From 61370b2d43db63242646a6987a13caa8c2f8a0d8 Mon Sep 17 00:00:00 2001 From: Lukasz Kalamarz Date: Thu, 12 Jul 2018 16:15:22 +0200 Subject: lib/rendercopy: Add gen4/5 rendercopy MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Add rendercopy implementation for gen4/5. Basic structure copied from the gen6 implementation, and the gen4/5 specific bits were mostly lifted from sna. v2: Renamed registers definitions, which are GEN4 specific to include that prefix (Lukasz) v3: Rebase and checkpatch Signed-off-by: Ville Syrjälä Signed-off-by: Lukasz Kalamarz Cc: Katarzyna Dec Cc: Antonio Argenziano Cc: Daniele Ceraolo Spurio Reviewed-by: Katarzyna Dec --- lib/Makefile.sources | 2 + lib/gen4_render.h | 628 ++++++++++++++++++++++++++++++++++++++++++ lib/intel_batchbuffer.c | 2 + lib/meson.build | 1 + lib/rendercopy.h | 5 + lib/rendercopy_gen4.c | 707 ++++++++++++++++++++++++++++++++++++++++++++++++ 6 files changed, 1345 insertions(+) create mode 100644 lib/gen4_render.h create mode 100644 lib/rendercopy_gen4.c (limited to 'lib') diff --git a/lib/Makefile.sources b/lib/Makefile.sources index 14356c94..e98989ff 100644 --- a/lib/Makefile.sources +++ b/lib/Makefile.sources @@ -71,10 +71,12 @@ lib_source_list = \ gen8_media.h \ rendercopy_i915.c \ rendercopy_i830.c \ + gen4_render.h \ gen6_render.h \ gen7_render.h \ gen8_render.h \ gen9_render.h \ + rendercopy_gen4.c \ rendercopy_gen6.c \ rendercopy_gen7.c \ rendercopy_gen8.c \ diff --git a/lib/gen4_render.h b/lib/gen4_render.h new file mode 100644 index 00000000..ab6b9c9f --- /dev/null +++ b/lib/gen4_render.h @@ -0,0 +1,628 @@ +#ifndef GEN4_RENDER_H +#define GEN4_RENDER_H + +#include + +#define GEN4_3D(Pipeline, Opcode, Subopcode) ((3 << 29) | \ + ((Pipeline) << 27) | \ + ((Opcode) << 24) | \ + ((Subopcode) << 16)) + +#define GEN4_URB_FENCE GEN4_3D(0, 0, 0) +# define UF0_CS_REALLOC (1 << 13) +# define UF0_VFE_REALLOC (1 << 12) +# define UF0_SF_REALLOC (1 << 11) +# define UF0_CLIP_REALLOC (1 << 10) +# define UF0_GS_REALLOC (1 << 9) +# define UF0_VS_REALLOC (1 << 8) +# define UF1_CLIP_FENCE_SHIFT 20 +# define UF1_GS_FENCE_SHIFT 10 +# define UF1_VS_FENCE_SHIFT 0 +# define UF2_CS_FENCE_SHIFT 20 +# define UF2_VFE_FENCE_SHIFT 10 +# define UF2_SF_FENCE_SHIFT 0 + +#define GEN4_CS_URB_STATE GEN4_3D(0, 0, 1) + +#define GEN4_STATE_BASE_ADDRESS GEN4_3D(0, 1, 1) +# define BASE_ADDRESS_MODIFY (1 << 0) + +#define GEN4_STATE_SIP GEN4_3D(0, 1, 2) + +#define GEN4_PIPELINE_SELECT GEN4_3D(0, 1, 4) +#define G4X_PIPELINE_SELECT GEN4_3D(1, 1, 4) +# define PIPELINE_SELECT_3D 0 +# define PIPELINE_SELECT_MEDIA 1 + +#define GEN4_3DSTATE_PIPELINED_POINTERS GEN4_3D(3, 0, 0) +# define GEN4_GS_DISABLE 0 +# define GEN4_GS_ENABLE 1 +# define GEN4_CLIP_DISABLE 0 +# define GEN4_CLIP_ENABLE 1 + +#define GEN4_3DSTATE_BINDING_TABLE_POINTERS GEN4_3D(3, 0, 1) + +#define GEN4_3DSTATE_VERTEX_BUFFERS GEN4_3D(3, 0, 8) +# define GEN4_VB0_BUFFER_INDEX_SHIFT 27 +# define GEN4_VB0_VERTEXDATA (0 << 26) +# define GEN4_VB0_INSTANCEDATA (1 << 26) +# define VB0_BUFFER_PITCH_SHIFT 0 + +#define GEN4_3DSTATE_VERTEX_ELEMENTS GEN4_3D(3, 0, 9) +# define GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT 27 +# define GEN4_VE0_VALID (1 << 26) +# define VE0_FORMAT_SHIFT 16 +# define VE0_OFFSET_SHIFT 0 +# define VE1_VFCOMPONENT_0_SHIFT 28 +# define VE1_VFCOMPONENT_1_SHIFT 24 +# define VE1_VFCOMPONENT_2_SHIFT 20 +# define VE1_VFCOMPONENT_3_SHIFT 16 +# define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0 + +#define GEN4_VFCOMPONENT_NOSTORE 0 +#define GEN4_VFCOMPONENT_STORE_SRC 1 +#define GEN4_VFCOMPONENT_STORE_0 2 +#define GEN4_VFCOMPONENT_STORE_1_FLT 3 +#define GEN4_VFCOMPONENT_STORE_1_INT 4 +#define GEN4_VFCOMPONENT_STORE_VID 5 +#define GEN4_VFCOMPONENT_STORE_IID 6 +#define GEN4_VFCOMPONENT_STORE_PID 7 + +#define GEN4_3DSTATE_DRAWING_RECTANGLE GEN4_3D(3, 1, 0) + +#define GEN4_3DSTATE_DEPTH_BUFFER GEN4_3D(3, 1, 5) +# define GEN4_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29 +# define GEN4_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18 + +#define GEN4_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 +#define GEN4_DEPTHFORMAT_D32_FLOAT 1 +#define GEN4_DEPTHFORMAT_D24_UNORM_S8_UINT 2 +#define GEN4_DEPTHFORMAT_D24_UNORM_X8_UINT 3 +#define GEN4_DEPTHFORMAT_D16_UNORM 5 + +#define GEN4_3DSTATE_CLEAR_PARAMS GEN4_3D(3, 1, 0x10) +# define GEN4_3DSTATE_DEPTH_CLEAR_VALID (1 << 15) + +#define GEN4_3DPRIMITIVE GEN4_3D(3, 3, 0) +# define GEN4_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) +# define GEN4_3DPRIMITIVE_VERTEX_RANDOM (1 << 15) +# define GEN4_3DPRIMITIVE_TOPOLOGY_SHIFT 10 + +#define _3DPRIM_POINTLIST 0x01 +#define _3DPRIM_LINELIST 0x02 +#define _3DPRIM_LINESTRIP 0x03 +#define _3DPRIM_TRILIST 0x04 +#define _3DPRIM_TRISTRIP 0x05 +#define _3DPRIM_TRIFAN 0x06 +#define _3DPRIM_QUADLIST 0x07 +#define _3DPRIM_QUADSTRIP 0x08 +#define _3DPRIM_LINELIST_ADJ 0x09 +#define _3DPRIM_LINESTRIP_ADJ 0x0A +#define _3DPRIM_TRILIST_ADJ 0x0B +#define _3DPRIM_TRISTRIP_ADJ 0x0C +#define _3DPRIM_TRISTRIP_REVERSE 0x0D +#define _3DPRIM_POLYGON 0x0E +#define _3DPRIM_RECTLIST 0x0F +#define _3DPRIM_LINELOOP 0x10 +#define _3DPRIM_POINTLIST_BF 