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authorTvrtko Ursulin <tvrtko.ursulin@intel.com>2020-12-16 15:09:54 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2020-12-20 11:57:16 +0000
commite0be6a7e33f24a86bafe5d0ad73c908f9093f9aa (patch)
tree8b3a87c6ca177c0274c2bef2080c779bb03b14ed /man
parent0cea559682803157758b3b89a817e31e17e3c193 (diff)
intel_gpu_top: Aggregate engine busyness per class
Similarly to how top(1) handles SMP, we can default to showing engines of a same class as a single bar graph entry. To achieve this a little bit of hackery is employed. PMU sampling is left as is and only at the presentation layer we create a fake set of engines, one for each class, summing and normalizing the load respectively. v2: * Fix building the aggregated engines. * Tidy static variable handling. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'man')
-rw-r--r--man/intel_gpu_top.rst1
1 files changed, 1 insertions, 0 deletions
diff --git a/man/intel_gpu_top.rst b/man/intel_gpu_top.rst
index 2e0c3a05..35ab10da 100644
--- a/man/intel_gpu_top.rst
+++ b/man/intel_gpu_top.rst
@@ -54,6 +54,7 @@ RUNTIME CONTROL
Supported keys:
'q' Exit from the tool.
+ '1' Toggle between aggregated engine class and physical engine mode.
DEVICE SELECTION
================