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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <sys/mman.h>
#include "igt_draw.h"
#include "drmtest.h"
#include "intel_chipset.h"
#include "igt_core.h"
#include "igt_fb.h"
#include "ioctl_wrappers.h"
/**
* SECTION:igt_draw
* @short_description: drawing helpers for tests
* @title: Draw
* @include: igt.h
*
* This library contains some functions for drawing rectangles on buffers using
* the many different drawing methods we have. It also contains some wrappers
* that make the process easier if you have the abstract objects in hand.
*
* This library only claims support for some pixel formats, but adding support
* for more formats should be faily easy now that we support both 16bpp and
* 32bpp. If you need a new pixel format, make sure you update both this file
* and tests/kms_draw_crc.c.
*/
/* Some internal data structures to avoid having to pass tons of parameters
* around everything. */
struct cmd_data {
drm_intel_bufmgr *bufmgr;
drm_intel_context *context;
};
struct buf_data {
uint32_t handle;
uint32_t size;
uint32_t stride;
int bpp;
};
struct rect {
int x;
int y;
int w;
int h;
};
/**
* igt_draw_get_method_name:
* @method: draw method
*
* Simple function to transform the enum into a string. Useful when naming
* subtests and printing debug messages.
*/
const char *igt_draw_get_method_name(enum igt_draw_method method)
{
switch (method) {
case IGT_DRAW_MMAP_CPU:
return "mmap-cpu";
case IGT_DRAW_MMAP_GTT:
return "mmap-gtt";
case IGT_DRAW_MMAP_WC:
return "mmap-wc";
case IGT_DRAW_PWRITE:
return "pwrite";
case IGT_DRAW_BLT:
return "blt";
case IGT_DRAW_RENDER:
return "render";
default:
igt_assert(false);
}
}
#define BIT(num, bit) ((num >> bit) & 1)
static int swizzle_addr(int addr, int swizzle)
{
int bit6;
switch (swizzle) {
case I915_BIT_6_SWIZZLE_NONE:
bit6 = BIT(addr, 6);
break;
case I915_BIT_6_SWIZZLE_9:
bit6 = BIT(addr, 6) ^ BIT(addr, 9);
break;
case I915_BIT_6_SWIZZLE_9_10:
bit6 = BIT(addr, 6) ^ BIT(addr, 9) ^ BIT(addr, 10);
break;
case I915_BIT_6_SWIZZLE_9_11:
bit6 = BIT(addr, 6) ^ BIT(addr, 9) ^ BIT(addr, 11);
break;
case I915_BIT_6_SWIZZLE_9_10_11:
bit6 = BIT(addr, 6) ^ BIT(addr, 9) ^ BIT(addr, 10) ^
BIT(addr, 11);
break;
case I915_BIT_6_SWIZZLE_UNKNOWN:
case I915_BIT_6_SWIZZLE_9_17:
case I915_BIT_6_SWIZZLE_9_10_17:
default:
/* If we hit this case, we need to implement support for the
* appropriate swizzling method. */
igt_require(false);
break;
}
addr &= ~(1 << 6);
addr |= (bit6 << 6);
return addr;
}
/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
* if you need to. */
static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
int bpp)
{
int x_tile_size, y_tile_size;
int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
int line_size, tile_size;
int tile_n, tile_off;
int tiled_pos, tiles_per_line;
int pixel_size = bpp / 8;
line_size = stride;
x_tile_size = 512;
y_tile_size = 8;
tile_size = x_tile_size * y_tile_size;
tiles_per_line = line_size / x_tile_size;
y_tile_n = y / y_tile_size;
y_tile_off = y % y_tile_size;
x_tile_n = (x * pixel_size) / x_tile_size;
x_tile_off = (x * pixel_size) % x_tile_size;
tile_n = y_tile_n * tiles_per_line + x_tile_n;
tile_off = y_tile_off * x_tile_size + x_tile_off;
tiled_pos = tile_n * tile_size + tile_off;
tiled_pos = swizzle_addr(tiled_pos, swizzle);
return tiled_pos / pixel_size;
}
/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
* if you need to. */
static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
int swizzle, int bpp, int *x, int *y)
{
int tile_n, tile_off, tiles_per_line, line_size;
int x_tile_off, y_tile_off;
int x_tile_n, y_tile_n;
int x_tile_size, y_tile_size, tile_size;
int pixel_size = bpp / 8;
tiled_pos = swizzle_addr(tiled_pos, swizzle);
line_size = stride;
x_tile_size = 512;
y_tile_size = 8;
tile_size = x_tile_size * y_tile_size;
tiles_per_line = line_size / x_tile_size;
