/* SPDX-License-Identifier: MIT */ /* * Copyright © 2014-2018 Broadcom * Copyright © 2019 Collabora ltd. */ #ifndef _PANFROST_DRM_H_ #define _PANFROST_DRM_H_ #include "drm.h" #if defined(__cplusplus) extern "C" { #endif #define DRM_PANFROST_SUBMIT 0x00 #define DRM_PANFROST_WAIT_BO 0x01 #define DRM_PANFROST_CREATE_BO 0x02 #define DRM_PANFROST_MMAP_BO 0x03 #define DRM_PANFROST_GET_PARAM 0x04 #define DRM_PANFROST_GET_BO_OFFSET 0x05 #define DRM_IOCTL_PANFROST_SUBMIT DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_SUBMIT, struct drm_panfrost_submit) #define DRM_IOCTL_PANFROST_WAIT_BO DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_WAIT_BO, struct drm_panfrost_wait_bo) #define DRM_IOCTL_PANFROST_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_CREATE_BO, struct drm_panfrost_create_bo) #define DRM_IOCTL_PANFROST_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MMAP_BO, struct drm_panfrost_mmap_bo) #define DRM_IOCTL_PANFROST_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_PARAM, struct drm_panfrost_get_param) #define DRM_IOCTL_PANFROST_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_BO_OFFSET, struct drm_panfrost_get_bo_offset) #define PANFROST_JD_REQ_FS (1 << 0) /** * struct drm_panfrost_submit - ioctl argument for submitting commands to the 3D * engine. * * This asks the kernel to have the GPU execute a render command list. */ struct drm_panfrost_submit { /** Address to GPU mapping of job descriptor */ __u64 jc; /** An optional array of sync objects to wait on before starting this job. */ __u64 in_syncs; /** Number of sync objects to wait on before starting this job. */ __u32 in_sync_count; /** An optional sync object to place the completion fence in. */ __u32 out_sync; /** Pointer to a u32 array of the BOs that are referenced by the job. */ __u64 bo_handles; /** Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count; /** A combination of PANFROST_JD_REQ_* */ __u32 requirements; }; /** * struct drm_panfrost_wait_bo - ioctl argument for waiting for * completion of the last DRM_PANFROST_SUBMIT on a BO. * * This is useful for cases where multiple processes might be * rendering to a BO and you want to wait for all rendering to be * completed. */ struct drm_panfrost_wait_bo { __u32 handle; __u32 pad; __s64 timeout_ns; /* absolute */ }; /** * struct drm_panfrost_create_bo - ioctl argument for creating Panfrost BOs. * * There are currently no values for the flags argument, but it may be * used in a future extension. */ struct drm_panfrost_create_bo { __u32 size; __u32 flags; /** Returned GEM handle for the BO. */ __u32 handle; /* Pad, must be zero-filled. */ __u32 pad; /** * Returned offset for the BO in the GPU address space. This offset * is private to the DRM fd and is valid for the lifetime of the GEM * handle. * * This offset value will always be nonzero, since various HW * units treat 0 specially. */ __u64 offset; }; /** * struct drm_panfrost_mmap_bo - ioctl argument for mapping Panfrost BOs. * * This doesn't actually perform an mmap. Instead, it returns the * offset you need to use in an mmap on the DRM device node. This * means that tools like valgrind end up knowing about the mapped * memory. * * There are currently no values for the flags argument, but it may be * used in a future extension. */ struct drm_panfrost_mmap_bo { /** Handle for the object being mapped. */ __u32 handle; __u32 flags; /** offset into the drm node to use for subsequent mmap call. */ __u64 offset; }; enum drm_panfrost_param { DRM_PANFROST_PARAM_GPU_PROD_ID, }; struct drm_panfrost_get_param { __u32 param; __u32 pad; __u64 value; }; /** * Returns the offset for the BO in the GPU address space for this DRM fd. * This is the same value returned by drm_panfrost_create_bo, if that was called * from this DRM fd. */ struct drm_panfrost_get_bo_offset { __u32 handle; __u32 pad; __u64 offset; }; #if defined(__cplusplus) } #endif #endif /* _PANFROST_DRM_H_ */