Age | Commit message (Collapse) | Author |
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This reveal that quite a few locations were writing relocation offsets
but only allowing for 32 bit addresses. To reveal such places in active
tests, we also now double check that we do not use more batch space than
declared.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Makes for a little bit less code duplication, especially since
it will be used from more callers in the future.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Brad Volkin <bradley.d.volkin@intel.com>
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
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This time big with media_fill.h
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Only include what the header itself needs. The big fish here is
intel-gpu-tools.h. More will follow.
One ugly thing removed here is the duplicated GEN6_TD_CTL #define, one
of which was broken.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Step one to properly namespace the rendercpy/mediafill functions. Als
give the buf_height/width helpers a proper igt_ prefix.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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v2: Fixed the source register used for the send with EOT
Fixed the posted destination operand for the send with EOT
v3: Workaround: Insert MEDIA_STATE_FLUSH after MEDIA_OBJECT.
Fixed the cache agent used in media_block_write message
Set Instruction Buffer size Modify Enable to 1, otherwise it may result in GPU hang
Reviewed-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
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