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authorVille Syrjälä <ville.syrjala@linux.intel.com>2021-02-09 04:19:16 +0200
committerVille Syrjälä <ville.syrjala@linux.intel.com>2021-02-10 00:35:57 +0200
commit59fb8218c8e5001f854e7d5fdb5fb135cba58102 (patch)
treef9ac7b5cd0ddfe31556994007178906dffb61839
parentf48993e5d26b079e8c80fff002499a213dbdb1b4 (diff)
drm/i915: Disallow plane x+w>stride on ilk+ with X-tiling
ilk+ planes get notably unhappy when the plane x+w exceeds the stride. This wasn't a problem previously because we always aligned SURF to the closest tile boundary so the x offset never got particularly large. But now with async flips we have to align to 256KiB instead and thus this becomes a real issue. On ilk/snb/ivb it looks like the accesses just wrap early to the next tile row when scanout goes past the SURF+n*stride boundary, hsw/bdw suffer more heavily and start to underrun constantly. i965/g4x appear to be immune. vlv/chv I've not yet checked. Let's borrow another trick from the skl+ code and search backwards for a better SURF offset in the hopes of getting the x offset below the limit. IIRC when I ran into a similar issue on skl years ago it was causing the hardware to fall over pretty hard as well. And let's be consistent and include i965/g4x in the check as well, just in case I just got super lucky somehow when I wasn't able to reproduce the issue. Not that it really matters since we still use 4k SURF alignment for i965/g4x anyway. Fixes: 6ede6b0616b2 ("drm/i915: Implement async flips for vlv/chv") Fixes: 4bb18054adc4 ("drm/i915: Implement async flip for ilk/snb") Fixes: 2a636e240c77 ("drm/i915: Implement async flip for ivb/hsw") Fixes: cda195f13abd ("drm/i915: Implement async flips for bdw") Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210209021918.16234-1-ville.syrjala@linux.intel.com Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r--drivers/gpu/drm/i915/display/i9xx_plane.c27
1 files changed, 27 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/display/i9xx_plane.c b/drivers/gpu/drm/i915/display/i9xx_plane.c
index 0523e2c79d16..8a52beaed2da 100644
--- a/drivers/gpu/drm/i915/display/i9xx_plane.c
+++ b/drivers/gpu/drm/i915/display/i9xx_plane.c
@@ -256,6 +256,33 @@ int i9xx_check_plane_surface(struct intel_plane_state *plane_state)
offset = 0;
/*
+ * When using an X-tiled surface the plane starts to
+ * misbehave if the x offset + width exceeds the stride.
+ * hsw/bdw: underrun galore
+ * ilk/snb/ivb: wrap to the next tile row mid scanout
+ * i965/g4x: so far appear immune to this
+ * vlv/chv: TODO check
+ *
+ * Linear surfaces seem to work just fine, even on hsw/bdw
+ * despite them not using the linear offset anymore.
+ */
+ if (INTEL_GEN(dev_priv) >= 4 && fb->modifier == I915_FORMAT_MOD_X_TILED) {
+ u32 alignment = intel_surf_alignment(fb, 0);
+ int cpp = fb->format->cpp[0];
+
+ while ((src_x + src_w) * cpp > plane_state->color_plane[0].stride) {
+ if (offset == 0) {
+ drm_dbg_kms(&dev_priv->drm,
+ "Unable to find suitable display surface offset due to X-tiling\n");
+ return -EINVAL;
+ }
+
+ offset = intel_plane_adjust_aligned_offset(&src_x, &src_y, plane_state, 0,
+ offset, offset - alignment);
+ }
+ }
+
+ /*
* Put the final coordinates back so that the src
* coordinate checks will see the right values.
*/