#ifndef GEN6_RENDER_H #define GEN6_RENDER_H #include #include "surfaceformat.h" #include "gen4_render.h" /* GEN6_STATE_BASE_ADDRESS */ # define BUFFER_SIZE_MODIFY (1 << 0) #define GEN6_3DSTATE_VF_STATISTICS GEN4_3D(1, 0, 0xB) #define GEN6_MEDIA_STATE_POINTERS GEN4_3D(2, 0, 0) #define GEN6_MEDIA_OBJECT GEN4_3D(2, 1, 0) /* GEN6_3DSTATE_BINDING_TABLE_POINTERS */ # define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */ # define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */ # define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */ #define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN4_3D(3, 0, 0x02) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9) # define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8) #define GEN6_3DSTATE_URB GEN4_3D(3, 0, 0x05) /* DW1 */ # define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16 # define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0 /* DW2 */ # define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8 # define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0 #define GEN6_3DSTATE_VERTEX_ELEMENTS GEN4_3D(3, 0, 0x09) #define GEN6_3DSTATE_INDEX_BUFFER GEN4_3D(3, 0, 0x0A) #define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN4_3D(3, 0, 0x0D) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11) # define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10) #define GEN6_3DSTATE_CC_STATE_POINTERS GEN4_3D(3, 0, 0x0E) #define GEN6_3DSTATE_VS GEN4_3D(3, 0, 0x10) #define GEN6_3DSTATE_GS GEN4_3D(3, 0, 0x11) /* DW4 */ # define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0 #define GEN6_3DSTATE_CLIP GEN4_3D(3, 0, 0x12) #define GEN6_3DSTATE_SF GEN4_3D(3, 0, 0x13) /* DW1 */ # define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22 # define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 # define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 /* DW2 */ /* DW3 */ # define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29) # define GEN6_3DSTATE_SF_CULL_NONE (1 << 29) # define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29) # define GEN6_3DSTATE_SF_CULL_BACK (3 << 29) /* DW4 */ # define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29 # define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27 # define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25 # define GEN6_3DSTATE_SF_VERTEX_SUB_PIXEL_PRECISION_SHIFT 12 #define GEN6_3DSTATE_WM GEN4_3D(3, 0, 0x14) /* DW2 */ # define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT 27 # define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 /* DW4 */ # define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16 /* DW5 */ # define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25 # define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19) # define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1) # define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0) /* DW6 */ # define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20 # define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) # define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) # define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) # define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) # define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) # define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) #define GEN6_3DSTATE_CONSTANT_VS GEN4_3D(3, 0, 0x15) #define GEN6_3DSTATE_CONSTANT_GS GEN4_3D(3, 0, 0x16) #define GEN6_3DSTATE_CONSTANT_PS GEN4_3D(3, 0, 0x17) #define GEN6_3DSTATE_SAMPLE_MASK GEN4_3D(3, 0, 0x18) #define GEN6_3DSTATE_CONSTANT_COLOR GEN4_3D(3, 1, 0x01) #define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN4_3D(3, 1, 0x02) #define GEN6_3DSTATE_CHROMA_KEY GEN4_3D(3, 1, 0x04) #define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN4_3D(3, 