diff options
author | Mika Kuoppala <mika.kuoppala@intel.com> | 2014-04-10 15:15:13 +0300 |
---|---|---|
committer | Mika Kuoppala <mika.kuoppala@intel.com> | 2014-06-03 13:49:23 +0300 |
commit | d60d4c80e5dbdab0baa5b45c3849262d982e3856 (patch) | |
tree | 416028ed4718576ea42a2064dbbeff775d2a500f /tools/null_state_gen/intel_renderstate_gen7.c | |
parent | a384e55b49dce17eff1945536f957546bc7902cf (diff) |
tools/null_state_gen: generate null render state
Generate valid (null) render state for each gen. Output
it as a c source file with batch and relocations.
v2: noinst and vs_start fixed for BDW GT3 (Damien Lespiau)
Acked-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Diffstat (limited to 'tools/null_state_gen/intel_renderstate_gen7.c')
-rw-r--r-- | tools/null_state_gen/intel_renderstate_gen7.c | 505 |
1 files changed, 505 insertions, 0 deletions
diff --git a/tools/null_state_gen/intel_renderstate_gen7.c b/tools/null_state_gen/intel_renderstate_gen7.c new file mode 100644 index 00000000..8fe8a801 --- /dev/null +++ b/tools/null_state_gen/intel_renderstate_gen7.c @@ -0,0 +1,505 @@ +/* + * Copyright © 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + + +#include "intel_batchbuffer.h" +#include <lib/gen7_render.h> +#include <lib/intel_reg.h> +#include <stdio.h> + +static const uint32_t ps_kernel[][4] = { + { 0x0080005a, 0x2e2077bd, 0x000000c0, 0x008d0040 }, + { 0x0080005a, 0x2e6077bd, 0x000000d0, 0x008d0040 }, + { 0x02800031, 0x21801fa9, 0x008d0e20, 0x08840001 }, + { 0x00800001, 0x2e2003bd, 0x008d0180, 0x00000000 }, + { 0x00800001, 0x2e6003bd, 0x008d01c0, 0x00000000 }, + { 0x00800001, 0x2ea003bd, 0x008d0200, 0x00000000 }, + { 0x00800001, 0x2ee003bd, 0x008d0240, 0x00000000 }, + { 0x05800031, 0x20001fa8, 0x008d0e20, 0x90031000 }, +}; + +static uint32_t +gen7_bind_buf_null(struct intel_batchbuffer *batch) +{ + uint32_t *ss; + + ss = intel_batch_state_alloc(batch, 8 * sizeof(*ss), 32); + if (ss == NULL) + return -1; + + ss[0] = 0; + ss[1] = 0; + ss[2] = 0; + ss[3] = 0; + ss[4] = 0; + ss[5] = 0; + ss[6] = 0; + ss[7] = 0; + + return intel_batch_offset(batch, ss); +} + +static void +gen7_emit_vertex_elements(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_VERTEX_ELEMENTS | + ((2 * (1 + 2)) + 1 - 2)); + + OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID | + GEN7_SURFACEFORMAT_R32G32B32A32_FLOAT << + GEN7_VE0_FORMAT_SHIFT | + 0 << GEN7_VE0_OFFSET_SHIFT); + + OUT_BATCH(GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_0_SHIFT | + GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_1_SHIFT | + GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT | + GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_3_SHIFT); + + /* x,y */ + OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID | + GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT | + 0 << GEN7_VE0_OFFSET_SHIFT); /* offsets vb in bytes */ + OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT | + GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT | + GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT | + GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT); + + /* s,t */ + OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID | + GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT | + 4 << GEN7_VE0_OFFSET_SHIFT); /* offset vb in bytes */ + OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT | + GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT | + GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT | + GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT); +} + +static uint32_t +gen7_create_vertex_buffer(struct intel_batchbuffer *batch) +{ + uint16_t *v; + + v = intel_batch_state_alloc(batch, 12*sizeof(*v), 8); + if (v == NULL) + return -1; + + v[0] = 0; + v[1] = 0; + v[2] = 0; + v[3] = 0; + + v[4] = 0; + v[5] = 0; + v[6] = 0; + v[7] = 0; + + v[8] = 0; + v[9] = 0; + v[10] = 0; + v[11] = 0; + + return intel_batch_offset(batch, v); +} + +static void gen7_emit_vertex_buffer(struct intel_batchbuffer *batch) +{ + uint32_t offset; + + offset = gen7_create_vertex_buffer(batch); + + OUT_BATCH(GEN7_3DSTATE_VERTEX_BUFFERS | (5 - 2)); + OUT_BATCH(0 << GEN7_VB0_BUFFER_INDEX_SHIFT | + GEN7_VB0_VERTEXDATA | + GEN7_VB0_ADDRESS_MODIFY_ENABLE | + GEN7_VB0_NULL_VERTEX_BUFFER | + 4*2 << GEN7_VB0_BUFFER_PITCH_SHIFT); + + OUT_RELOC(batch, I915_GEM_DOMAIN_VERTEX, 0, offset); + OUT_BATCH(~0); + OUT_BATCH(0); +} + +static uint32_t +gen7_bind_surfaces(struct intel_batchbuffer *batch) +{ + uint32_t *binding_table; + + binding_table = intel_batch_state_alloc(batch, 8, 32); + if (binding_table == NULL) + return -1; + + binding_table[0] = gen7_bind_buf_null(batch); + binding_table[1] = gen7_bind_buf_null(batch); + + return intel_batch_offset(batch, binding_table); +} + +static void +gen7_emit_binding_table(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2)); + OUT_BATCH(gen7_bind_surfaces(batch)); +} + +static void +gen7_emit_drawing_rectangle(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_DRAWING_RECTANGLE | (4 - 2)); + /* Purposedly set min > max for null rectangle */ + OUT_BATCH(0xffffffff); + OUT_BATCH(0 | 0); + OUT_BATCH(0); +} + +static uint32_t +gen7_create_blend_state(struct intel_batchbuffer *batch) +{ + struct gen7_blend_state *blend; + + blend = intel_batch_state_alloc(batch, sizeof(*blend), 64); + if (blend == NULL) + return -1; + + blend->blend0.dest_blend_factor = GEN7_BLENDFACTOR_ZERO; + blend->blend0.source_blend_factor = GEN7_BLENDFACTOR_ONE; + blend->blend0.blend_func = GEN7_BLENDFUNCTION_ADD; + blend->blend1.post_blend_clamp_enable = 1; + blend->blend1.pre_blend_clamp_enable = 1; + + return intel_batch_offset(batch, blend); +} + +static void +gen7_emit_state_base_address(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_STATE_BASE_ADDRESS | (10 - 2)); + OUT_BATCH(0); + OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); + OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); + OUT_BATCH(0); + OUT_RELOC(batch, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); + + OUT_BATCH(0); + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); + OUT_BATCH(0); + OUT_BATCH(0 | BASE_ADDRESS_MODIFY); +} + +static uint32_t +gen7_create_cc_viewport(struct intel_batchbuffer *batch) +{ + struct gen7_cc_viewport *vp; + + vp = intel_batch_state_alloc(batch, sizeof(*vp), 32); + if (vp == NULL) + return -1; + + vp->min_depth = -1.e35; + vp->max_depth = 1.e35; + + return intel_batch_offset(batch, vp); +} + +static void +gen7_emit_cc(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2)); + OUT_BATCH(gen7_create_blend_state(batch)); + + OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2)); + OUT_BATCH(gen7_create_cc_viewport(batch)); +} + +static uint32_t +gen7_create_sampler(struct intel_batchbuffer *batch) +{ + struct gen7_sampler_state *ss; + + ss = intel_batch_state_alloc(batch, sizeof(*ss), 32); + if (ss == NULL) + return -1; + + ss->ss0.min_filter = GEN7_MAPFILTER_NEAREST; + ss->ss0.mag_filter = GEN7_MAPFILTER_NEAREST; + + ss->ss3.r_wrap_mode = GEN7_TEXCOORDMODE_CLAMP; + ss->ss3.s_wrap_mode = GEN7_TEXCOORDMODE_CLAMP; + ss->ss3.t_wrap_mode = GEN7_TEXCOORDMODE_CLAMP; + + ss->ss3.non_normalized_coord = 1; + + return intel_batch_offset(batch, ss); +} + +static void +gen7_emit_sampler(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2)); + OUT_BATCH(gen7_create_sampler(batch)); +} + +static void +gen7_emit_multisample(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE | (4 - 2)); + OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | + GEN7_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_SAMPLE_MASK | (2 - 2)); + OUT_BATCH(1); +} + +static void +gen7_emit_urb(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2)); + OUT_BATCH(8); /* in 1KBs */ + + /* num of VS entries must be divisible by 8 if size < 9 */ + OUT_BATCH(GEN7_3DSTATE_URB_VS | (2 - 2)); + OUT_BATCH((64 << GEN7_URB_ENTRY_NUMBER_SHIFT) | + (2 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT | + (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_HS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_DS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + + OUT_BATCH(GEN7_3DSTATE_URB_GS | (2 - 2)); + OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | + (1 << GEN7_URB_STARTING_ADDRESS_SHIFT)); +} + +static void +gen7_emit_vs(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_VS | (6 - 2)); + OUT_BATCH(0); /* no VS kernel */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ +} + +static void +gen7_emit_hs(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_HS | (7 - 2)); + OUT_BATCH(0); /* no HS kernel */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ +} + +static void +gen7_emit_te(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_TE | (4 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_emit_ds(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_DS | (6 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_emit_gs(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_GS | (7 - 2)); + OUT_BATCH(0); /* no GS kernel */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ +} + +static void +gen7_emit_streamout(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (3 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_emit_sf(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_SF | (7 - 2)); + OUT_BATCH(0); + OUT_BATCH(GEN7_3DSTATE_SF_CULL_NONE); + OUT_BATCH(2 << GEN7_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_emit_sbe(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2)); + OUT_BATCH(1 << GEN7_SBE_NUM_OUTPUTS_SHIFT | + 1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT | + 1 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0); /* dw4 */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* dw8 */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); /* dw12 */ + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_emit_ps(struct intel_batchbuffer *batch) +{ + int threads; + +#if 0 /* XXX: Do we need separate state for hsw or not */ + if (IS_HASWELL(batch->dev)) + threads = 40 << HSW_PS_MAX_THREADS_SHIFT | + 1 << HSW_PS_SAMPLE_MASK_SHIFT; + else +#endif + threads = 40 << IVB_PS_MAX_THREADS_SHIFT; + + OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2)); + OUT_BATCH(intel_batch_state_copy(batch, ps_kernel, + sizeof(ps_kernel), 64)); + OUT_BATCH(1 << GEN7_PS_SAMPLER_COUNT_SHIFT | + 2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT); + OUT_BATCH(0); /* scratch address */ + OUT_BATCH(threads | + GEN7_PS_16_DISPATCH_ENABLE | + GEN7_PS_ATTRIBUTE_ENABLE); + OUT_BATCH(6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0); + OUT_BATCH(0); + OUT_BATCH(0); +} + +static void +gen7_emit_clip(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_CLIP | (4 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); /* pass-through */ + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2)); + OUT_BATCH(0); +} + +static void +gen7_emit_wm(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_WM | (3 - 2)); + OUT_BATCH(GEN7_WM_DISPATCH_ENABLE | + GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); + OUT_BATCH(0); +} + +static void +gen7_emit_null_depth_buffer(struct intel_batchbuffer *batch) +{ + OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2)); + OUT_BATCH(GEN7_SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT | + GEN7_DEPTHFORMAT_D32_FLOAT << + GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT); + OUT_BATCH(0); /* disable depth, stencil and hiz */ + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); +} + +int gen7_setup_null_render_state(struct intel_batchbuffer *batch) +{ + int ret; + + OUT_BATCH(GEN7_PIPELINE_SELECT | PIPELINE_SELECT_3D); + + gen7_emit_state_base_address(batch); + gen7_emit_multisample(batch); + gen7_emit_urb(batch); + gen7_emit_vs(batch); + gen7_emit_hs(batch); + gen7_emit_te(batch); + gen7_emit_ds(batch); + gen7_emit_gs(batch); + gen7_emit_clip(batch); + gen7_emit_sf(batch); + gen7_emit_wm(batch); + gen7_emit_streamout(batch); + gen7_emit_null_depth_buffer(batch); + + gen7_emit_cc(batch); + gen7_emit_sampler(batch); + gen7_emit_sbe(batch); + gen7_emit_ps(batch); + gen7_emit_vertex_elements(batch); + gen7_emit_vertex_buffer(batch); + gen7_emit_binding_table(batch); + gen7_emit_drawing_rectangle(batch); + + OUT_BATCH(GEN7_3DPRIMITIVE | (7 - 2)); + OUT_BATCH(GEN7_3DPRIMITIVE_VERTEX_SEQUENTIAL | _3DPRIM_RECTLIST); + OUT_BATCH(3); + OUT_BATCH(0); + OUT_BATCH(1); /* single instance */ + OUT_BATCH(0); /* start instance location */ + OUT_BATCH(0); /* index buffer offset, ignored */ + + OUT_BATCH(MI_BATCH_BUFFER_END); + + ret = intel_batch_error(batch); + if (ret == 0) + ret = intel_batch_total_used(batch); + + return ret; +} |