0x11 +#define _3DPRIM_LINESTRIP_CONT 0x12 +#define _3DPRIM_LINESTRIP_BF 0x13 +#define _3DPRIM_LINESTRIP_CONT_BF 0x14 +#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 + +#define GEN4_CULLMODE_BOTH 0 +#define GEN4_CULLMODE_NONE 1 +#define GEN4_CULLMODE_FRONT 2 +#define GEN4_CULLMODE_BACK 3 + +#define GEN4_BORDER_COLOR_MODE_DEFAULT 0 +#define GEN4_BORDER_COLOR_MODE_LEGACY 1 + +#define GEN4_MAPFILTER_NEAREST 0 +#define GEN4_MAPFILTER_LINEAR 1 +#define GEN4_MAPFILTER_ANISOTROPIC 2 +#define GEN4_MAPFILTER_MONO 6 + +#define GEN4_MIPFILTER_NONE 0 +#define GEN4_MIPFILTER_NEAREST 1 +#define GEN4_MIPFILTER_LINEAR 3 + +#define GEN4_PREFILTER_ALWAYS 0 +#define GEN4_PREFILTER_NEVER 1 +#define GEN4_PREFILTER_LESS 2 +#define GEN4_PREFILTER_EQUAL 3 +#define GEN4_PREFILTER_LEQUAL 4 +#define GEN4_PREFILTER_GREATER 5 +#define GEN4_PREFILTER_NOTEQUAL 6 +#define GEN4_PREFILTER_GEQUAL 7 + +#define GEN4_TEXCOORDMODE_WRAP 0 +#define GEN4_TEXCOORDMODE_MIRROR 1 +#define GEN4_TEXCOORDMODE_CLAMP 2 +#define GEN4_TEXCOORDMODE_CUBE 3 +#define GEN4_TEXCOORDMODE_CLAMP_BORDER 4 +#define GEN4_TEXCOORDMODE_MIRROR_ONCE 5 + +#define GEN4_LOD_PRECLAMP_D3D 0 +#define GEN4_LOD_PRECLAMP_OGL 1 + +/* The hardware supports two different modes for border color. The + * default (OpenGL) mode uses floating-point color channels, while the + * legacy mode uses 4 bytes. + * + * More significantly, the legacy mode respects the components of the + * border color for channels not present in the source, (whereas the + * default mode will ignore the border color's alpha channel and use + * alpha==1 for an RGB source, for example). + * + * The legacy mode matches the semantics specified by the Render + * extension. + */ +struct gen4_sampler_default_border_color { + float color[4]; +}; + +struct gen4_sampler_legacy_border_color { + uint8_t color[4]; +}; + +struct gen4_sampler_state { + struct { + uint32_t shadow_function:3; + uint32_t lod_bias:11; + uint32_t min_filter:3; + uint32_t mag_filter:3; + uint32_t mip_filter:2; + uint32_t base_level:5; + uint32_t pad0:1; + uint32_t lod_preclamp:1; + uint32_t border_color_mode:1; + uint32_t pad1:1; + uint32_t disable:1; + } ss0; + + struct { + uint32_t r_wrap_mode:3; + uint32_t t_wrap_mode:3; + uint32_t s_wrap_mode:3; + uint32_t cube_ctlr_mode:1; + uint32_t pad:2; + uint32_t max_lod:10; + uint32_t min_lod:10; + } ss1; + + struct { + uint32_t pad:5; + uint32_t border_color_pointer:27; + } ss2; + + struct { + uint32_t pad:13; + uint32_t address_rounding_enable:6; + uint32_t max_aniso:3; + uint32_t chroma_key_mode:1; + uint32_t chroma_key_index:2; + uint32_t chroma_key_enable:1; + uint32_t monochrome_filter_width:3; + uint32_t monochrome_filter_height:3; + } ss3; +}; + +typedef enum { + SAMPLER_FILTER_NEAREST = 0, + SAMPLER_FILTER_BILINEAR, + FILTER_COUNT +} sampler_filter_t; + +typedef enum { + SAMPLER_EXTEND_NONE = 0, + SAMPLER_EXTEND_REPEAT, + SAMPLER_EXTEND_PAD, + SAMPLER_EXTEND_REFLECT, + EXTEND_COUNT +} sampler_extend_t; + +struct gen4_surface_state { + struct { + unsigned int cube_pos_z:1; + unsigned int cube_neg_z:1; + unsigned int cube_pos_y:1; + unsigned int cube_neg_y:1; + unsigned int cube_pos_x:1; + unsigned int cube_neg_x:1; + unsigned int media_boundary_pixel_mode:2; + unsigned int render_cache_read_mode:1; + unsigned int cube_corner_mode:1; + unsigned int mipmap_layout_mode:1; + unsigned int vert_line_stride_ofs:1; + unsigned int vert_line_stride:1; + unsigned int color_blend:1; + unsigned int writedisable_blue:1; + unsigned int writedisable_green:1; + unsigned int writedisable_red:1; + unsigned int writedisable_alpha:1; + unsigned int surface_format:9; + unsigned int data_return_format:1; + unsigned int pad0:1; + unsigned int surface_type:3; + } ss0; + + struct { + unsigned int base_addr; + } ss1; + + struct { + unsigned int render_target_rotation:2; + unsigned int mip_count:4; + unsigned int width:13; + unsigned int height:13; + } ss2; + + struct { + unsigned int tile_walk:1; + unsigned int tiled_surface:1; + unsigned int pad0:1; + unsigned int pitch:17; + unsigned int pad1:1; + unsigned int depth:11; + } ss3; + + struct { + unsigned int pad:8; + unsigned int render_target_view_extent:9; + unsigned int min_array_elt:11; + unsigned int min_lod:4; + } ss4; + + struct { + unsigned int pad:20; + unsigned int y_offset:4; + unsigned int pad1:1; + unsigned int x_offset:7; + } ss5; +}; + +struct gen4_cc_viewport { + float min_depth; + float max_depth; +}; + +struct gen4_vs_state { + struct { + unsigned int pad0:1; + unsigned int grf_reg_count:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer:26; + } vs0; + + struct { + unsigned int pad0:7; + unsigned int sw_exception_enable:1; + unsigned int pad1:3; + unsigned int mask_stack_exception_enable:1; + unsigned int pad2:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad3:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad4:5; + unsigned int single_program_flow:1; + } vs1; + + struct { + unsigned int per_thread_scratch_space:4; + unsigned int pad0:6; + unsigned int scratch_space_pointer:22; + } vs2; + + struct { + unsigned int dispatch_grf_start_reg:4; + unsigned int