tile_n = tiled_pos / tile_size;
tile_off = tiled_pos % tile_size;
y_tile_off = tile_off / x_tile_size;
x_tile_off = tile_off % x_tile_size;
x_tile_n = tile_n % tiles_per_line;
y_tile_n = tile_n / tiles_per_line;
*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
*y = y_tile_n * y_tile_size + y_tile_off;
}
static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
{
if (bpp == 16) {
uint16_t *ptr = _ptr;
ptr[index] = color;
} else if (bpp == 32) {
uint32_t *ptr = _ptr;
ptr[index] = color;
} else {
igt_assert_f(false, "bpp: %d\n", bpp);
}
}
static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
struct rect *rect, uint32_t color, int bpp)
{
int x, y, line_begin;
for (y = rect->y; y < rect->y + rect->h; y++) {
line_begin = y * stride / (bpp / 8);
for (x = rect->x; x < rect->x + rect->w; x++)
set_pixel(ptr, line_begin + x, color, bpp);
}
}
static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
struct rect *rect, uint32_t color, int bpp)
{
int x, y, pos;
for (y = rect->y; y < rect->y + rect->h; y++) {
for (x = rect->x; x < rect->x + rect->w; x++) {
pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
bpp);
set_pixel(ptr, pos, color, bpp);
}
}
}
static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
uint32_t color)
{
uint32_t *ptr;
uint32_t tiling, swizzle;
gem_set_domain(fd, buf->handle, I915_GEM_DOMAIN_CPU,
I915_GEM_DOMAIN_CPU);
gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
/* We didn't implement suport for the older tiling methods yet. */
if (tiling != I915_TILING_NONE)
igt_require(intel_gen(intel_get_drm_devid(fd)) >= 5);
ptr = gem_mmap__cpu(fd, buf->handle, 0, buf->size, 0);
switch (tiling) {
case I915_TILING_NONE:
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
break;
case I915_TILING_X:
draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
buf->bpp);
break;
default:
igt_assert(false);
break;
}
gem_sw_finish(fd, buf->handle);
igt_assert(munmap(ptr, buf->size) == 0);
}
static void draw_rect_mmap_gtt(int fd, struct buf_data *buf, struct rect *rect,
uint32_t color)
{
uint32_t *ptr;
gem_set_domain(fd, buf->handle, I915_GEM_DOMAIN_GTT,
I915_GEM_DOMAIN_GTT);
ptr = gem_mmap__gtt(fd, buf->handle, buf->size, PROT_READ | PROT_WRITE);
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
igt_assert(munmap(ptr, buf->size) == 0);
}
static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
uint32_t color)
{
uint32_t *ptr;
uint32_t tiling, swizzle;
gem_set_domain(fd, buf->handle, I915_GEM_DOMAIN_GTT,
I915_GEM_DOMAIN_GTT);
gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
/* We didn't implement suport for the older tiling methods yet. */
if (tiling != I915_TILING_NONE)
igt_require(intel_gen(intel_get_drm_devid(fd)) >= 5);
ptr = gem_mmap__wc(fd, buf->handle, 0, buf->size,
PROT_READ | PROT_WRITE);
switch (tiling) {
case I915_TILING_NONE:
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
break;
case I915_TILING_X:
draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
buf->bpp);
break;
default:
igt_assert(false);
break;
}
igt_assert(munmap(ptr, buf->size) == 0);
}
static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
struct rect *rect, uint32_t color)
{
int i, y, offset;
int pixel_size = buf->bpp / 8;
uint8_t tmp[rect->w * pixel_size];
for (i = 0; i < rect->w; i++)
set_pixel(tmp, i, color, buf->bpp);
for (y = rect->y; y < rect->y + rect->h; y++) {
offset = (y * buf->stride) + (rect->x * pixel_size);
gem_write(fd, buf->handle, offset, tmp, rect->w * pixel_size);
}
}
static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
struct rect *rect, uint32_t color,
uint32_t swizzle)
{
int i;
int tiled_pos, x, y, pixel_size;
uint8_t tmp[4096];
int tmp_used = 0, tmp_size;
bool flush_tmp = false;
int tmp_start_pos = 0;
int pixels_written = 0;
/* We didn't implement suport for the older tiling methods yet. */
igt_require(intel_gen(intel_get_drm_devid(fd)) >= 5);
