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With upcoming of allocator code we need to ensure batch will execute
with appropriate context. If mismatch between allocator data and batch
could lead to strange or wrong results. All functions which could change
context in execbuf called from intel_bb were removed.
As an allocator requires size (which was not previously required in
intel_bb) adding object to intel_bb is now mandatory.
Signed-off-by: Zbigniew Kempczyński <zbigniew.kempczynski@intel.com>
Cc: Dominik Grzegorzek <dominik.grzegorzek@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Use intel_bb as main batch implementation to remove libdrm dependency.
Rewrite all pipelines to use intel_bb and update render|vebox_copy
function prototypes.
Note that this will introduce compile failures into the indiviual users
until they are transitioned over to the new interface in the following
patches. The process is completed with "lib/rendercopy_bufmgr: remove
rendercopy_bufmgr."
Signed-off-by: Zbigniew Kempczyński <zbigniew.kempczynski@intel.com>
Cc: Dominik Grzegorzek <dominik.grzegorzek@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
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UV FBs have two color surfaces so extend the igt_buf struct accordingly
to support blitting such FBs.
The patch is produced with the coccinelle patch below.
No functional changes.
@@
@@
struct igt_buf {
...
- uint32_t stride;
...
- uint32_t size;
+ struct {
+ uint32_t stride;
+ uint32_t size;
+ } surface[2];
...
};
@@
struct igt_buf b;
@@
<...
(
- b.stride
+ b.surface[0].stride
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- b.size
+ b.surface[0].size
)
...>
@@
struct igt_buf *b;
@@
<...
(
- b->size
+ b->surface[0].size
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- b->stride
+ b->surface[0].stride
)
...>
@@
identifier I;
expression E1;
expression E2;
@@
(
struct igt_buf I = {
- .size = E1,
- .stride = E2,
+ .surface[0] = {
+ .size = E1,
+ .stride = E2,
+ },
};
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struct igt_buf I = {
- .size = E1,
+ .surface[0] = {
+ .size = E1,
+ },
};
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struct igt_buf I = {
- .stride = E1,
+ .surface[0] = {
+ .stride = E1,
+ },
};
)
v2:
- Rebase on latest upstream. (Mika)
Cc: Mika Kahola <mika.kahola@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
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Unify the MOCS to be more consistently across the platforms.
Currently gen8+ are specifyig UC whereas earlier platforms
generally use PTE. Let's make everyone more or less specify
L3+PTE.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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Allow copying between fp16 surfaces. We'll use the FLOAT
surface format since that's all the display supports currently.
Hopefully the hardware gives us a 1:1 copy, at least if
the input doesn't contain crazy infs/nans etc. We could
choose UNORM instead but that won't work for eventually
exposing fp16+ccs. Although we do need to replace the
simple bpp value with a more specific format type to get
10bpc+ccs working as well.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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Sprinkle some asserts into rendercopy to make sure we don't try
to exceed the render engine surface size/stride limitations.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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To handle drawing 16 bpp formats correctly with odd x/w, we need to
use the correct bpp to rendercopy. Now that everything sets bpp in
igt_buf, fix the rendercopy support to use it and set the correct
format.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[mlankhorst: Add assert(src->bpp == dst->bpp)]
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Instead of using definitions duplicated in gen7_render header,
we should use the oldest definition that is working with chosen
gen. This patch reuse gen6 definitons if registers/fields/shifts
that were introduced in other genX_render headers.
v3: Rebase and checkpatch
Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com>
Cc: Katarzyna Dec <katarzyna.dec@intel.com>
Cc: Antonio Argenziano <antonio.argenziano@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
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No one generally needs to modify the igt_bufs we pass around,
so make them const.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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Remove the hardcoded dword offsets for the relocs and instead rely
fully on intel_batchbuffer_subdata_offset().
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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This patch is renaming all surfaceformat registers to use
names introduced in surfaceformat.h instead of using
per gen definitions
v2: Drop GEN_ from register names. Applied that to
other libs.
Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com>
Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
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Batch functions were copy/pasted across several libs.
With moving it into intel_batchbuffer lib test can now be
easly maintained without worrying that we forgot to modify
older version of lib.
v2: Added documentation into lib and rebased patch
v3: Fixed typos and rebased patch
v4: Fixed documentation issues
v5: Rename, clean up of leftovers from previous version
and documentation polishing
v6: Fixing assert
Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com>
Cc: Katarzyna Dec <katarzyna.dec@intel.com>
Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
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Signed-off-by: Thomas Wood <thomas.wood@intel.com>
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Makes for a little bit less code duplication, especially since
it will be used from more callers in the future.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Brad Volkin <bradley.d.volkin@intel.com>
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
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With the header cleanup we can now give this header a suitable name,
since it now really only contains register access and other I/O
functions and assorted definitions.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Only include what the header itself needs. The big fish here is
intel-gpu-tools.h. More will follow.
One ugly thing removed here is the duplicated GEN6_TD_CTL #define, one
of which was broken.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Step one to properly namespace the rendercpy/mediafill functions. Als
give the buf_height/width helpers a proper igt_ prefix.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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And move the public interfaces into intel_batchbuffer.[hc].
A bit messy since we are fairly inconsistent with our header #include
handling.
Also exclude rendercopy.h from the documentation.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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rendercopy does the batch buffer flush internally, so if we want
to use it with multiple contexts, we need to pass the context
in from caller.
v2: Modify rendercopy_gen8 as well
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
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And complete the gem_stress->rendercopy rename that I've forgotten
about.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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