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A common xorg idiom is used. The dependencies are auto-detected.
If they are present, the debugger is build.
If any are missing, the debugger is silently skipped.
If --enable-shader-debugger is specified, the configuration
will abort if any of the dependencies is missing.
No user actions is needed, no env variable to set (as it should be)
This will fix a number of problems:
build cannot start due Makefile missing in tarball.
build fails as GEN4ASM variable not available in Makefile.
distcheck is also disturbed.
In the process other minor problems were fixed:
helper target is missing dependencies on evict.h.
too may arguments given to pre_cpp.py but they were ignored.
fills /tmp with temporary files.
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
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Reusing xorg code saves maintenance in the long term.
Now that m4/.gitignore is removed, the -I m4 ${ACLOCAL_FLAGS}
must be removed to avoid build breakage as m4 is generated and not
part of the git source.
Acked-by: Cyril Brulebois <kibi@debian.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
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gen4asm
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
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high level summary of the files:
* debug_rdata - get current state from debug registers. Helpful
when developing the debugger, and could serve some purpose in the
future.
* eudb - the debugger itself
* eviction_macro - generate the proper macro to flush the EU render
cache until I get control flow working
* pre_cpp - an evaluating c preprocesser like thing, to be used before
cpp
* sr - the system routine, exception handler which runs on the EU
* test - a very basic test system routine
* debug.h
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