pixel_size = buf->bpp / 8;
tmp_size = sizeof(tmp) / pixel_size;
/* Instead of doing one pwrite per pixel, we try to group the maximum
* amount of consecutive pixels we can in a single pwrite: that's why we
* use the "tmp" variables. */
for (i = 0; i < tmp_size; i++)
set_pixel(tmp, i, color, buf->bpp);
for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
buf->bpp, &x, &y);
if (x >= rect->x && x < rect->x + rect->w &&
y >= rect->y && y < rect->y + rect->h) {
if (tmp_used == 0)
tmp_start_pos = tiled_pos;
tmp_used++;
} else {
flush_tmp = true;
}
if (tmp_used == tmp_size || (flush_tmp && tmp_used > 0) ||
tiled_pos + pixel_size >= buf->size) {
gem_write(fd, buf->handle, tmp_start_pos, tmp,
tmp_used * pixel_size);
flush_tmp = false;
pixels_written += tmp_used;
tmp_used = 0;
if (pixels_written == rect->w * rect->h)
break;
}
}
}
static void draw_rect_pwrite(int fd, struct buf_data *buf,
struct rect *rect, uint32_t color)
{
uint32_t tiling, swizzle;
gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
switch (tiling) {
case I915_TILING_NONE:
draw_rect_pwrite_untiled(fd, buf, rect, color);
break;
case I915_TILING_X:
draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
break;
default:
igt_assert(false);
break;
}
}
static void draw_rect_blt(int fd, struct cmd_data *cmd_data,
struct buf_data *buf, struct rect *rect,
uint32_t color)
{
drm_intel_bo *dst;
struct intel_batchbuffer *batch;
int blt_cmd_len, blt_cmd_tiling, blt_cmd_depth;
uint32_t devid = intel_get_drm_devid(fd);
int gen = intel_gen(devid);
uint32_t tiling, swizzle;
int pitch;
gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
dst = gem_handle_to_libdrm_bo(cmd_data->bufmgr, fd, "", buf->handle);
igt_assert(dst);
batch = intel_batchbuffer_alloc(cmd_data->bufmgr, devid);
igt_assert(batch);
switch (buf->bpp) {
case 8:
blt_cmd_depth = 0;
break;
case 16: /* we're assuming 565 */
blt_cmd_depth = 1 << 24;
break;
case 32:
blt_cmd_depth = 3 << 24;
break;
default:
igt_assert(false);
}
blt_cmd_len = (gen >= 8) ? 0x5 : 0x4;
blt_cmd_tiling = (tiling) ? XY_COLOR_BLT_TILED : 0;
pitch = (tiling) ? buf->stride / 4 : buf->stride;
BEGIN_BATCH(6, 1);
OUT_BATCH(XY_COLOR_BLT_CMD_NOLEN | XY_COLOR_BLT_WRITE_ALPHA |
XY_COLOR_BLT_WRITE_RGB | blt_cmd_tiling | blt_cmd_len);
OUT_BATCH(blt_cmd_depth | (0xF0 << 16) | pitch);
OUT_BATCH((rect->y << 16) | rect->x);
OUT_BATCH(((rect->y + rect->h) << 16) | (rect->x + rect->w));
OUT_RELOC_FENCED(dst, 0, I915_GEM_DOMAIN_RENDER, 0);
OUT_BATCH(color);
ADVANCE_BATCH();
intel_batchbuffer_flush(batch);
intel_batchbuffer_free(batch);
}
static void draw_rect_render(int fd, struct cmd_data *cmd_data,
struct buf_data *buf, struct rect *rect,
uint32_t color)
{
drm_intel_bo *src, *dst;
uint32_t devid = intel_get_drm_devid(fd);
igt_render_copyfunc_t rendercopy = igt_get_render_copyfunc(devid);
struct igt_buf src_buf, dst_buf;
struct intel_batchbuffer *batch;
uint32_t tiling, swizzle;
struct buf_data tmp;
int pixel_size = buf->bpp / 8;
unsigned adjusted_w, adjusted_dst_x;
igt_skip_on(!rendercopy);
/* Rendercopy works at 32bpp, so if you try to do copies on buffers with
* smaller bpps you won't succeeed if you need to copy "half" of a 32bpp
* pixel or something similar. */
igt_skip_on(rect->x % (32 / buf->bpp) != 0 ||
rect->y % (32 / buf->bpp) != 0 ||
rect->w % (32 / buf->bpp) != 0 ||
rect->h % (32 / buf->bpp) != 0);
gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
/* We create a temporary buffer and copy from it using rendercopy. */
tmp.size = rect->w * rect->h * pixel_size;
tmp.handle = gem_create(fd, tmp.size);
tmp.stride = rect->w * pixel_size;
tmp.bpp = buf->bpp;
draw_rect_mmap_cpu(fd, &tmp, &(struct rect){0, 0, rect->w, rect->h},
color);
src = gem_handle_to_libdrm_bo(cmd_data->bufmgr, fd, "", tmp.handle);
igt_assert(src);
dst = gem_handle_to_libdrm_bo(cmd_data->bufmgr, fd, "", buf->handle);
igt_assert(dst);
src_buf.bo = src;