1, 0x06) #define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN4_3D(3, 1, 0x07) #define GEN6_3DSTATE_LINE_STIPPLE GEN4_3D(3, 1, 0x08) #define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN4_3D(3, 1, 0x09) /* These two are BLC and CTG only, not BW or CL */ #define GEN6_3DSTATE_AA_LINE_PARAMS GEN4_3D(3, 1, 0x0A) #define GEN6_3DSTATE_GS_SVB_INDEX GEN4_3D(3, 1, 0x0B) #define GEN6_3DSTATE_MULTISAMPLE GEN4_3D(3, 1, 0x0D) /* DW1 */ # define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4) # define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1) /* DW1 */ # define GEN6_PIPE_CONTROL_NOWRITE (0 << 14) # define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14) # define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14) # define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14) # define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13) # define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12) # define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11) # define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10) # define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8) # define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2) # define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2) # define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0) #define GEN6_3DSTATE_MONOFILTER_SIZE GEN4_3D(3, 1, 0x11) #define GEN6_PIPE_CONTROL GEN4_3D(3, 2, 0) /* VERTEX_BUFFER_STATE Structure */ #define GEN6_VB0_BUFFER_INDEX_SHIFT 26 #define GEN6_VB0_VERTEXDATA (0 << 20) #define GEN6_VB0_INSTANCEDATA (1 << 20) #define VB0_NULL_VERTEX_BUFFER (1 << 13) /* VERTEX_ELEMENT_STATE Structure */ #define GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */ #define GEN6_VE0_VALID (1 << 25) /* for GEN6 */ #define GEN6_SVG_CTL 0x7400 # define GEN6_SVG_CTL_GS_BA (0 << 8) # define GEN6_SVG_CTL_SS_BA (1 << 8) # define GEN6_SVG_CTL_IO_BA (2 << 8) # define GEN6_SVG_CTL_GS_AUB (3 << 8) # define GEN6_SVG_CTL_IO_AUB (4 << 8) # define GEN6_SVG_CTL_SIP (5 << 8) #define GEN6_SVG_RDATA 0x7404 #define GEN6_SVG_WORK_CTL 0x7408 #define GEN6_VF_CTL 0x7500 # define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31) # define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8) # define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8) # define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4) # define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4) # define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3) # define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2) # define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1) # define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0) #define GEN6_VF_STRG_VAL 0x7504 #define GEN6_VF_STR_VL_OVR 0x7508 #define GEN6_VF_VC_OVR 0x750c #define GEN6_VF_STR_PSKIP 0x7510 #define GEN6_VF_MAX_PRIM 0x7514 #define GEN6_VF_RDATA 0x7518 #define GEN6_VS_CTL 0x7600 # define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31) # define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8) # define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8) # define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8) # define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8) # define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2) # define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) # define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0) #define GEN6_VS_STRG_VAL 0x7604 #define GEN6_VS_RDATA 0x7608 #define GEN6_SF_CTL 0x7b00 # define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31) # define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8) # define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8) # define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8) # define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8) # define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8) # define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8) # define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8) # define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8) # define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4) # define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3) # define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2) # define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) # define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0) #define GEN6_SF_STRG_VAL 0x7b04 #define GEN6_SF_RDATA 0x7b18 #define GEN6_WIZ_CTL 0x7c00 # define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31) # define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16 # define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8) # define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8) # define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8) # define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6) # define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5) # define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4) # define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3) # define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2) # define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) # define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0) #define GEN6_WIZ_STRG_VAL 0x7c04 #define GEN6_WIZ_RDATA 0x7c18 #define GEN6_TS_CTL 0x7e00 # define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31) # define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8) # define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8) # define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2) # define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1) # define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0) #define GEN6_TS_STRG_VAL 0x7e04 #define GEN6_TS_RDATA 0x7e08 #define GEN6_TD_CTL_MUX_SHIFT 8 #define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7) #define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6) #define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5) #define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4) #define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2) #define GEN6_TD_CTL2 0x8004 # define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28) # define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26) # define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25) # define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16 # define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8) # define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7) # define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6) # define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5) # define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4) # define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3) # define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0) #define GEN6_TD_VF_VS_EMSK 0x8008 #define GEN6_TD_GS_EMSK 0x800c #define GEN6_TD_CLIP_EMSK 0x8010 #define GEN6_TD_SF_EMSK 0x8014 #define GEN6_TD_WIZ_EMSK 0x8018 #define GEN6_TD_0_6_EHTRG_VAL 0x801c #define GEN6_TD_0_7_EHTRG_VAL 0x8020 #define GEN6_TD_0_6_EHTRG_MSK 0x8024 #define GEN6_TD_0_7_EHTRG_MSK 0x8028 #define GEN6_TD_RDATA 0x802c #define GEN6_TD_TS_EMSK 0x8030 #define GEN6_EU_CTL 0x8800 # define GEN6_EU_CTL_SELECT_SHIFT 16 # define GEN6_EU_CTL_DATA_MUX_SHIFT 8 #define GEN6_EU_ATT_0 0x8810 #define GEN6_EU_ATT_1 0x8814 #define GEN6_EU_ATT_DATA_0 0x8820 #define GEN6_EU_ATT_DATA_1 0x8824 #define GEN6_EU_ATT_CLR_0 0x8830 #define GEN6_EU_ATT_CLR_1 0x8834 #define GEN6_EU_RDATA 0x8840 /* 3D state */ #define _3DOP_3DSTATE_PIPELINED 0x0 #define _3DOP_3DSTATE_NONPIPELINED 0x1 #define _3DOP_3DCONTROL 0x2 #define _3DOP_3DPRIMITIVE 0x3 #define _3DSTATE_PIPELINED_POINTERS 0x00 #define _3DSTATE_BINDING_TABLE_POINTERS 0x01 #define _3DSTATE_VERTEX_BUFFERS 0x08 #define _3DSTATE_VERTEX_ELEMENTS 0x09 #define _3DSTATE_INDEX_BUFFER 0x0A #define _3DSTATE_VF_STATISTICS 0x0B #define _3DSTATE_DRAWING_RECTANGLE 0x00 #define _3DSTATE_CONSTANT_COLOR 0x01 #define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 #define _3DSTATE_CHROMA_KEY 0x04 #define _3DSTATE_DEPTH_BUFFER 0x05 #define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 #define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 #define _3DSTATE_LINE_STIPPLE 0x08 #define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 #define _3DCONTROL 0x00 #define _3DPRIMITIVE 0x00 #define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 #define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 #define GEN6_ANISORATIO_2 0 #define GEN6_ANISORATIO_4 1 #define GEN6_ANISORATIO_6 2 #define GEN6_ANISORATIO_8 3 #define GEN6_ANISORATIO_10 4 #define GEN6_ANISORATIO_12 5 #define GEN6_ANISORATIO_14 6 #define GEN6_ANISORATIO_16 7 #define GEN6_BLENDFACTOR_ONE 0x01 #define GEN6_BLENDFACTOR_SRC_COLOR 0x02 #define GEN6_BLENDFACTOR_SRC_ALPHA 0x03 #define GEN6_BLENDFACTOR_DST_ALPHA 0x04 #define GEN6_BLENDFACTOR_DST_COLOR 0x05 #define GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE 0x06 #define GEN6_BLENDFACTOR_CONST_COLOR 0x07 #define GEN6_BLENDFACTOR_CONST_ALPHA 0x08 #define GEN6_BLENDFACTOR_SRC1_COLOR 0x09 #define GEN6_BLENDFACTOR_SRC1_ALPHA 0x0A #define GEN6_BLENDFACTOR_ZERO 0x11 #define GEN6_BLENDFACTOR_INV_SRC_COLOR 0x12 #define GEN6_BLENDFACTOR_INV_SRC_ALPHA 0x13 #define GEN6_BLENDFACTOR_INV_DST_ALPHA 0x14 #define GEN6_BLENDFACTOR_INV_DST_COLOR 0x15 #define GEN6_BLENDFACTOR_INV_CONST_COLOR 0x17 #define GEN6_BLENDFACTOR_INV_CONST_ALPHA 0x18 #define GEN6_BLENDFACTOR_INV_SRC1_COLOR 0x19 #define GEN6_BLENDFACTOR_INV_SRC1_ALPHA 0x1A #define GEN6_BLENDFUNCTION_ADD 0 #define GEN6_BLENDFUNCTION_SUBTRACT 1 #define GEN6_BLENDFUNCTION_REVERSE_SUBTRACT 2 #define GEN6_BLENDFUNCTION_MIN 3 #define GEN6_BLENDFUNCTION_MAX 4 #define GEN6_ALPHATEST_FORMAT_UNORM8 0 #define GEN6_ALPHATEST_FORMAT_FLOAT32 1 #define GEN6_CHROMAKEY_KILL_ON_ANY_MATCH 0 #define GEN6_CHROMAKEY_REPLACE_BLACK 1 #define GEN6_CLIP_API_OGL 0 #define GEN6_CLIP_API_DX 1 #define GEN6_CLIPMODE_NORMAL 0 #define GEN6_CLIPMODE_CLIP_ALL 1 #define GEN6_CLIPMODE_CLIP_NON_REJECTED 2 #define GEN6_CLIPMODE_REJECT_ALL 3 #define GEN6_CLIPMODE_ACCEPT_ALL 4 #define GEN6_CLIP_NDCSPACE 0 #define GEN6_CLIP_SCREENSPACE 1 #define GEN6_COMPAREFUNCTION_ALWAYS 0 #define GEN6_COMPAREFUNCTION_NEVER 1 #define GEN6_COMPAREFUNCTION_LESS 2 #define GEN6_COMPAREFUNCTION_EQUAL 3 #define GEN6_COMPAREFUNCTION_LEQUAL 4 #define GEN6_COMPAREFUNCTION_GREATER 5 #define GEN6_COMPAREFUNCTION_NOTEQUAL 6 #define GEN6_COMPAREFUNCTION_GEQUAL 7 #define GEN6_COVERAGE_PIXELS_HALF 0 #define GEN6_COVERAGE_PIXELS_1 1 #define GEN6_COVERAGE_PIXELS_2 2 #define GEN6_COVERAGE_PIXELS_4 3 #define GEN6_DEFAULTCOLOR_R8G8B8A8_UNORM 0 #define GEN6_DEFAULTCOLOR_R32G32B32A32_FLOAT 1 #define GEN6_FLOATING_POINT_IEEE_754 0 #define GEN6_FLOATING_POINT_NON_IEEE_754 1 #define GEN6_FRONTWINDING_CW 0 #define GEN6_FRONTWINDING_CCW 1 #define GEN6_INDEX_BYTE 0 #define GEN6_INDEX_WORD 1 #define GEN6_INDEX_DWORD 2 #define GEN6_LOGICOPFUNCTION_CLEAR 0 #define GEN6_LOGICOPFUNCTION_NOR 1 #define GEN6_LOGICOPFUNCTION_AND_INVERTED 2 #define GEN6_LOGICOPFUNCTION_COPY_INVERTED 3 #define GEN6_LOGICOPFUNCTION_AND_REVERSE 4 #define GEN6_LOGICOPFUNCTION_INVERT 5 #define GEN6_LOGICOPFUNCTION_XOR 6 #define GEN6_LOGICOPFUNCTION_NAND 7 #define GEN6_LOGICOPFUNCTION_AND 8 #define GEN6_LOGICOPFUNCTION_EQUIV 9 #define GEN6_LOGICOPFUNCTION_NOOP 10 #define GEN6_LOGICOPFUNCTION_OR_INVERTED 11 #define GEN6_LOGICOPFUNCTION_COPY 12 #define GEN6_LOGICOPFUNCTION_OR_REVERSE 13 #define GEN6_LOGICOPFUNCTION_OR 14 #define GEN6_LOGICOPFUNCTION_SET 15 #define GEN6_POLYGON_FRONT_FACING 0 #define GEN6_POLYGON_BACK_FACING 1 #define GEN6_PROVOKING_VERTEX_0 0 #define GEN6_PROVOKING_VERTEX_1 1 #define GEN6_PROVOKING_VERTEX_2 2 #define GEN6_RASTRULE_UPPER_LEFT 0 #define GEN6_RASTRULE_UPPER_RIGHT 1 #define GEN6_RENDERTARGET_CLAMPRANGE_UNORM 0 #define GEN6_RENDERTARGET_CLAMPRANGE_SNORM 1 #define GEN6_RENDERTARGET_CLAMPRANGE_FORMAT 2 #define GEN6_STENCILOP_KEEP 0 #define GEN6_STENCILOP_ZERO 1 #define GEN6_STENCILOP_REPLACE 2 #define GEN6_STENCILOP_INCRSAT 3 #define GEN6_STENCILOP_DECRSAT 4 #define GEN6_STENCILOP_INCR 5 #define GEN6_STENCILOP_DECR 6 #define GEN6_STENCILOP_INVERT 7 #define GEN6_THREAD_PRIORITY_NORMAL 0 #define GEN6_THREAD_PRIORITY_HIGH 1 #define GEN6_TILEWALK_XMAJOR 0 #define GEN6_TILEWALK_YMAJOR 1 #define GEN6_VERTEX_SUBPIXEL_PRECISION_8BITS 0 #define GEN6_VERTEX_SUBPIXEL_PRECISION_4BITS 1 #define GEN6_VERTEXBUFFER_ACCESS_VERTEXDATA 0 #define GEN6_VERTEXBUFFER_ACCESS_INSTANCEDATA 1 /* Execution Unit (EU) defines */ #define GEN6_ALIGN_1 0 #define GEN6_ALIGN_16 1 #define GEN6_ADDRESS_DIRECT 0 #define GEN6_ADDRESS_REGISTER_INDIRECT_REGISTER 1 #define GEN6_CHANNEL_X 0 #define GEN6_CHANNEL_Y 1 #define GEN6_CHANNEL_Z 2 #define GEN6_CHANNEL_W 3 #define GEN6_COMPRESSION_NONE 0 #define GEN6_COMPRESSION_2NDHALF 1 #define GEN6_COMPRESSION_COMPRESSED 2 #define GEN6_CONDITIONAL_NONE 0 #define GEN6_CONDITIONAL_Z 1 #define GEN6_CONDITIONAL_NZ 2 #define GEN6_CONDITIONAL_EQ 1 /* Z */ #define GEN6_CONDITIONAL_NEQ 2 /* NZ */ #define GEN6_CONDITIONAL_G 3 #define GEN6_CONDITIONAL_GE 4 #define GEN6_CONDITIONAL_L 5 #define GEN6_CONDITIONAL_LE 6 #define GEN6_CONDITIONAL_C 7 #define GEN6_CONDITIONAL_O 8 #define GEN6_DEBUG_NONE 0 #define GEN6_DEBUG_BREAKPOINT 1 #define GEN6_DEPENDENCY_NORMAL 0 #define GEN6_DEPENDENCY_NOTCLEARED 1 #define GEN6_DEPENDENCY_NOTCHECKED 2 #define GEN6_DEPENDENCY_DISABLE 3 #define GEN6_EXECUTE_1 0 #define GEN6_EXECUTE_2 1 #define GEN6_EXECUTE_4 2 #define GEN6_EXECUTE_8 3 #define GEN6_EXECUTE_16 4 #define GEN6_EXECUTE_32 5 #define GEN6_HORIZONTAL_STRIDE_0 0 #define GEN6_HORIZONTAL_STRIDE_1 1 #define GEN6_HORIZONTAL_STRIDE_2 2 #define GEN6_HORIZONTAL_STRIDE_4 3 #define GEN6_INSTRUCTION_NORMAL 0 #define GEN6_INSTRUCTION_SATURATE 1 #define GEN6_MASK_ENABLE 0 #define GEN6_MASK_DISABLE 1 #define GEN6_OPCODE_MOV 1 #define GEN6_OPCODE_SEL 2 #define GEN6_OPCODE_NOT 4 #define GEN6_OPCODE_AND 5 #define GEN6_OPCODE_OR 6 #define GEN6_OPCODE_XOR 7 #define GEN6_OPCODE_SHR 8 #define GEN6_OPCODE_SHL 9 #define GEN6_OPCODE_RSR 10 #define GEN6_OPCODE_RSL 11 #define GEN6_OPCODE_ASR 12 #define GEN6_OPCODE_CMP 16 #define GEN6_OPCODE_JMPI 32 #define GEN6_OPCODE_IF 34 #define GEN6_OPCODE_IFF 35 #define GEN6_OPCODE_ELSE 36 #define GEN6_OPCODE_ENDIF 37 #define GEN6_OPCODE_DO 38 #define GEN6_OPCODE_WHILE 39 #define GEN6_OPCODE_BREAK 40 #define GEN6_OPCODE_CONTINUE 41 #define GEN6_OPCODE_HALT 42 #define GEN6_OPCODE_MSAVE 44 #define GEN6_OPCODE_MRESTORE 45 #define GEN6_OPCODE_PUSH 46 #define GEN6_OPCODE_POP 47 #define GEN6_OPCODE_WAIT 48 #define GEN6_OPCODE_SEND 49 #define GEN6_OPCODE_ADD 64 #define GEN6_OPCODE_MUL 65 #define GEN6_OPCODE_AVG 66 #define GEN6_OPCODE_FRC 67 #define GEN6_OPCODE_RNDU 68 #define GEN6_OPCODE_RNDD 69 #define GEN6_OPCODE_RNDE 70 #define GEN6_OPCODE_RNDZ 71 #define GEN6_OPCODE_MAC 72 #define GEN6_OPCODE_MACH 73 #define GEN6_OPCODE_LZD 74 #define GEN6_OPCODE_SAD2 80 #define GEN6_OPCODE_SADA2 81 #define GEN6_OPCODE_DP4 84 #define GEN6_OPCODE_DPH 85 #define GEN6_OPCODE_DP3 86 #define GEN6_OPCODE_DP2 87 #define GEN6_OPCODE_DPA2 88 #define GEN6_OPCODE_LINE 