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path: root/drivers/input/gameport
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2012-11-24Input: remove use of __devexitBill Pemberton
CONFIG_HOTPLUG is going away as an option so __devexit is no longer needed. Signed-off-by: Bill Pemberton <wfp5p@virginia.edu> Acked-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2012-11-24Input: remove use of __devinitBill Pemberton
CONFIG_HOTPLUG is going away as an option so __devinit is no longer needed. Signed-off-by: Bill Pemberton <wfp5p@virginia.edu> Acked-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Javier Martinez Canillas <javier@dowhile0.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2012-11-24Input: remove use of __devexit_pBill Pemberton
CONFIG_HOTPLUG is going away as an option so __devexit_p is no longer needed. Signed-off-by: Bill Pemberton <wfp5p@virginia.edu> Acked-by: Russell King <rmk+kernel@arm.linux.org.uk> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2012-04-21Input: use module_pci_driverAxel Lin
This patch converts the drivers in drivers/input/* to use module_pci_driver() macro which makes the code smaller and a bit simpler. Signed-off-by: Axel Lin <axel.lin@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2012-01-24Driver core: driver_find() drops reference before returningAlan Stern
As part of the removal of get_driver()/put_driver(), this patch (as1510) changes driver_find(); it now drops the reference it acquires before returning. The patch also adjusts all the callers of driver_find() to remove the now unnecessary calls to put_driver(). In addition, the patch adds a warning to driver_find(): Callers must make sure the driver they are searching for does not get unloaded while they are using it. This has always been the case; driver_find() has never prevented a driver from being unregistered or unloaded. Hence the patch will not introduce any new bugs. The existing callers all seem to be okay in this respect, however I don't understand the video drivers well enough to be certain about them. Signed-off-by: Alan Stern <stern@rowland.harvard.edu> CC: Dmitry Torokhov <dmitry.torokhov@gmail.com> CC: Kyungmin Park <kyungmin.park@samsung.com> CC: Andy Walls <awalls@md.metrocast.net> CC: Martin Schwidefsky <schwidefsky@de.ibm.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2011-06-09i8253: Create linux/i8253.h and use it in all 8253 related filesRalf Baechle
Signed-off-by: Ralf Baechle <ralf@linux-mips.org> Cc: linux-mips@linux-mips.org Link: http://lkml.kernel.org/r/20110601180610.054254048@duck.linux-mips.net Signed-off-by: Thomas Gleixner <tglx@linutronix.de> arch/arm/mach-footbridge/isa-timer.c | 2 +- arch/mips/cobalt/time.c | 2 +- arch/mips/jazz/irq.c | 2 +- arch/mips/kernel/i8253.c | 2 +- arch/mips/mti-malta/malta-time.c | 2 +- arch/mips/sgi-ip22/ip22-time.c | 2 +- arch/mips/sni/time.c | 2 +- arch/x86/kernel/apic/apic.c | 2 +- arch/x86/kernel/apm_32.c | 2 +- arch/x86/kernel/hpet.c | 2 +- arch/x86/kernel/i8253.c | 2 +- arch/x86/kernel/time.c | 2 +- drivers/block/hd.c | 2 +- drivers/clocksource/i8253.c | 2 +- drivers/input/gameport/gameport.c | 2 +- drivers/input/joystick/analog.c | 2 +- drivers/input/misc/pcspkr.c | 2 +- include/linux/i8253.h | 11 +++++++++++ sound/drivers/pcsp/pcsp.h | 2 +- 19 files changed, 29 insertions(+), 18 deletions(-)
2011-02-23Merge branch 'for-linus' of ↵Linus Torvalds
git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input * 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input: Input: serio/gameport - use 'long' system workqueue Input: synaptics - document 0x0c query Input: tegra-kbc - add function keymap
2011-02-23Input: serio/gameport - use 'long' system workqueueDmitry Torokhov
Commit 8ee294cd9def0004887da7f44b80563493b0a097 converted serio subsystem event handling from using a dedicated thread to using common workqueue. Unfortunately, this regressed our boot times, due to the fact that serio jobs take long time to execute. While the new concurrency managed workqueue code manages long-playing works just fine and schedules additional workers as needed, such works wreck havoc among remaining users of flush_scheduled_work(). To solve this problem let's move serio/gameport works from system_wq to system_long_wq which nobody tries to flush. Reported-and-tested-by: Hernando Torque <pantherchen@versanet.de> Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2011-01-07Merge branch 'for-2.6.38' of ↵Linus Torvalds