src_buf.stride = tmp.stride;
src_buf.tiling = I915_TILING_NONE;
src_buf.size = tmp.size;
dst_buf.bo = dst;
dst_buf.stride = buf->stride;
dst_buf.tiling = tiling;
dst_buf.size = buf->size;
batch = intel_batchbuffer_alloc(cmd_data->bufmgr, devid);
igt_assert(batch);
switch (buf->bpp) {
case 16:
case 32:
adjusted_w = rect->w / (32 / buf->bpp);
adjusted_dst_x = rect->x / (32 / buf->bpp);
break;
default:
igt_assert(false);
}
rendercopy(batch, cmd_data->context, &src_buf, 0, 0, adjusted_w,
rect->h, &dst_buf, adjusted_dst_x, rect->y);
intel_batchbuffer_free(batch);
gem_close(fd, tmp.handle);
}
/**
* igt_draw_rect:
* @fd: the DRM file descriptor
* @bufmgr: the libdrm bufmgr, only required for IGT_DRAW_BLT and
* IGT_DRAW_RENDER
* @context: the context, can be NULL if you don't want to think about it
* @buf_handle: the handle of the buffer where you're going to draw to
* @buf_size: the size of the buffer
* @buf_stride: the stride of the buffer
* @method: method you're going to use to write to the buffer
* @rect_x: horizontal position on the buffer where your rectangle starts
* @rect_y: vertical position on the buffer where your rectangle starts
* @rect_w: width of the rectangle
* @rect_h: height of the rectangle
* @color: color of the rectangle
* @bpp: bits per pixel
*
* This function draws a colored rectangle on the destination buffer, allowing
* you to specify the method used to draw the rectangle.
*/
void igt_draw_rect(int fd, drm_intel_bufmgr *bufmgr, drm_intel_context *context,
uint32_t buf_handle, uint32_t buf_size, uint32_t buf_stride,
enum igt_draw_method method, int rect_x, int rect_y,
int rect_w, int rect_h, uint32_t color, int bpp)
{
struct cmd_data cmd_data = {
.bufmgr = bufmgr,
.context = context,
};
struct buf_data buf = {
.handle = buf_handle,
.size = buf_size,
.stride = buf_stride,
.bpp = bpp,
};
struct rect rect = {
.x = rect_x,
.y = rect_y,
.w = rect_w,
.h = rect_h,
};
switch (method) {
case IGT_DRAW_MMAP_CPU:
draw_rect_mmap_cpu(fd, &buf, &rect, color);
break;
case IGT_DRAW_MMAP_GTT:
draw_rect_mmap_gtt(fd, &buf, &rect, color);
break;
case IGT_DRAW_MMAP_WC:
draw_rect_mmap_wc(fd, &buf, &rect, color);
break;
case IGT_DRAW_PWRITE:
draw_rect_pwrite(fd, &buf, &rect, color);
break;
case IGT_DRAW_BLT:
draw_rect_blt(fd, &cmd_data, &buf, &rect, color);
break;
case IGT_DRAW_RENDER:
draw_rect_render(fd, &cmd_data, &buf, &rect, color);
break;
default:
igt_assert(false);
break;
}
}
/**
* igt_draw_rect_fb:
* @fd: the DRM file descriptor
* @bufmgr: the libdrm bufmgr, only required for IGT_DRAW_BLT and
* IGT_DRAW_RENDER
* @context: the context, can be NULL if you don't want to think about it
* @fb: framebuffer
* @method: method you're going to use to write to the buffer
* @rect_x: horizontal position on the buffer where your rectangle starts
* @rect_y: vertical position on the buffer where your rectangle starts
* @rect_w: width of the rectangle
* @rect_h: height of the rectangle
* @color: color of the rectangle
*
* This is exactly the same as igt_draw_rect, but you can pass an igt_fb instead
* of manually providing its details. See igt_draw_rect.
*/
void igt_draw_rect_fb(int fd, drm_intel_bufmgr *bufmgr,
drm_intel_context *context, struct igt_fb *fb,
enum igt_draw_method method, int rect_x, int rect_y,
int rect_w, int rect_h, uint32_t color)
{
igt_draw_rect(fd, bufmgr, context, fb->gem_handle, fb->size, fb->stride,
method, rect_x, rect_y, rect_w, rect_h, color,
igt_drm_format_to_bpp(fb->drm_format));
}
/**
* igt_draw_fill_fb:
* @fd: the DRM file descriptor
* @fb: the FB that is going to be filled
* @color: the color you're going to paint it
*
* This function just paints an igt_fb using the provided color.
*/
void igt_draw_fill_fb(int fd, struct igt_fb *fb, uint32_t color)
{
igt_draw_rect_fb(fd, NULL, NULL, fb, IGT_DRAW_MMAP_GTT,
0, 0, fb->width, fb->height, color);
}
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