Age | Commit message (Collapse) | Author |
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Simple test which exercises the VME fixed function block.
v2: (Tvrtko Ursulin)
* Small cleanups like copyright date, tabs, remove unused bits.
v3: (Tony Ye)
* Added curbe data entry for dst surface.
* Read the dst surface after the VME kernel being executed.
v4: (Tony Ye)
* Added the media_vme.gxa kernel source code and compile instructions.
v5: (Tvrtko Ursulin)
* Added hang detector.
v6: (Tvrtko Ursulin)
* Replace gem_read with gem_sync. (Chris Wilson)
Signed-off-by: Tony Ye <tony.ye@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Tony Ye <tony.ye@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
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This patch introduces a render copy shader for GEN11.
The plumbing is same as with GEN9, so we can reuse it, extracting the
common parts, and wrapping it in GEN-specific helpers.
v2: Added gen11 shader source path next to its binary form
Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com>
Cc: MichaĆ Winiarski <michal.winiarski@intel.com>
Cc: Antonio Argenziano <antonio.argenziano@intel.com>
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Katarzyna Dec <katarzyna.dec@intel.com>
Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
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In shaders/ directory we got Intel specific information. As igt
is a project for more vendors, let's move this directory to
lib/i915.
v2: Changed shaders directory path in library files comments.
Signed-off-by: Katarzyna Dec <katarzyna.dec@intel.com>
Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com>
Cc: Petri Latvala <petri.latvala@intel.com>
Cc: Kalamarz Lukasz <lukasz.kalamarz@intel.com>
Cc: Antonio Argenziano <antonio.argenziano@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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