diff options
author | Mika Kuoppala <mika.kuoppala@intel.com> | 2014-10-09 18:35:49 +0300 |
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committer | Mika Kuoppala <mika.kuoppala@intel.com> | 2014-10-09 19:15:11 +0300 |
commit | b498d81f152760b2a58d53ac3acb5269f44a253d (patch) | |
tree | 4de7f4ba688ff28a718b57d92f6adf93bbf2d4bc /tools/null_state_gen | |
parent | c283ead78c4cb5cd56d0a7e74ebc43970ff5741d (diff) |
tools/null_state_gen: Add more debug output
Be more verbose about the state size we generate.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Diffstat (limited to 'tools/null_state_gen')
-rw-r--r-- | tools/null_state_gen/intel_null_state_gen.c | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/tools/null_state_gen/intel_null_state_gen.c b/tools/null_state_gen/intel_null_state_gen.c index c72796b1..353556ab 100644 --- a/tools/null_state_gen/intel_null_state_gen.c +++ b/tools/null_state_gen/intel_null_state_gen.c @@ -32,8 +32,6 @@ #include "intel_batchbuffer.h" -#define STATE_ALIGN 64 - extern int gen6_setup_null_render_state(struct intel_batchbuffer *batch); extern int gen7_setup_null_render_state(struct intel_batchbuffer *batch); extern int gen8_setup_null_render_state(struct intel_batchbuffer *batch); @@ -47,36 +45,52 @@ static void print_usage(char *s) s); } +/* Creates the intel_renderstate_genX.c file for the particular + * GEN product + */ static int print_state(int gen, struct intel_batchbuffer *batch) { int i; + unsigned long cmds; + + fprintf(stderr, "Generating for gen%d\n", gen); printf("#include \"intel_renderstate.h\"\n\n"); + /* Relocation offsets. These are byte offsets in the golden context + * batch buffer where the BB graphics address will be added to + * the indirect state offset already stored in those locations. The + * resulting value will inform the GPU where the indirect states are. + */ printf("static const u32 gen%d_null_state_relocs[] = {\n", gen); for (i = 0; i < batch->cmds->num_items; i++) { if (intel_batch_is_reloc(batch, i)) printf("\t0x%08x,\n", i * 4); } - printf("\t%d,\n", -1); - printf("};\n\n"); + printf("\t-1,\n};\n\n"); + /* GPU commands to execute to set up the RCS golden state. This + * state will become the default config. + */ printf("static const u32 gen%d_null_state_batch[] = {\n", gen); for (i = 0; i < intel_batch_num_cmds(batch); i++) { + const int offset = i * 4; const struct bb_item *cmd = intel_batch_cmd_get(batch, i); printf("\t0x%08x,", cmd->data); if (debug) - printf("\t /* 0x%08x %s '%s' */", i * 4, - intel_batch_type_as_str(cmd), cmd->str); + printf("\t /* 0x%08x %s '%s' */", offset, + intel_batch_type_as_str(cmd), cmd->str); - if (i * 4 == batch->cmds_end_offset) + if (offset == batch->cmds_end_offset) { + cmds = i + 1; printf("\t /* cmds end */"); + } if (intel_batch_is_reloc(batch, i)) printf("\t /* reloc */"); - if (i * 4 == batch->state_start_offset) + if (offset == batch->state_start_offset) printf("\t /* state start */"); if (i == intel_batch_num_cmds(batch) - 1) @@ -87,9 +101,15 @@ static int print_state(int gen, struct intel_batchbuffer *batch) printf("};\n\nRO_RENDERSTATE(%d);\n", gen); + fprintf(stderr, "Commands %lu (%lu bytes)\n", cmds, cmds * 4); + fprintf(stderr, "State %lu (%lu bytes)\n", batch->state->num_items, batch->state->num_items * 4); + fprintf(stderr, "Total %lu (%lu bytes)\n", batch->cmds->num_items, batch->cmds->num_items * 4); + fprintf(stderr, "\n"); + return 0; } +/* Selects generator function for the given product and executes it. */ static int do_generate(int gen) { struct intel_batchbuffer *batch; |