen definitions v2: Drop GEN_ from register names. Applied that to other libs. Signed-off-by: Lukasz Kalamarz Reviewed-by: Katarzyna Dec Cc: Radoslaw Szwichtenberg Cc: Daniele Ceraolo Spurio --- lib/rendercopy_gen6.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'lib/rendercopy_gen6.c') diff --git a/lib/rendercopy_gen6.c b/lib/rendercopy_gen6.c index 38f8ab26..031d864b 100644 --- a/lib/rendercopy_gen6.c +++ b/lib/rendercopy_gen6.c @@ -87,10 +87,10 @@ gen6_bind_buf(struct intel_batchbuffer *batch, struct igt_buf *buf, } ss = intel_batchbuffer_subdata_alloc(batch, sizeof(*ss), 32); - ss->ss0.surface_type = GEN6_SURFACE_2D; + ss->ss0.surface_type = SURFACE_2D; ss->ss0.surface_format = format; - ss->ss0.data_return_format = GEN6_SURFACERETURNFORMAT_FLOAT32; + ss->ss0.data_return_format = SURFACERETURNFORMAT_FLOAT32; ss->ss0.color_blend = 1; ss->ss1.base_addr = buf->bo->offset; @@ -119,9 +119,9 @@ gen6_bind_surfaces(struct intel_batchbuffer *batch, binding_table = intel_batchbuffer_subdata_alloc(batch, 32, 32); binding_table[0] = - gen6_bind_buf(batch, dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1); + gen6_bind_buf(batch, dst, SURFACEFORMAT_B8G8R8A8_UNORM, 1); binding_table[1] = - gen6_bind_buf(batch, src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0); + gen6_bind_buf(batch, src, SURFACEFORMAT_B8G8R8A8_UNORM, 0); return intel_batchbuffer_subdata_offset(batch, binding_table); } @@ -238,7 +238,7 @@ static void gen6_emit_null_depth_buffer(struct intel_batchbuffer *batch) { OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2)); - OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT | + OUT_BATCH(SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT | GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT); OUT_BATCH(0); OUT_BATCH(0); @@ -362,7 +362,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2)); OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID | - GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT | + SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT | 0 << VE0_OFFSET_SHIFT); OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT | GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT | @@ -371,7 +371,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) /* x,y */ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID | - GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT | + SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT | 0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */ OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | @@ -380,7 +380,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch) /* u0, v0 */ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID | - GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT | + SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT | 4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */ OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | -- cgit v1.2.3