git://git.kernel.org/pub/scm/linux/kernel/git/tj/percpu * 'for-2.6.38' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/percpu: (30 commits) gameport: use this_cpu_read instead of lookup x86: udelay: Use this_cpu_read to avoid address calculation x86: Use this_cpu_inc_return for nmi counter x86: Replace uses of current_cpu_data with this_cpu ops x86: Use this_cpu_ops to optimize code vmstat: User per cpu atomics to avoid interrupt disable / enable irq_work: Use per cpu atomics instead of regular atomics cpuops: Use cmpxchg for xchg to avoid lock semantics x86: this_cpu_cmpxchg and this_cpu_xchg operations percpu: Generic this_cpu_cmpxchg() and this_cpu_xchg support percpu,x86: relocate this_cpu_add_return() and friends connector: Use this_cpu operations xen: Use this_cpu_inc_return taskstats: Use this_cpu_ops random: Use this_cpu_inc_return fs: Use this_cpu_inc_return in buffer.c highmem: Use this_cpu_xx_return() operations vmstat: Use this_cpu_inc_return for vm statistics x86: Support for this_cpu_add, sub, dec, inc_return percpu: Generic support for this_cpu_add, sub, dec, inc_return ... Fixed up conflicts: in arch/x86/kernel/{apic/nmi.c, apic/x2apic_uv_x.c, process.c} as per Tejun.
2011-01-04gameport: use this_cpu_read instead of lookupChristoph Lameter
Signed-off-by: Christoph Lameter <cl@linux.com> Acked-by: "H. Peter Anvin" <hpa@zytor.com> Signed-off-by: Tejun Heo <tj@kernel.org>
2010-11-18Input: gameport - convert to use common workqueue instead of a threadDmitry Torokhov
Instead of creating an exclusive thread to handle gameport events (which happen rarely), let's switch to common workqueue. With the arrival of concurrency-managed workqueue infrastructure we are not concerned that our callers or callees also using workqueue (no deadlocks anymore) and it should reduce total number of threads in the system. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-10-13Input: emu10k1 - do not leave device enabled when probe failsDmitry Torokhov
Rework emu_probe() to make sure we leave the device disabled if probe fails for any reason. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-09-29Input: fm801-gp - add missing call to pci_disable_device()Dmitry Torokhov
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-09-29Input: emu10k1-gp - add missing calls to pci_disable_device()Rahul Ruikar
pci_disable_device() is called for following 2 cases - error path in emu_probe() - in emu_remove() Signed-off-by: Rahul Ruikar <rahul.ruikar@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-05-03Merge commit 'v2.6.34-rc6' into core/lockingIngo Molnar
2010-03-30include cleanup: Update gfp.h and slab.h includes to prepare for breaking ↵Tejun Heo
implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-02i8253: Convert i8253_lock to raw_spinlockThomas Gleixner
i8253_lock needs to be a real spinlock in preempt-rt, i.e. it can not be converted to a sleeping lock. Convert it to raw_spinlock and fix up all users. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Ralf Baechle <ralf@linux-mips.org> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Acked-by: Takashi Iwai <tiwai@suse.de> Cc: Jens Axboe <jens.axboe@oracle.com> LKML-Reference: <20100217163751.030764372@linutronix.de>
2010-01-09Input: ns558 - make pnp device ids constantMárton Németh
The id_table field of the struct pnp_driver is constant in <linux/pnp.h> so it makes sense to mark pnp_devids also constant. Signed-off-by: Márton Németh <nm127@freemail.hu> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-01-09Input: make PCI device ids constantMárton Németh
The id_table field of the struct pci_driver is constant in <linux/pci.h> so it makes sense to mark initialization data also constant. Signed-off-by: Márton Németh <nm127@freemail.hu> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-01-06Input: gameport - switch to using pr_xxx() and dev_xxx()Dmitry Torokhov
pr_xxx() and dev_xxx() helpers ensure that all messages emitted by the module have consistent prefixes, so let's use them. Also fix some formatting issues. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-01-06Input: gameport - make use of list_first_entry() helperDmitry Torokhov
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-01-06Input: gameport - let device core tell us if device was registeredDmitry Torokhov
