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-rw-r--r--arch/powerpc/include/asm/ps3av.h2
-rw-r--r--drivers/ps3/ps3av_cmd.c19
2 files changed, 12 insertions, 9 deletions
diff --git a/arch/powerpc/include/asm/ps3av.h b/arch/powerpc/include/asm/ps3av.h
index d30bde2b11e..5aa22cffdbd 100644
--- a/arch/powerpc/include/asm/ps3av.h
+++ b/arch/powerpc/include/asm/ps3av.h
@@ -678,6 +678,8 @@ struct ps3av_pkt_avb_param {
u8 buf[PS3AV_PKT_AVB_PARAM_MAX_BUF_SIZE];
};
+/* channel status */
+extern u8 ps3av_mode_cs_info[];
/** command status **/
#define PS3AV_STATUS_SUCCESS 0x0000 /* success */
diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c
index 7f880c26122..11eb50318fe 100644
--- a/drivers/ps3/ps3av_cmd.c
+++ b/drivers/ps3/ps3av_cmd.c
@@ -660,9 +660,10 @@ u32 ps3av_cmd_set_av_audio_param(void *p, u32 port,
}
/* default cs val */
-static const u8 ps3av_mode_cs_info[] = {
+u8 ps3av_mode_cs_info[] = {
0x00, 0x09, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00
};
+EXPORT_SYMBOL_GPL(ps3av_mode_cs_info);
#define CS_44 0x00
#define CS_48 0x02
@@ -677,7 +678,7 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport,
u32 ch, u32 fs, u32 word_bits, u32 format,
u32 source)
{
- int spdif_through, spdif_bitstream;
+ int spdif_through;
int i;
if (!(ch | fs | format | word_bits | source)) {
@@ -687,7 +688,6 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport,
format = PS3AV_CMD_AUDIO_FORMAT_PCM;
source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
}
- spdif_through = spdif_bitstream = 0; /* XXX not supported */
/* audio mode */
memset(audio, 0, sizeof(*audio));
@@ -777,16 +777,17 @@ void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport,
break;
}
+ /* non-audio bit */
+ spdif_through = audio->audio_cs_info[0] & 0x02;
+
/* pass through setting */
if (spdif_through &&
(avport == PS3AV_CMD_AVPORT_SPDIF_0 ||
- avport == PS3AV_CMD_AVPORT_SPDIF_1)) {
+ avport == PS3AV_CMD_AVPORT_SPDIF_1 ||
+ avport == PS3AV_CMD_AVPORT_HDMI_0 ||
+ avport == PS3AV_CMD_AVPORT_HDMI_1)) {
audio->audio_word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16;
- audio->audio_source = PS3AV_CMD_AUDIO_SOURCE_SPDIF;
- if (spdif_bitstream) {
- audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM;
- audio->audio_cs_info[0] |= CS_BIT;
- }
+ audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM;
}
}