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Diffstat (limited to 'include/drm/ttm/ttm_bo_api.h')
-rw-r--r--include/drm/ttm/ttm_bo_api.h20
1 files changed, 17 insertions, 3 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h
index 055a08ddac02..6f2c59887ba6 100644
--- a/include/drm/ttm/ttm_bo_api.h
+++ b/include/drm/ttm/ttm_bo_api.h
@@ -173,7 +173,7 @@ struct ttm_tt;
* @lru: List head for the lru list.
* @ddestroy: List head for the delayed destroy list.
* @swap: List head for swap LRU list.
- * @priv_flags: Flags describing buffer object internal state.
+ * @moving: Fence set when BO is moving
* @vma_node: Address space manager node.
* @offset: The current GPU offset, which can have different meanings
* depending on the memory type. For SYSTEM type memory, it should be 0.
@@ -239,7 +239,7 @@ struct ttm_buffer_object {
* Members protected by a bo reservation.
*/
- unsigned long priv_flags;
+ struct fence *moving;
struct drm_vma_offset_node vma_node;
@@ -314,8 +314,22 @@ ttm_bo_reference(struct ttm_buffer_object *bo)
* Returns -EBUSY if no_wait is true and the buffer is busy.
* Returns -ERESTARTSYS if interrupted by a signal.
*/
-extern int ttm_bo_wait(struct ttm_buffer_object *bo, bool lazy,
+extern int ttm_bo_wait(struct ttm_buffer_object *bo,
bool interruptible, bool no_wait);
+
+/**
+ * ttm_bo_mem_compat - Check if proposed placement is compatible with a bo
+ *
+ * @placement: Return immediately if buffer is busy.
+ * @mem: The struct ttm_mem_reg indicating the region where the bo resides
+ * @new_flags: Describes compatible placement found
+ *
+ * Returns true if the placement is compatible
+ */
+extern bool ttm_bo_mem_compat(struct ttm_placement *placement,
+ struct ttm_mem_reg *mem,
+ uint32_t *new_flags);
+
/**
* ttm_bo_validate
*