From 1f35267948ef98c5685a02633784a5ca13e49718 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Wed, 2 Mar 2011 16:06:00 +0000 Subject: decode: Fix pretty printing of 3DSTATE_URB allocation size Signed-off-by: Chris Wilson --- tools/intel_decode.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tools/intel_decode.c') diff --git a/tools/intel_decode.c b/tools/intel_decode.c index b477f526..c2a75976 100644 --- a/tools/intel_decode.c +++ b/tools/intel_decode.c @@ -1817,9 +1817,9 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int BUFFER_FAIL(count, len, "3DSTATE_URB"); instr_out(data, hw_offset, 0, "3DSTATE_URB\n"); instr_out(data, hw_offset, 1, "VS entries %d, alloc size %d (1024bit row)\n", - data[1] & 0xffff, ((data[1] >> 16) & 0x0fff) - 1); + data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1); instr_out(data, hw_offset, 2, "GS entries %d, alloc size %d (1024bit row)\n", - (data[2] >> 8) & 0x3ff, (data[2] & 7) - 1); + (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1); return len; case 0x7808: -- cgit v1.2.3