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authorRichard Kennedy <richard@rsk.demon.co.uk>2008-07-08 03:03:01 -0700
committerDavid S. Miller <davem@davemloft.net>2008-07-08 03:03:01 -0700
commit2c693610fe923764fe41b846fb86938a2010da6e (patch)
treef104646dc005a69f235053a9aee844376a2e41cc /include/linux
parent4ad3f26162ece5aca3045fd45e15dd99acea4a0e (diff)
net: remove padding from struct socket on 64bit & increase objects/cache
remove padding from struct socket reducing its size by 8 bytes. This allows more objects/cache in sock_inode_cache 12 objects/cache when cacheline size is 128 (generic x86_64) Signed-off-by: Richard Kennedy <richard@rsk.demon.co.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/net.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/linux/net.h b/include/linux/net.h
index 71f7dd55928..150a48c68d5 100644
--- a/include/linux/net.h
+++ b/include/linux/net.h
@@ -106,23 +106,23 @@ enum sock_shutdown_cmd {
/**
* struct socket - general BSD socket
* @state: socket state (%SS_CONNECTED, etc)
+ * @type: socket type (%SOCK_STREAM, etc)
* @flags: socket flags (%SOCK_ASYNC_NOSPACE, etc)
* @ops: protocol specific socket operations
* @fasync_list: Asynchronous wake up list
* @file: File back pointer for gc
* @sk: internal networking protocol agnostic socket representation
* @wait: wait queue for several uses
- * @type: socket type (%SOCK_STREAM, etc)
*/
struct socket {
socket_state state;
+ short type;
unsigned long flags;
const struct proto_ops *ops;
struct fasync_struct *fasync_list;
struct file *file;
struct sock *sk;
wait_queue_head_t wait;
- short type;
};
struct vm_area_struct;