urb_entry_read_offset:6; + unsigned int pad0:1; + unsigned int urb_entry_read_length:6; + unsigned int pad1:1; + unsigned int const_urb_entry_read_offset:6; + unsigned int pad2:1; + unsigned int const_urb_entry_read_length:6; + unsigned int pad3:1; + } vs3; + + struct { + unsigned int pad0:10; + unsigned int stats_enable:1; + unsigned int nr_urb_entries:7; + unsigned int pad1:1; + unsigned int urb_entry_allocation_size:5; + unsigned int pad2:1; + unsigned int max_threads:6; + unsigned int pad3:1; + } vs4; + + struct { + unsigned int sampler_count:3; + unsigned int pad:2; + unsigned int sampler_state_pointer:27; + } vs5; + + struct { + unsigned int vs_enable:1; + unsigned int vert_cache_disable:1; + unsigned int pad:30; + } vs6; +}; + +struct gen4_sf_state { + struct { + unsigned int pad0:1; + unsigned int grf_reg_count:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer:26; + } sf0; + + struct { + unsigned int barycentric_interp:1; /* ilk */ + unsigned int pad0:6; + unsigned int sw_exception_enable:1; + unsigned int pad1:3; + unsigned int mask_stack_exception_enable:1; + unsigned int pad2:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad3:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad4:6; + } sf1; + + struct { + unsigned int per_thread_scratch_space:4; + unsigned int pad0:6; + unsigned int scratch_space_pointer:22; + } sf2; + + struct { + unsigned int dispatch_grf_start_reg:4; + unsigned int urb_entry_read_offset:6; + unsigned int pad0:1; + unsigned int urb_entry_read_length:7; + unsigned int const_urb_entry_read_offset:6; + unsigned int pad1:1; + unsigned int const_urb_entry_read_length:6; + unsigned int pad2:1; + } sf3; + + struct { + unsigned int pad0:10; + unsigned int stats_enable:1; + unsigned int nr_urb_entries:8; + unsigned int urb_entry_allocation_size:6; + unsigned int max_threads:6; + unsigned int pad2:1; + } sf4; + + struct { + unsigned int front_winding:1; + unsigned int viewport_transform:1; + unsigned int pad:3; + unsigned int sf_viewport_state_offset:27; + } sf5; + + struct { + unsigned int pad:9; + unsigned int dest_org_vbias:4; + unsigned int dest_org_hbias:4; + unsigned int scissor:1; + unsigned int disable_2x2_trifilter:1; + unsigned int disable_zero_trifilter:1; + unsigned int point_rast_rule:2; + unsigned int line_endcap_aa_region_width:2; + unsigned int line_width:4; + unsigned int fast_scissor_disable:1; + unsigned int cull_mode:2; + unsigned int aa_enable:1; + } sf6; + + struct { + unsigned int point_size:11; + unsigned int use_point_size_state:1; + unsigned int subpixel_precision:1; + unsigned int sprite_point:1; + unsigned int aa_line_dist_mode:1; + unsigned int pad:10; + unsigned int trifan_pv:2; + unsigned int linestrip_pv:2; + unsigned int tristrip_pv:2; + unsigned int line_last_pixel_enable:1; + } sf7; +}; + +struct gen4_wm_state { + struct { + unsigned int pad0:1; + unsigned int grf_reg_count:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer:26; + } wm0; + + struct { + unsigned int pad0:1; + unsigned int sw_exception_enable:1; + unsigned int mask_stack_exception_enable:1; + unsigned int pad2:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad3:3; + unsigned int depth_coeff_urb_read_offset:6; + unsigned int pad4:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad5:5; + unsigned int single_program_flow:1; + } wm1; + + struct { + unsigned int per_thread_scratch_space:4; + unsigned int pad0:6; + unsigned int scratch_space_pointer:22; + } wm2; + + struct { + unsigned int dispatch_grf_start_reg:4; + unsigned int urb_entry_read_offset:6; + unsigned int pad0:1; + unsigned int urb_entry_read_length:7; + unsigned int const_urb_entry_read_offset:6; + unsigned int pad1:1; + unsigned int const_urb_entry_read_length:6; + unsigned int pad2:1; + } wm3; + + struct { + unsigned int stats_enable:1; + unsigned int pad0:1; + unsigned int sampler_count:3; + unsigned int sampler_state_pointer:27; + } wm4; + + struct { + unsigned int enable_8_pix:1; + unsigned int enable_16_pix:1; + unsigned int enable_32_pix:1; + unsigned int enable_cont_32_pix:1; /* ctg+ */ + unsigned int enable_cont_64_pix:1; /* ctg+ */ + unsigned int pad0:1; + unsigned int fast_span_coverage:1; /* ilk */ + unsigned int depth_clear:1; /* ilk */ + unsigned int depth_resolve:1; /* ilk */ + unsigned int hier_depth_resolve:1; /* ilk */ + unsigned int legacy_global_depth_bias:1; + unsigned int line_stipple:1; + unsigned int depth_offset:1; + unsigned int polygon_stipple:1; + unsigned int line_aa_region_width:2; + unsigned int line_endcap_aa_region_width:2; + unsigned int early_depth_test:1; + unsigned int thread_dispatch_enable:1; + unsigned int program_uses_depth:1; + unsigned int program_computes_dpeth:1; + unsigned int program_uses_killpixel:1; + unsigned int legacy_line_rast:1; + unsigned int transposed_urb_read:1; + unsigned int max_threads:7; + } wm5; + + struct { + float global_depth_offset_constant; + } wm6; + + struct { + float global_depth_offset_scale; + } wm7; + + /* ilk only from now on */ + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_1:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_1:26; + } wm8; + + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_2:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_2:26; + } wm9; + + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_3:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_3:26; + } wm10; +}; + +struct gen4_color_calc_state { + struct { + unsigned int pad0:3; + unsigned int bf_stencil_pass_depth_pass_op:3; + unsigned int bf_stencil_pass_depth_fail_op:3; + unsigned int bf_stencil_fail_op:3; + unsigned int bf_stencil_func:3; + unsigned int bf_stencil_enable:1; + unsigned int pad1:2; + unsigned int stencil_write_enable:1; + unsigned int stencil_pass_depth_pass_op:3; + unsigned int stencil_pass_depth_fail_op:3; + unsigned int stencil_fail_op:3; + unsigned int stencil_func:3; + unsigned int stencil_enable:1; + } cc0; + + struct { + unsigned int bf_stencil_ref:8; + unsigned int stencil_write_mask:8; + unsigned int stencil_test_mask:8; + unsigned int stencil_ref:8; + } cc1; + + struct { + unsigned int logicop_enable:1; + unsigned int pad0:10; + unsigned int depth_write_enable:1; + unsigned int depth_test_function:3; + unsigned int depth_test:1; + unsigned int bf_stencil_write_mask:8; + unsigned int bf_stencil_test_mask:8; + } cc2; + + struct { + unsigned int pad0:8; + unsigned int alpha_test_func:3; + unsigned int alpha_test:1; + unsigned int blend_enable:1; + unsigned int ia_blend_enable:1; + unsigned int pad1:1; + unsigned int alpha_test_format:1; + unsigned int pad2:16; + } cc3; + + struct { + unsigned int pad0:5; + unsigned int cc_viewport_state_offset:27; + } cc4; + + struct { + unsigned int pad0:2; + unsigned int ia_dest_blend_factor:5; + unsigned int ia_src_blend_factor:5; + unsigned int ia_blend_function:3; + unsigned int stats_enable:1; + unsigned int logicop_func:4; + unsigned int pad1:10; + unsigned int round_disable:1; + unsigned int dither_enable:1; + } cc5; + + struct { + unsigned int clamp_post_alpha_blend:1; + unsigned int clamp_pre_alpha_blend:1; + unsigned int clamp_range:2; + unsigned int pad0:11; + unsigned int y_dither_offset:2; + unsigned int x_dither_offset:2; + unsigned int dest_blend_factor:5; + unsigned int src_blend_factor:5; + unsigned int blend_function:3; + } cc6; + + struct { + union { + float f; + unsigned char ub[4]; + } alpha_ref; + } cc7; +}; + +#endif diff --git a/lib/intel_batchbuffer.c b/lib/intel_batchbuffer.c index dfc2ce96..50ef53a3 100644 --- a/lib/intel_batchbuffer.c +++ b/lib/intel_batchbuffer.c @@ -833,6 +833,8 @@ igt_render_copyfunc_t igt_get_render_copyfunc(int devid) copy = gen2_render_copyfunc; else if (IS_GEN3(devid)) copy = gen3_render_copyfunc; + else if (IS_GEN4(devid) || IS_GEN5(devid)) + copy = gen4_render_copyfunc; else if (IS_GEN6(devid)) copy = gen6_render_copyfunc; else if (IS_GEN7(devid)) diff --git a/lib/meson.build b/lib/meson.build index 74a5f61e..6b554c68 100644 --- a/lib/meson.build +++ b/lib/meson.build @@ -32,6 +32,7 @@ lib_sources = [ 'gpu_cmds.c', 'rendercopy_i915.c', 'rendercopy_i830.c', + 'rendercopy_gen4.c', 'rendercopy_gen6.c', 'rendercopy_gen7.c', 'rendercopy_gen8.c', diff --git a/lib/rendercopy.h b/lib/rendercopy.h index f1c50197..2eb67b21 100644 --- a/lib/rendercopy.h +++ b/lib/rendercopy.h @@ -43,6 +43,11 @@ void gen6_render_copyfunc(struct intel_batchbuffer *batch, const struct igt_buf *src, unsigned src_x, unsigned src_y, unsigned width, unsigned height, const struct igt_buf *dst, unsigned dst_x, unsigned dst_y); +void gen4_render_copyfunc(struct intel_batchbuffer *batch, + drm_intel_context *context, + struct igt_buf *src, unsigned src_x, unsigned src_y, + unsigned width, unsigned height, + struct igt_buf *dst, unsigned dst_x, unsigned dst_y); void gen3_render_copyfunc(struct intel_batchbuffer *batch, drm_intel_context *context, const struct igt_buf *src, unsigned src_x, unsigned src_y, diff --git a/lib/rendercopy_gen4.c b/lib/rendercopy_gen4.c new file mode 100644 index 00000000..5cf150ec --- /dev/null +++ b/lib/rendercopy_gen4.c @@ -0,0 +1,707 @@ +#include "rendercopy.h" +#include "intel_chipset.h" +#include "gen4_render.h" +#include "surfaceformat.h" + +#include + +#define VERTEX_SIZE (3*4) + +#define URB_VS_ENTRY_SIZE 1 +#define URB_GS_ENTRY_SIZE 0 +#define URB_CL_ENTRY_SIZE 0 +#define URB_SF_ENTRY_SIZE 2 +#define URB_CS_ENTRY_SIZE 1 + +#define GEN4_GRF_BLOCKS(nreg) (((nreg) + 15) / 16 - 1) +#define SF_KERNEL_NUM_GRF 16 +#define PS_KERNEL_NUM_GRF 32 + +static const uint32_t gen4_sf_kernel_nomask[][4] = { + { 0x00400031, 0x20c01fbd, 0x0069002c, 0x01110001 }, + { 0x00600001, 0x206003be, 0x00690060, 0x00000000 }, + { 0x00600040, 0x20e077bd, 0x00690080, 0x006940a0 }, + { 0x00600041, 0x202077be, 0x008d00e0, 0x000000c0 }, + { 0x00600040, 0x20e077bd, 0x006900a0, 0x00694060 }, + { 0x00600041, 0x204077be, 0x008d00e0, 0x000000c8 }, + { 0x00600031, 0x20001fbc, 0x008d0000, 0x8640c800 }, +}; + +static const uint32_t gen5_sf_kernel_nomask[][4] = { + { 0x00400031, 0x20c01fbd, 0x1069002c, 0x02100001 }, + { 0x00600001, 0x206003be, 0x00690060, 0x00000000 }, + { 0x00600040, 0x20e077bd, 0x00690080, 0x006940a0 }, + { 0x00600041, 0x202077be, 0x008d00e0, 0x000000c0 }, + { 0x00600040, 0x20e077bd, 