89 #define GEN6_OPCODE_NOP 126 #define GEN6_PREDICATE_NONE 0 #define GEN6_PREDICATE_NORMAL 1 #define GEN6_PREDICATE_ALIGN1_ANYV 2 #define GEN6_PREDICATE_ALIGN1_ALLV 3 #define GEN6_PREDICATE_ALIGN1_ANY2H 4 #define GEN6_PREDICATE_ALIGN1_ALL2H 5 #define GEN6_PREDICATE_ALIGN1_ANY4H 6 #define GEN6_PREDICATE_ALIGN1_ALL4H 7 #define GEN6_PREDICATE_ALIGN1_ANY8H 8 #define GEN6_PREDICATE_ALIGN1_ALL8H 9 #define GEN6_PREDICATE_ALIGN1_ANY16H 10 #define GEN6_PREDICATE_ALIGN1_ALL16H 11 #define GEN6_PREDICATE_ALIGN16_REPLICATE_X 2 #define GEN6_PREDICATE_ALIGN16_REPLICATE_Y 3 #define GEN6_PREDICATE_ALIGN16_REPLICATE_Z 4 #define GEN6_PREDICATE_ALIGN16_REPLICATE_W 5 #define GEN6_PREDICATE_ALIGN16_ANY4H 6 #define GEN6_PREDICATE_ALIGN16_ALL4H 7 #define GEN6_ARCHITECTURE_REGISTER_FILE 0 #define GEN6_GENERAL_REGISTER_FILE 1 #define GEN6_MESSAGE_REGISTER_FILE 2 #define GEN6_IMMEDIATE_VALUE 3 #define GEN6_REGISTER_TYPE_UD 0 #define GEN6_REGISTER_TYPE_D 1 #define GEN6_REGISTER_TYPE_UW 2 #define GEN6_REGISTER_TYPE_W 3 #define GEN6_REGISTER_TYPE_UB 4 #define GEN6_REGISTER_TYPE_B 5 /* packed float vector, immediates only? */ #define GEN6_REGISTER_TYPE_VF 5 #define GEN6_REGISTER_TYPE_HF 6 /* packed int vector, immediates only, uword dest only */ #define GEN6_REGISTER_TYPE_V 6 #define GEN6_REGISTER_TYPE_F 7 #define GEN6_ARF_NULL 0x00 #define GEN6_ARF_ADDRESS 0x10 #define GEN6_ARF_ACCUMULATOR 0x20 #define GEN6_ARF_FLAG 0x30 #define GEN6_ARF_MASK 0x40 #define GEN6_ARF_MASK_STACK 0x50 #define GEN6_ARF_MASK_STACK_DEPTH 0x60 #define GEN6_ARF_STATE 0x70 #define GEN6_ARF_CONTROL 0x80 #define GEN6_ARF_NOTIFICATION_COUNT 0x90 #define GEN6_ARF_I 0xA0 #define GEN6_AMASK 0 #define GEN6_IMASK 1 #define GEN6_LMASK 2 #define GEN6_CMASK 3 #define GEN6_THREAD_NORMAL 0 #define GEN6_THREAD_ATOMIC 1 #define GEN6_THREAD_SWITCH 2 #define GEN6_VERTICAL_STRIDE_0 0 #define GEN6_VERTICAL_STRIDE_1 1 #define GEN6_VERTICAL_STRIDE_2 2 #define GEN6_VERTICAL_STRIDE_4 3 #define GEN6_VERTICAL_STRIDE_8 4 #define GEN6_VERTICAL_STRIDE_16 5 #define GEN6_VERTICAL_STRIDE_32 6 #define GEN6_VERTICAL_STRIDE_64 7 #define GEN6_VERTICAL_STRIDE_128 8 #define GEN6_VERTICAL_STRIDE_256 9 #define GEN6_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF #define GEN6_WIDTH_1 0 #define GEN6_WIDTH_2 1 #define GEN6_WIDTH_4 2 #define GEN6_WIDTH_8 3 #define GEN6_WIDTH_16 4 #define GEN6_STATELESS_BUFFER_BOUNDARY_1K 0 #define GEN6_STATELESS_BUFFER_BOUNDARY_2K 1 #define GEN6_STATELESS_BUFFER_BOUNDARY_4K 2 #define GEN6_STATELESS_BUFFER_BOUNDARY_8K 3 #define GEN6_STATELESS_BUFFER_BOUNDARY_16K 4 #define GEN6_STATELESS_BUFFER_BOUNDARY_32K 5 #define GEN6_STATELESS_BUFFER_BOUNDARY_64K 6 #define GEN6_STATELESS_BUFFER_BOUNDARY_128K 7 #define GEN6_STATELESS_BUFFER_BOUNDARY_256K 8 #define GEN6_STATELESS_BUFFER_BOUNDARY_512K 9 #define GEN6_STATELESS_BUFFER_BOUNDARY_1M 10 #define GEN6_STATELESS_BUFFER_BOUNDARY_2M 11 #define GEN6_POLYGON_FACING_FRONT 0 #define GEN6_POLYGON_FACING_BACK 1 #define GEN6_MESSAGE_TARGET_NULL 0 #define GEN6_MESSAGE_TARGET_MATH 1 #define GEN6_MESSAGE_TARGET_SAMPLER 2 #define GEN6_MESSAGE_TARGET_GATEWAY 3 #define GEN6_MESSAGE_TARGET_DATAPORT_READ 4 #define GEN6_MESSAGE_TARGET_DATAPORT_WRITE 5 #define GEN6_MESSAGE_TARGET_URB 6 #define GEN6_MESSAGE_TARGET_THREAD_SPAWNER 7 #define GEN6_SAMPLER_RETURN_FORMAT_FLOAT32 0 #define GEN6_SAMPLER_RETURN_FORMAT_UINT32 2 #define GEN6_SAMPLER_RETURN_FORMAT_SINT32 3 #define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 #define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 #define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 #define GEN6_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 #define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 #define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 #define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 #define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 #define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 #define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 #define GEN6_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 #define GEN6_SAMPLER_MESSAGE_SIMD8_RESINFO 2 #define GEN6_SAMPLER_MESSAGE_SIMD16_RESINFO 2 #define GEN6_SAMPLER_MESSAGE_SIMD4X2_LD 3 #define GEN6_SAMPLER_MESSAGE_SIMD8_LD 3 #define GEN6_SAMPLER_MESSAGE_SIMD16_LD 3 #define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 #define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 #define GEN6_DATAPORT_OWORD_BLOCK_2_OWORDS 2 #define GEN6_DATAPORT_OWORD_BLOCK_4_OWORDS 3 #define GEN6_DATAPORT_OWORD_BLOCK_8_OWORDS 4 #define GEN6_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 #define GEN6_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 #define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 #define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 #define GEN6_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 #define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 #define GEN6_DATAPORT_READ_TARGET_DATA_CACHE 0 #define GEN6_DATAPORT_READ_TARGET_RENDER_CACHE 1 #define GEN6_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 #define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 #define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 #define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 #define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 #define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 #define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 #define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 #define GEN6_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 #define GEN6_MATH_FUNCTION_INV 1 #define GEN6_MATH_FUNCTION_LOG 2 #define GEN6_MATH_FUNCTION_EXP 3 #define GEN6_MATH_FUNCTION_SQRT 4 #define GEN6_MATH_FUNCTION_RSQ 5 #define GEN6_MATH_FUNCTION_SIN 6 /* was 7 */ #define GEN6_MATH_FUNCTION_COS 7 /* was 8 */ #define GEN6_MATH_FUNCTION_SINCOS 8 /* was 6 */ #define GEN6_MATH_FUNCTION_TAN 9 #define GEN6_MATH_FUNCTION_POW 10 #define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 #define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT 12 #define GEN6_MATH_FUNCTION_INT_DIV_REMAINDER 13 #define GEN6_MATH_INTEGER_UNSIGNED 0 #define GEN6_MATH_INTEGER_SIGNED 1 #define GEN6_MATH_PRECISION_FULL 0 #define GEN6_MATH_PRECISION_PARTIAL 1 #define GEN6_MATH_SATURATE_NONE 0 #define GEN6_MATH_SATURATE_SATURATE 1 #define GEN6_MATH_DATA_VECTOR 0 #define GEN6_MATH_DATA_SCALAR 1 #define GEN6_URB_OPCODE_WRITE 0 #define GEN6_URB_SWIZZLE_NONE 0 #define GEN6_URB_SWIZZLE_INTERLEAVE 1 #define GEN6_URB_SWIZZLE_TRANSPOSE 2 #define GEN6_SCRATCH_SPACE_SIZE_1K 0 #define GEN6_SCRATCH_SPACE_SIZE_2K 1 #define GEN6_SCRATCH_SPACE_SIZE_4K 2 #define GEN6_SCRATCH_SPACE_SIZE_8K 3 #define GEN6_SCRATCH_SPACE_SIZE_16K 4 #define GEN6_SCRATCH_SPACE_SIZE_32K 5 #define GEN6_SCRATCH_SPACE_SIZE_64K 6 #define GEN6_SCRATCH_SPACE_SIZE_128K 7 #define GEN6_SCRATCH_SPACE_SIZE_256K 8 #define GEN6_SCRATCH_SPACE_SIZE_512K 9 #define GEN6_SCRATCH_SPACE_SIZE_1M 10 #define GEN6_SCRATCH_SPACE_SIZE_2M 11 #define GEN6_MOCS_GFDT (1 << 2) #define GEN6_MOCS_PTE (0 << 0) #define GEN6_MOCS_UC (1 << 0) #define GEN6_MOCS_LLC (2 << 0) #define GEN6_MOCS_LLC_MLC (3 << 0) /* The hardware supports two different modes for border color. The * default (OpenGL) mode uses floating-point color channels, while the * legacy mode uses 4 bytes. * * More significantly, the legacy mode respects the components of the * border color for channels not present in the source, (whereas the * default mode will ignore the border color's alpha channel and use * alpha==1 for an RGB source, for example). * * The legacy mode matches