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author | Damien Lespiau <damien.lespiau@intel.com> | 2013-02-27 14:57:35 +0000 |
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committer | Damien Lespiau <damien.lespiau@intel.com> | 2014-09-30 12:21:02 +0100 |
commit | ecd659e000dc3165c33793b7da612863738dc1c5 (patch) | |
tree | bed05a0ce12285fc1ff365e6b42fadf08ef70f66 /tools | |
parent | e5b850cb340a7dde8e6907a6de28d0ba825d1cb2 (diff) |
rendercopy/skl: Update 3DSTATE_SBE
SBE has now to be explicitely told which channels of which components
are used by the pixel shader.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Diffstat (limited to 'tools')
0 files changed, 0 insertions, 0 deletions