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2018-04-24lib/intel_batchbuffer: Move batch functions from media/render/gpgpu libsKalamarz, Lukasz
Batch functions were copy/pasted across several libs. With moving it into intel_batchbuffer lib test can now be easly maintained without worrying that we forgot to modify older version of lib. v2: Added documentation into lib and rebased patch v3: Fixed typos and rebased patch v4: Fixed documentation issues v5: Rename, clean up of leftovers from previous version and documentation polishing v6: Fixing assert Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com> Cc: Katarzyna Dec <katarzyna.dec@intel.com> Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
2015-03-25lib: Add media spinJeff McGee
The media spin utility is derived from media fill. The purpose is to create a simple means to keep the render engine (media pipeline) busy for a controlled amount of time. It does so by emitting a batch with a single execution thread that spins in a tight loop the requested number of times. Each spin increments a counter whose final 32-bit value is written to the destination buffer on completion for checking. The implementation supports Gen8, Gen8lp, and Gen9. v2: Apply the recommendations of igt.cocci. Signed-off-by: Jeff McGee <jeff.mcgee@intel.com> Tested-by: Lei Liu <lei.a.liu@intel.com> Signed-off-by: Thomas Wood <thomas.wood@intel.com>