No need to keep track of it by ourselves. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2009-05-09Input: serio - do not use deprecated dev.power.power_stateDmitry Torokhov
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2009-04-17Input: gameport - rearrange EXPORT_SYMBOL() markingsDmitry Torokhov
Current style calls for placing EXPORT_SYMBOL() markings directly after exported symbol definition; let's follow it. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2009-04-17Input: fp801-gp - add MODULE_DESCRIPTION()Dmitry Torokhov
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2009-04-15Input: gameport - fix attach driver codeDmitry Torokhov
The commit 6902c0bead4ce266226fc0c5b3828b850bdc884a that moved driver registration out of kgameportd thread was incomplete and did not add the code necessary to actually attach driver to already registered devices, rectify that. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2008-10-30Input: struct device - replace bus_id with dev_name(), dev_set_name()Kay Sievers
Acked-by: Greg Kroah-Hartman <gregkh@suse.de> Signed-off-by: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2008-07-30Input: gameport - make gameport_register_driver() return errorsDmitry Torokhov
Perform actual driver registration right in gameport_register_driver() instead of offloading it to kgameportd and return proper error code to callers if driver registration fails. Note that driver <-> port matching is still done by kgameportd. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2008-05-20Input: remove CVS keywordsAdrian Bunk
This patch removes CVS keywords that weren't updated for a long time from comments. Signed-off-by: Adrian Bunk <bunk@kernel.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2008-05-16Input: gameport - remove rescan/reconnect facilitiesDmitry Torokhov
They have never been used and are unlikely to be used in the future so remove them altogether. Reported-by: Adrian Bunk <bunk@kernel.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2008-02-03gameport: remove duplicate includeAndre Haupt
Signed-off-by: Andre Haupt <andre@bitwigglers.org> Signed-off-by: Adrian Bunk <bunk@kernel.org>
2008-01-03gameport: don't export functions that are static inlineIvan Kokshaysky
This does not make sense and moreover causes build failures on alpha. Signed-off-by: Ivan Kokshaysky <ink@jurassic.park.msu.ru> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-10-19x86: convert cpuinfo_x86 array to a per_cpu arrayMike Travis
cpu_data is currently an array defined using NR_CPUS. This means that we overallocate since we will rarely really use maximum configured cpus. When NR_CPU count is raised to 4096 the size of cpu_data becomes 3,145,728 bytes. These changes were adopted from the sparc64 (and ia64) code. An additional field was added to cpuinfo_x86 to be a non-ambiguous cpu index. This corresponds to the index into a cpumask_t as well as the per_cpu index. It's used in various places like show_cpuinfo(). cpu_data is defined to be the boot_cpu_data structure for the NON-SMP case. Signed-off-by: Mike Travis <travis@sgi.com> Acked-by: Christoph Lameter <clameter@sgi.com> Cc: Andi Kleen <ak@suse.de> Cc: James Bottomley <James.Bottomley@steeleye.com> Cc: Dmitry Torokhov <dtor@mail.ru> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: Mark M. Hoffman <mhoffman@lightlink.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2007-10-18freezer: introduce freezer-friendly waiting macrosRafael J. Wysocki
Introduce freezer-friendly wrappers around wait_event_interruptible() and wait_event_interruptible_timeout(), originally defined in <linux/wait.h>, to be used in freezable kernel threads. Make some of the freezable kernel threads use them. This is necessary for the freezer to stop sending signals to kernel threads, which is implemented in the next patch. Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Acked-by: Pavel Machek <pavel@ucw.cz> Cc: Nigel Cunningham <nigel@nigel.suspend2.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-07-17Freezer: make kernel threads nonfreezable by defaultRafael J. Wysocki