0x006900a0, 0x00694060 }, + { 0x00600041, 0x204077be, 0x008d00e0, 0x000000c8 }, + { 0x00600031, 0x20001fbc, 0x648d0000, 0x8808c800 }, +}; + +static const uint32_t gen4_ps_kernel_nomask_affine[][4] = { + { 0x00800040, 0x23c06d29, 0x00480028, 0x10101010 }, + { 0x00800040, 0x23806d29, 0x0048002a, 0x11001100 }, + { 0x00802040, 0x2100753d, 0x008d03c0, 0x00004020 }, + { 0x00802040, 0x2140753d, 0x008d0380, 0x00004024 }, + { 0x00802059, 0x200077bc, 0x00000060, 0x008d0100 }, + { 0x00802048, 0x204077be, 0x00000064, 0x008d0140 }, + { 0x00802059, 0x200077bc, 0x00000070, 0x008d0100 }, + { 0x00802048, 0x208077be, 0x00000074, 0x008d0140 }, + { 0x00600201, 0x20200022, 0x008d0000, 0x00000000 }, + { 0x00000201, 0x20280062, 0x00000000, 0x00000000 }, + { 0x01800031, 0x21801d09, 0x008d0000, 0x02580001 }, + { 0x00600001, 0x204003be, 0x008d0180, 0x00000000 }, + { 0x00601001, 0x20c003be, 0x008d01a0, 0x00000000 }, + { 0x00600001, 0x206003be, 0x008d01c0, 0x00000000 }, + { 0x00601001, 0x20e003be, 0x008d01e0, 0x00000000 }, + { 0x00600001, 0x208003be, 0x008d0200, 0x00000000 }, + { 0x00601001, 0x210003be, 0x008d0220, 0x00000000 }, + { 0x00600001, 0x20a003be, 0x008d0240, 0x00000000 }, + { 0x00601001, 0x212003be, 0x008d0260, 0x00000000 }, + { 0x00600201, 0x202003be, 0x008d0020, 0x00000000 }, + { 0x00800031, 0x20001d28, 0x008d0000, 0x85a04800 }, +}; + +static const uint32_t gen5_ps_kernel_nomask_affine[][4] = { + { 0x00800040, 0x23c06d29, 0x00480028, 0x10101010 }, + { 0x00800040, 0x23806d29, 0x0048002a, 0x11001100 }, + { 0x00802040, 0x2100753d, 0x008d03c0, 0x00004020 }, + { 0x00802040, 0x2140753d, 0x008d0380, 0x00004024 }, + { 0x00802059, 0x200077bc, 0x00000060, 0x008d0100 }, + { 0x00802048, 0x204077be, 0x00000064, 0x008d0140 }, + { 0x00802059, 0x200077bc, 0x00000070, 0x008d0100 }, + { 0x00802048, 0x208077be, 0x00000074, 0x008d0140 }, + { 0x01800031, 0x21801fa9, 0x208d0000, 0x0a8a0001 }, + { 0x00802001, 0x304003be, 0x008d0180, 0x00000000 }, + { 0x00802001, 0x306003be, 0x008d01c0, 0x00000000 }, + { 0x00802001, 0x308003be, 0x008d0200, 0x00000000 }, + { 0x00802001, 0x30a003be, 0x008d0240, 0x00000000 }, + { 0x00600201, 0x202003be, 0x008d0020, 0x00000000 }, + { 0x00800031, 0x20001d28, 0x548d0000, 0x94084800 }, +}; + +static uint32_t +batch_used(struct intel_batchbuffer *batch) +{ + return batch->ptr - batch->buffer; +} + +static uint32_t +batch_round_upto(struct intel_batchbuffer *batch, uint32_t divisor) +{ + uint32_t offset = batch_used(batch); + + offset = (offset + divisor - 1) / divisor * divisor; + batch->ptr = batch->buffer + offset; + return offset; +} + +static int gen4_max_vs_nr_urb_entries(uint32_t devid) +{ + return IS_GEN5(devid) ? 256 : 32; +} + +static int gen4_max_sf_nr_urb_entries(uint32_t devid) +{ + return IS_GEN5(devid) ? 128 : 64; +} + +static int gen4_urb_size(uint32_t devid) +{ + return IS_GEN5(devid) ? 1024 : IS_G4X(devid) ? 384 : 256; +} + +static int gen4_max_sf_threads(uint32_t devid) +{ + return IS_GEN5(devid) ? 48 : 24; +} + +static int gen4_max_wm_threads(uint32_t devid) +{ + return IS_GEN5(devid) ? 72 : IS_G4X(devid) ? 50 : 32; +} + +static void +gen4_render_flush(struct intel_batchbuffer *batch, + drm_intel_context *context, uint32_t batch_end) +{ + int ret; + + ret = drm_intel_bo_subdata(batch->bo, 0, 4096, batch->buffer); + if (ret == 0) + ret = drm_intel_gem_bo_context_exec(batch->bo, context, + batch_end, 0); + assert(ret == 0); +} + +static uint32_t +gen4_bind_buf(struct intel_batchbuffer *batch, + struct igt_buf *buf, + uint32_t format, int is_dst) +{ + struct gen4_surface_state *ss; + uint32_t write_domain, read_domain; + int ret; + + if (is_dst) { + write_domain = read_domain = I915_GEM_DOMAIN_RENDER; + } else { + write_domain = 0; + read_domain = I915_GEM_DOMAIN_SAMPLER; + } + + ss = intel_batchbuffer_subdata_alloc(batch, sizeof(*ss), 32); + + ss->ss0.surface_type = SURFACE_2D; + ss->ss0.surface_format = format; + + ss->ss0.data_return_format = SURFACERETURNFORMAT_FLOAT32; + ss->ss0.color_blend = 1; + ss->ss1.base_addr = buf->bo->offset; + + ret = drm_intel_bo_emit_reloc(batch->bo, + intel_batchbuffer_subdata_offset(batch, ss) + 4, + buf->bo, 0, + read_domain, write_domain); + assert(ret == 0); + + ss->ss2.height = igt_buf_height(buf) - 1; + ss->ss2.width = igt_buf_width(buf) - 1; + ss->ss3.pitch = buf->stride - 1; + ss->ss3.tiled_surface = buf->tiling != I915_TILING_NONE; + ss->ss3.tile_walk = buf->tiling == I915_TILING_Y; + + return intel_batchbuffer_subdata_offset(batch, ss); +} + +static uint32_t +gen4_bind_surfaces(struct intel_batchbuffer *batch, + struct igt_buf *src, + struct igt_buf *dst) +{ + uint32_t *binding_table; + + binding_table = intel_batchbuffer_subdata_alloc(batch, 32, 32); + + binding_table[0] = + gen4_bind_buf(batch, dst, SURFACEFORMAT_B8G8R8A8_UNORM, 1); + binding_table[1] = + gen4_bind_buf(batch, src, SURFACEFORMAT_B8G8R8A8_UNORM, 0); + + return intel_batchbuffer_subdata_offset(batch, binding_table); +} + +static void +gen4_emit_sip(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN4_STATE_SIP | (2 - 2)); + OUT_BATCH(0); +} + +static void +gen4_emit_state_base_address(struct intel_batchbuffer *batch) +{ + if (IS_GEN5(batch->devid)) { + OUT_BATCH(GEN4_STATE_BASE_ADDRESS | (8 - 2)); + OUT_RELOC(batch->bo, /* general */ + I915_GEM_DOMAIN_INSTRUCTION, 0, + BASE_ADDRESS_MODIFY); + OUT_RELOC(batch->bo, /* surface */ + I915_GEM_DOMAIN_INSTRUCTION, 0, + BASE_ADDRESS_MODIFY); + OUT_BATCH(0); /* media */ + OUT_RELOC(batch->bo, /* instruction */ + I915_GEM_DOMAIN_INSTRUCTION, 0, + BASE_ADDRESS_MODIFY); + + /* upper bounds, disable */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* general */ + OUT_BATCH(0); /* media */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* instruction */ + } else { + OUT_BATCH(GEN4_STATE_BASE_ADDRESS | (6 - 2)); + OUT_RELOC(batch->bo, /* general */ + I915_GEM_DOMAIN_INSTRUCTION, 0, + BASE_ADDRESS_MODIFY); + OUT_RELOC(batch->bo, /* surface */ + I915_GEM_DOMAIN_INSTRUCTION, 0, + BASE_ADDRESS_MODIFY); + OUT_BATCH(0); /* media */ + + /* upper bounds, disable */ + OUT_BATCH(BASE_ADDRESS_MODIFY); /* general */ + OUT_BATCH(0); /* media */ + } +} + +static void +gen4_emit_pipelined_pointers(struct intel_batchbuffer *batch, + uint32_t vs, uint32_t sf, + uint32_t wm, uint32_t cc) +{ + OUT_BATCH(GEN4_3DSTATE_PIPELINED_POINTERS | (7 - 2)); + OUT_BATCH(vs); + OUT_BATCH(GEN4_GS_DISABLE); + OUT_BATCH(GEN4_CLIP_DISABLE); + OUT_BATCH(sf); + OUT_BATCH(wm); + OUT_BATCH(cc); +} + +static void +gen4_emit_urb(struct intel_batchbuffer *batch) +{ + int vs_entries = gen4_max_vs_nr_urb_entries(batch->devid); + int gs_entries = 0; + int cl_entries = 0; + int sf_entries = gen4_max_sf_nr_urb_entries(batch->devid); + int cs_entries = 0; + + int urb_vs_end = vs_entries * URB_VS_ENTRY_SIZE; + int urb_gs_end = urb_vs_end + gs_entries * URB_GS_ENTRY_SIZE; + int urb_cl_end = urb_gs_end + cl_entries * URB_CL_ENTRY_SIZE; + int urb_sf_end = urb_cl_end + sf_entries * URB_SF_ENTRY_SIZE; + int urb_cs_end = urb_sf_end + cs_entries * URB_CS_ENTRY_SIZE; + + assert(urb_cs_end <= gen4_urb_size(batch->devid)); + + intel_batchbuffer_align(batch, 16); + + OUT_BATCH(GEN4_URB_FENCE | + UF0_CS_REALLOC | + UF0_SF_REALLOC | + UF0_CLIP_REALLOC | + UF0_GS_REALLOC | + UF0_VS_REALLOC | + (3 - 2)); + OUT_BATCH(urb_cl_end << UF1_CLIP_FENCE_SHIFT | + urb_gs_end << UF1_GS_FENCE_SHIFT | + urb_vs_end << UF1_VS_FENCE_SHIFT); + OUT_BATCH(urb_cs_end << UF2_CS_FENCE_SHIFT | + urb_sf_end << UF2_SF_FENCE_SHIFT); + + OUT_BATCH(GEN4_CS_URB_STATE | (2 - 2)); + OUT_BATCH((URB_CS_ENTRY_SIZE - 1) << 4 | cs_entries << 0); +} + +static void +gen4_emit_null_depth_buffer(struct intel_batchbuffer *batch) +{ + if (IS_G4X(batch->devid) || IS_GEN5(batch->devid)) { + OUT_BATCH(GEN4_3DSTATE_DEPTH_BUFFER | (6 - 2)); + OUT_BATCH(SURFACE_NULL << GEN4_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT | + GEN4_DEPTHFORMAT_D32_FLOAT << GEN4_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + } else { + OUT_BATCH(GEN4_3DSTATE_DEPTH_BUFFER | (5 - 2)); + OUT_BATCH(SURFACE_NULL << GEN4_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT | + GEN4_DEPTHFORMAT_D32_FLOAT << GEN4_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + } + + if (IS_GEN5(batch->devid)) { + OUT_BATCH(GEN4_3DSTATE_CLEAR_PARAMS | (2 - 2)); + OUT_BATCH(0); + } +} + +static void +gen4_emit_invariant(struct intel_batchbuffer *batch) +{ + OUT_BATCH(MI_FLUSH | MI_INHIBIT_RENDER_CACHE_FLUSH); + + if (IS_GEN5(batch->devid) || IS_G4X(batch->devid)) + OUT_BATCH(G4X_PIPELINE_SELECT | PIPELINE_SELECT_3D); + else + OUT_BATCH(GEN4_PIPELINE_SELECT | PIPELINE_SELECT_3D); +} + +static uint32_t +gen4_create_vs_state(struct intel_batchbuffer *batch) +{ + struct gen4_vs_state *vs; + int nr_urb_entries; + + vs = intel_batchbuffer_subdata_alloc(batch, sizeof(*vs), 32); + + /* Set up the vertex shader to be disabled (passthrough) */ + nr_urb_entries = gen4_max_vs_nr_urb_entries(batch->devid); + if (IS_GEN5(batch->devid)) + nr_urb_entries >>= 2; + vs->vs4.nr_urb_entries = nr_urb_entries; + vs->vs4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1; + vs->vs6.vs_enable = 0; + vs->vs6.vert_cache_disable = 1; + + return intel_batchbuffer_subdata_offset(batch, vs); +} + +static uint32_t +gen4_create_sf_state(struct intel_batchbuffer *batch, + uint32_t kernel) +{ + struct gen4_sf_state *sf; + + sf = intel_batchbuffer_subdata_alloc(batch, sizeof(*sf), 32); + + sf->sf0.grf_reg_count = GEN4_GRF_BLOCKS(SF_KERNEL_NUM_GRF); + sf->sf0.kernel_start_pointer = kernel >> 6; + + sf->sf3.urb_entry_read_length = 1; /* 1 URB per vertex */ + /* don't smash vertex header, read start from dw8 */ + sf->sf3.urb_entry_read_offset = 1; + sf->sf3.dispatch_grf_start_reg = 3; + + sf->sf4.max_threads = gen4_max_sf_threads(batch->devid) - 1; + sf->sf4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1; + sf->sf4.nr_urb_entries = gen4_max_sf_nr_urb_entries(batch->devid); + + sf->sf6.cull_mode = GEN4_CULLMODE_NONE; + sf->sf6.dest_org_vbias = 0x8; + sf->sf6.dest_org_hbias = 0x8; + + return intel_batchbuffer_subdata_offset(batch, sf); +} + +static uint32_t +gen4_create_wm_state(struct intel_batchbuffer *batch, + uint32_t kernel, + uint32_t sampler) +{ + struct gen4_wm_state *wm; + + wm = intel_batchbuffer_subdata_alloc(batch, sizeof(*wm), 32); + + assert((kernel & 63) == 0); + wm->wm0.kernel_start_pointer = kernel >> 6; + wm->wm0.grf_reg_count = GEN4_GRF_BLOCKS(PS_KERNEL_NUM_GRF); + + wm->wm3.urb_entry_read_offset = 0; + wm->wm3.dispatch_grf_start_reg = 3; + + assert((sampler & 31) == 0); + wm->wm4.sampler_state_pointer = sampler >> 5; + wm->wm4.sampler_count = 1; + + wm->wm5.max_threads = gen4_max_wm_threads(batch->devid); + wm->wm5.thread_dispatch_enable = 1; + wm->wm5.enable_16_pix = 1; + wm->wm5.early_depth_test = 1; + + if (IS_GEN5(batch->devid)) + wm->wm1.binding_table_entry_count = 0; + else + wm->wm1.binding_table_entry_count = 2; + wm->wm3.urb_entry_read_length = 2; + + return intel_batchbuffer_subdata_offset(batch, wm); +} + +static void +gen4_emit_binding_table(struct intel_batchbuffer *batch, + uint32_t wm_table) +{ + OUT_BATCH(GEN4_3DSTATE_BINDING_TABLE_POINTERS | (6 - 2)); + OUT_BATCH(0); /* vs */ + OUT_BATCH(0); /* gs */ + OUT_BATCH(0); /* clip */ + OUT_BATCH(0); /* sf */ + OUT_BATCH(wm_table); /* ps */ +} + +static void +gen4_emit_drawing_rectangle(struct intel_batchbuffer *batch, + struct igt_buf *dst) +{ + OUT_BATCH(GEN4_3DSTATE_DRAWING_RECTANGLE | (4 - 2)); + OUT_BATCH(0); + OUT_BATCH((igt_buf_height(dst) - 1) << 16 | + (igt_buf_width(dst) - 1)); + OUT_BATCH(0); +} + +static void +gen4_emit_vertex_elements(struct intel_batchbuffer *batch) +{ + + if (IS_GEN5(batch->devid)) { + /* The VUE layout + * dword 0-3: pad (0.0, 0.0, 0.0, 0.0), + * dword 4-7: position (x, y, 1.0, 1.0), + * dword 8-11: texture coordinate 0 (u0, v0, 0, 0) + * + * dword 4-11 are fetched from vertex buffer + */ + OUT_BATCH(GEN4_3DSTATE_VERTEX_ELEMENTS | (3 * 2 + 1 - 2)); + + /* pad */ + OUT_BATCH(0 << GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN4_VE0_VALID | + SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT | + 0 << VE0_OFFSET_SHIFT); + OUT_BATCH(GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT | + GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT | + GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT | + GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT); + + /* x,y */ + OUT_BATCH(0 << GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN4_VE0_VALID | + SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT | + 0 << VE0_OFFSET_SHIFT); + OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | + GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | + GEN4_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT | + GEN4_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT); + + /* u0, v0 */ + OUT_BATCH(0 << GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN4_VE0_VALID | + SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT | + 4 << VE0_OFFSET_SHIFT); + OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | + GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | + GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT | + GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT); + } else { + /* The VUE layout + * dword 0-3: position (x, y, 1.0, 1.0), + * dword 4-7: texture coordinate 0 (u0, v0, 0, 0) + * + * dword 0-7 are fetched from vertex buffer + */ + OUT_BATCH(GEN4_3DSTATE_VERTEX_ELEMENTS | (2 * 2 + 1 - 2)); + + /* x,y */ + OUT_BATCH(0 << GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN4_VE0_VALID | + SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT | + 0 << VE0_OFFSET_SHIFT); + OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | + GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | + GEN4_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT | + GEN4_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT | + 4 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT); + + /* u0, v0 */ + OUT_BATCH(0 << GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN4_VE0_VALID | + SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT | + 4 << VE0_OFFSET_SHIFT); + OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | + GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | + GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT | + GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT | + 8 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT); + } +} + +static uint32_t +gen4_create_cc_viewport(struct intel_batchbuffer *batch) +{ + struct gen4_cc_viewport *vp; + + vp = intel_batchbuffer_subdata_alloc(batch, sizeof(*vp), 32); + + vp->min_depth = -1.e35; + vp->max_depth = 1.e35; + + return intel_batchbuffer_subdata_offset(batch, vp); +} + +static uint32_t +gen4_create_cc_state(struct intel_batchbuffer *batch, + uint32_t cc_vp) +{ + struct gen4_color_calc_state *cc; + + cc = intel_batchbuffer_subdata_alloc(batch, sizeof(*cc), 64); + + cc->cc4.cc_viewport_state_offset = cc_vp; + + return intel_batchbuffer_subdata_offset(batch, cc); +} + +static uint32_t +gen4_create_sf_kernel(struct intel_batchbuffer *batch) +{ + if (IS_GEN5(batch->devid)) + return intel_batchbuffer_copy_data(batch, gen5_sf_kernel_nomask, + sizeof(gen5_sf_kernel_nomask), + 64); + else + return intel_batchbuffer_copy_data(batch, gen4_sf_kernel_nomask, + sizeof(gen4_sf_kernel_nomask), + 64); +} + +static uint32_t +gen4_create_ps_kernel(struct