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2014-09-30mediafill/skl: Start the gen9 media_fill from the gen8 versionZhao Yakui
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com> Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com> Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
2014-03-22lib: make media_fill.h an internal headerDaniel Vetter
Same deal as with rendercopy.h. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-06tests/gem_media_fill: add support for gen7Xiang, Haihao
v2: Fixed the source register used for the send with EOT Fixed the posted destination operand for the send with EOT Reviewed-by: Zhao Yakui <yakui.zhao@intel.com> Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
2013-12-06tests/gem_media_fill: add support for gen8Xiang, Haihao
v2: Fixed the source register used for the send with EOT Fixed the posted destination operand for the send with EOT v3: Workaround: Insert MEDIA_STATE_FLUSH after MEDIA_OBJECT. Fixed the cache agent used in media_block_write message Set Instruction Buffer size Modify Enable to 1, otherwise it may result in GPU hang Reviewed-by: Zhao Yakui <yakui.zhao@intel.com> Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
2013-12-06tests: add gem_media_fillXiang, Haihao
It is to check whether media pipeline on render ring works. Codes are copied and modified from the rendercopy case which uses 3D pipeline. However media pipeline is simpler than 3D pipeline and there is few changes between gen6,gen7 and gen8 Reviewed-by: Zhao Yakui <yakui.zhao@intel.com> Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>