| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2011-07-28 | intel-gpu-tools/debugging: shader debugger | Ben Widawsky | |
| high level summary of the files: * debug_rdata - get current state from debug registers. Helpful when developing the debugger, and could serve some purpose in the future. * eudb - the debugger itself * eviction_macro - generate the proper macro to flush the EU render cache until I get control flow working * pre_cpp - an evaluating c preprocesser like thing, to be used before cpp * sr - the system routine, exception handler which runs on the EU * test - a very basic test system routine * debug.h | |||
