Age | Commit message (Collapse) | Author | |
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2014-08-27 | shader-debugger: Force file/stdout IO as UTF-8 | Rémi Cardona | |
Not all locales on linux are UTF-8, the most notable being the C locale. Python will use the ASCII codec for stream IO in this case and will barf on the Copyright sign at the top of .g4a files. Bugzilla: https://bugs.gentoo.org/show_bug.cgi?id=519434 Signed-off-by: Rémi Cardona <remi@gentoo.org> Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> | |||
2011-07-28 | intel-gpu-tools/debugging: shader debugger | Ben Widawsky | |
high level summary of the files: * debug_rdata - get current state from debug registers. Helpful when developing the debugger, and could serve some purpose in the future. * eudb - the debugger itself * eviction_macro - generate the proper macro to flush the EU render cache until I get control flow working * pre_cpp - an evaluating c preprocesser like thing, to be used before cpp * sr - the system routine, exception handler which runs on the EU * test - a very basic test system routine * debug.h |