intel_batchbuffer *batch) +{ + if (IS_GEN5(batch->devid)) + return intel_batchbuffer_copy_data(batch, gen5_ps_kernel_nomask_affine, + sizeof(gen5_ps_kernel_nomask_affine), + 64); + else + return intel_batchbuffer_copy_data(batch, gen4_ps_kernel_nomask_affine, + sizeof(gen4_ps_kernel_nomask_affine), + 64); +} + +static uint32_t +gen4_create_sampler(struct intel_batchbuffer *batch, + sampler_filter_t filter, + sampler_extend_t extend) +{ + struct gen4_sampler_state *ss; + + ss = intel_batchbuffer_subdata_alloc(batch, sizeof(*ss), 32); + + ss->ss0.lod_preclamp = GEN4_LOD_PRECLAMP_OGL; + + /* We use the legacy mode to get the semantics specified by + * the Render extension. + */ + ss->ss0.border_color_mode = GEN4_BORDER_COLOR_MODE_LEGACY; + + switch (filter) { + default: + case SAMPLER_FILTER_NEAREST: + ss->ss0.min_filter = GEN4_MAPFILTER_NEAREST; + ss->ss0.mag_filter = GEN4_MAPFILTER_NEAREST; + break; + case SAMPLER_FILTER_BILINEAR: + ss->ss0.min_filter = GEN4_MAPFILTER_LINEAR; + ss->ss0.mag_filter = GEN4_MAPFILTER_LINEAR; + break; + } + + switch (extend) { + default: + case SAMPLER_EXTEND_NONE: + ss->ss1.r_wrap_mode = GEN4_TEXCOORDMODE_CLAMP_BORDER; + ss->ss1.s_wrap_mode = GEN4_TEXCOORDMODE_CLAMP_BORDER; + ss->ss1.t_wrap_mode = GEN4_TEXCOORDMODE_CLAMP_BORDER; + break; + case SAMPLER_EXTEND_REPEAT: + ss->ss1.r_wrap_mode = GEN4_TEXCOORDMODE_WRAP; + ss->ss1.s_wrap_mode = GEN4_TEXCOORDMODE_WRAP; + ss->ss1.t_wrap_mode = GEN4_TEXCOORDMODE_WRAP; + break; + case SAMPLER_EXTEND_PAD: + ss->ss1.r_wrap_mode = GEN4_TEXCOORDMODE_CLAMP; + ss->ss1.s_wrap_mode = GEN4_TEXCOORDMODE_CLAMP; + ss->ss1.t_wrap_mode = GEN4_TEXCOORDMODE_CLAMP; + break; + case SAMPLER_EXTEND_REFLECT: + ss->ss1.r_wrap_mode = GEN4_TEXCOORDMODE_MIRROR; + ss->ss1.s_wrap_mode = GEN4_TEXCOORDMODE_MIRROR; + ss->ss1.t_wrap_mode = GEN4_TEXCOORDMODE_MIRROR; + break; + } + + return intel_batchbuffer_subdata_offset(batch, ss); +} + +static void gen4_emit_vertex_buffer(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN4_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + OUT_BATCH(GEN4_VB0_VERTEXDATA | + 0 << GEN4_VB0_BUFFER_INDEX_SHIFT | + VERTEX_SIZE << VB0_BUFFER_PITCH_SHIFT); + OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, 0); + if (IS_GEN5(batch->devid)) + OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, + batch->bo->size - 1); + else + OUT_BATCH(batch->bo->size / VERTEX_SIZE - 1); + OUT_BATCH(0); +} + +static uint32_t gen4_emit_primitive(struct intel_batchbuffer *batch) +{ + uint32_t offset; + + OUT_BATCH(GEN4_3DPRIMITIVE | + GEN4_3DPRIMITIVE_VERTEX_SEQUENTIAL | + _3DPRIM_RECTLIST << GEN4_3DPRIMITIVE_TOPOLOGY_SHIFT | + 0 << 9 | + (6 - 2)); + OUT_BATCH(3); /* vertex count */ + offset = batch_used(batch); + OUT_BATCH(0); /* vertex_index */ + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); /* index buffer offset, ignored */ + + return offset; +} + +void gen4_render_copyfunc(struct intel_batchbuffer *batch, + drm_intel_context *context, + struct igt_buf *src, unsigned src_x, unsigned src_y, + unsigned width, unsigned height, + struct igt_buf *dst, unsigned dst_x, unsigned dst_y) +{ + uint32_t cc, cc_vp; + uint32_t wm, wm_sampler, wm_kernel, wm_table; + uint32_t sf, sf_kernel; + uint32_t vs; + uint32_t offset, batch_end; + + intel_batchbuffer_flush_with_context(batch, context); + + batch->ptr = batch->buffer + 1024; + intel_batchbuffer_subdata_alloc(batch, 64, 64); + + vs = gen4_create_vs_state(batch); + + sf_kernel = gen4_create_sf_kernel(batch); + sf = gen4_create_sf_state(batch, sf_kernel); + + wm_table = gen4_bind_surfaces(batch, src, dst); + wm_kernel = gen4_create_ps_kernel(batch); + wm_sampler = gen4_create_sampler(batch, + SAMPLER_FILTER_NEAREST, + SAMPLER_EXTEND_NONE); + wm = gen4_create_wm_state(batch, wm_kernel, wm_sampler); + + cc_vp = gen4_create_cc_viewport(batch); + cc = gen4_create_cc_state(batch, cc_vp); + + batch->ptr = batch->buffer; + + gen4_emit_invariant(batch); + gen4_emit_state_base_address(batch); + gen4_emit_sip(batch); + gen4_emit_null_depth_buffer(batch); + + gen4_emit_drawing_rectangle(batch, dst); + gen4_emit_binding_table(batch, wm_table); + gen4_emit_vertex_elements(batch); + gen4_emit_pipelined_pointers(batch, vs, sf, wm, cc); + gen4_emit_urb(batch); + + gen4_emit_vertex_buffer(batch); + offset = gen4_emit_primitive(batch); + + OUT_BATCH(MI_BATCH_BUFFER_END); + batch_end = intel_batchbuffer_align(batch, 8); + + *(uint32_t *)(batch->buffer + offset) = + batch_round_upto(batch, VERTEX_SIZE)/VERTEX_SIZE; + + emit_vertex_2s(batch, dst_x + width, dst_y + height); + emit_vertex_normalized(batch, src_x + width, igt_buf_width(src)); + emit_vertex_normalized(batch, src_y + height, igt_buf_height(src)); + + emit_vertex_2s(batch, dst_x, dst_y + height); + emit_vertex_normalized(batch, src_x, igt_buf_width(src)); + emit_vertex_normalized(batch, src_y + height, igt_buf_height(src)); + + emit_vertex_2s(batch, dst_x, dst_y); + emit_vertex_normalized(batch, src_x, igt_buf_width(src)); + emit_vertex_normalized(batch, src_y, igt_buf_height(src)); + + gen4_render_flush(batch, context, batch_end); + intel_batchbuffer_reset(batch); +} -- cgit v1.2.3