Currently, the freezer treats all tasks as freezable, except for the kernel threads that explicitly set the PF_NOFREEZE flag for themselves. This approach is problematic, since it requires every kernel thread to either set PF_NOFREEZE explicitly, or call try_to_freeze(), even if it doesn't care for the freezing of tasks at all. It seems better to only require the kernel threads that want to or need to be frozen to use some freezer-related code and to remove any freezer-related code from the other (nonfreezable) kernel threads, which is done in this patch. The patch causes all kernel threads to be nonfreezable by default (ie. to have PF_NOFREEZE set by default) and introduces the set_freezable() function that should be called by the freezable kernel threads in order to unset PF_NOFREEZE. It also makes all of the currently freezable kernel threads call set_freezable(), so it shouldn't cause any (intentional) change of behaviour to appear. Additionally, it updates documentation to describe the freezing of tasks more accurately. [akpm@linux-foundation.org: build fixes] Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Acked-by: Nigel Cunningham <nigel@nigel.suspend2.net> Cc: Pavel Machek <pavel@ucw.cz> Cc: Oleg Nesterov <oleg@tv-sign.ru> Cc: Gautham R Shenoy <ego@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-04-27Input: gameport - do not touch bus's rwsemDmitry Torokhov
The subsystem rwsem is not used by the driver core at all, so there is no point in trying to access it. Signed-off-by: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2007-02-11[PATCH] Remove unnecessary memset(0) calls after kzalloc() calls.Robert P. J. Day
Delete the few remaining unnecessary calls to memset(0) after a call to kzalloc(). Signed-off-by: Robert P. J. Day <rpjday@mindspring.com> Cc: Andi Kleen <ak@suse.de> Cc: Dmitry Torokhov <dtor@mail.ru> Cc: Adam Belay <ambx1@neo.rr.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2006-12-08Merge rsync://rsync.kernel.org/pub/scm/linux/kernel/git/torvalds/linux-2.6Dmitry Torokhov
Conflicts: drivers/usb/input/hid.h
2006-12-07[PATCH] Add include/linux/freezer.h and move definitions from sched.hNigel Cunningham
Move process freezing functions from include/linux/sched.h to freezer.h, so that modifications to the freezer or the kernel configuration don't require recompiling just about everything. [akpm@osdl.org: fix ueagle driver] Signed-off-by: Nigel Cunningham <nigel@suspend2.net> Cc: "Rafael J. Wysocki" <rjw@sisk.pl> Cc: Pavel Machek <pavel@ucw.cz> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-11-02Input: gameport - rearrange gameport_bus initializationDmitry Torokhov
Initialize gameport_bus structure at compile time instead of at runtime in gameport_init(). Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-11-02Input: lightning - return proper error codes from l4_init()Akinobu Mita
Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-10-12Input: fm801-gp - handle errors from pci_enable_device()Jeff Garzik
Signed-off-by: Jeff Garzik <jeff@garzik.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-10-12Input: gameport core - handle errors returned by device_bind_driver()Dmitry Torokhov
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-07-19Input: serio/gameport - check whether driver core calls succeededRandy Dunlap
Signed-off-by: Randy Dunlap <rdunlap@xenotime.net> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-07-06Input: fm801-gp - fix use after freeDmitry Torokhov
Fixes Coverity #id 916 Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-06-30Remove obsolete #include <linux/config.h>Jörn Engel
Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de> Signed-off-by: Adrian Bunk <bunk@stusta.de>
2006-03-14Input: gameport - fix memory leakAdrian Bunk
Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-03-14Input: ns558 - fix logic around pnp_register_driver()Bjorn Helgaas
Do not assume that pnp_register_driver() returns the number of devices claimed. Signed-off-by: Bjorn Helgaas <bjorn.helgaas@hp.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-02-19Input: initialize serio and gameport at subsystem levelDmitry Torokhov
Serio and gameport cores do not depend on other drivers and are used by code living outside of drivers/input/{gameport|serio}. Registering them at subsystem level guarantees that they are fully initialized before anyone tries to use them. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-02-19Input: gameport - semaphore to mutex conversionArjan van de Ven
The conversion was generated via scripts, and the result was validated automatically via a script as well. Signed-off-by: Arjan van de Ven <arjan@infradead.org> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>