the semantics specified by the Render * extension. */ struct gen6_sampler_state { struct { uint32_t shadow_function:3; uint32_t lod_bias:11; uint32_t min_filter:3; uint32_t mag_filter:3; uint32_t mip_filter:2; uint32_t base_level:5; uint32_t pad:1; uint32_t lod_preclamp:1; uint32_t border_color_mode:1; uint32_t pad0:1; uint32_t disable:1; } ss0; struct { uint32_t r_wrap_mode:3; uint32_t t_wrap_mode:3; uint32_t s_wrap_mode:3; uint32_t pad:3; uint32_t max_lod:10; uint32_t min_lod:10; } ss1; struct { uint32_t border_color; } ss2; struct { uint32_t pad:19; uint32_t max_aniso:3; uint32_t chroma_key_mode:1; uint32_t chroma_key_index:2; uint32_t chroma_key_enable:1; uint32_t monochrome_filter_width:3; uint32_t monochrome_filter_height:3; } ss3; }; struct gen6_blend_state { struct { uint32_t dest_blend_factor:5; uint32_t source_blend_factor:5; uint32_t pad3:1; uint32_t blend_func:3; uint32_t pad2:1; uint32_t ia_dest_blend_factor:5; uint32_t ia_source_blend_factor:5; uint32_t pad1:1; uint32_t ia_blend_func:3; uint32_t pad0:1; uint32_t ia_blend_enable:1; uint32_t blend_enable:1; } blend0; struct { uint32_t post_blend_clamp_enable:1; uint32_t pre_blend_clamp_enable:1; uint32_t clamp_range:2; uint32_t pad0:4; uint32_t x_dither_offset:2; uint32_t y_dither_offset:2; uint32_t dither_enable:1; uint32_t alpha_test_func:3; uint32_t alpha_test_enable:1; uint32_t pad1:1; uint32_t logic_op_func:4; uint32_t logic_op_enable:1; uint32_t pad2:1; uint32_t write_disable_b:1; uint32_t write_disable_g:1; uint32_t write_disable_r:1; uint32_t write_disable_a:1; uint32_t pad3:1; uint32_t alpha_to_coverage_dither:1; uint32_t alpha_to_one:1; uint32_t alpha_to_coverage:1; } blend1; }; struct gen6_color_calc_state { struct { uint32_t alpha_test_format:1; uint32_t pad0:14; uint32_t round_disable:1; uint32_t bf_stencil_ref:8; uint32_t stencil_ref:8; } cc0; union { float alpha_ref_f; struct { uint32_t ui:8; uint32_t pad0:24; } alpha_ref_fi; } cc1; float constant_r; float constant_g; float constant_b; float constant_a; }; struct gen6_depth_stencil_state { struct { uint32_t pad0:3; uint32_t bf_stencil_pass_depth_pass_op:3; uint32_t bf_stencil_pass_depth_fail_op:3; uint32_t bf_stencil_fail_op:3; uint32_t bf_stencil_func:3; uint32_t bf_stencil_enable:1; uint32_t pad1:2; uint32_t stencil_write_enable:1; uint32_t stencil_pass_depth_pass_op:3; uint32_t stencil_pass_depth_fail_op:3; uint32_t stencil_fail_op:3; uint32_t stencil_func:3; uint32_t stencil_enable:1; } ds0; struct { uint32_t bf_stencil_write_mask:8; uint32_t bf_stencil_test_mask:8; uint32_t stencil_write_mask:8; uint32_t stencil_test_mask:8; } ds1; struct { uint32_t pad0:26; uint32_t depth_write_enable:1; uint32_t depth_test_func:3; uint32_t pad1:1; uint32_t depth_test_enable:1; } ds2; }; struct gen6_surface_state { struct { uint32_t cube_pos_z:1; uint32_t cube_neg_z:1; uint32_t cube_pos_y:1; uint32_t cube_neg_y:1; uint32_t cube_pos_x:1; uint32_t cube_neg_x:1; uint32_t pad:3; uint32_t render_cache_read_mode:1; uint32_t mipmap_layout_mode:1; uint32_t vert_line_stride_ofs:1; uint32_t vert_line_stride:1; uint32_t color_blend:1; uint32_t writedisable_blue:1; uint32_t writedisable_green:1; uint32_t writedisable_red:1; uint32_t writedisable_alpha:1; uint32_t surface_format:9; uint32_t data_return_format:1; uint32_t pad0:1; uint32_t surface_type:3; } ss0; struct { uint32_t base_addr; } ss1; struct { uint32_t render_target_rotation:2; uint32_t mip_count:4; uint32_t width:13; uint32_t height:13; } ss2; struct { uint32_t tile_walk:1; uint32_t tiled_surface:1; uint32_t pad:1; uint32_t pitch:18; uint32_t depth:11; } ss3; struct { uint32_t pad:19; uint32_t min_array_elt:9; uint32_t min_lod:4; } ss4; struct { uint32_t pad:16; uint32_t memory_object_control:4; uint32_t y_offset:4; uint32_t pad2:1; uint32_t x_offset:7; } ss5; }; #endif