diff options
-rw-r--r-- | kernel/signal.c | 2 | ||||
-rw-r--r-- | kernel/smp.c | 36 | ||||
-rw-r--r-- | lib/smp_processor_id.c | 2 |
3 files changed, 36 insertions, 4 deletions
diff --git a/kernel/signal.c b/kernel/signal.c index e73759783dc..b6b36768b75 100644 --- a/kernel/signal.c +++ b/kernel/signal.c @@ -909,7 +909,9 @@ static void print_fatal_signal(struct pt_regs *regs, int signr) } #endif printk("\n"); + preempt_disable(); show_regs(regs); + preempt_enable(); } static int __init setup_print_fatal_signals(char *str) diff --git a/kernel/smp.c b/kernel/smp.c index 5cfa0e5e3e8..bbedbb7efe3 100644 --- a/kernel/smp.c +++ b/kernel/smp.c @@ -18,6 +18,7 @@ __cacheline_aligned_in_smp DEFINE_SPINLOCK(call_function_lock); enum { CSD_FLAG_WAIT = 0x01, CSD_FLAG_ALLOC = 0x02, + CSD_FLAG_LOCK = 0x04, }; struct call_function_data { @@ -186,6 +187,9 @@ void generic_smp_call_function_single_interrupt(void) if (data_flags & CSD_FLAG_WAIT) { smp_wmb(); data->flags &= ~CSD_FLAG_WAIT; + } else if (data_flags & CSD_FLAG_LOCK) { + smp_wmb(); + data->flags &= ~CSD_FLAG_LOCK; } else if (data_flags & CSD_FLAG_ALLOC) kfree(data); } @@ -196,6 +200,8 @@ void generic_smp_call_function_single_interrupt(void) } } +static DEFINE_PER_CPU(struct call_single_data, csd_data); + /* * smp_call_function_single - Run a function on a specific CPU * @func: The function to run. This must be fast and non-blocking. @@ -224,14 +230,38 @@ int smp_call_function_single(int cpu, void (*func) (void *info), void *info, func(info); local_irq_restore(flags); } else if ((unsigned)cpu < nr_cpu_ids && cpu_online(cpu)) { - struct call_single_data *data = NULL; + struct call_single_data *data; if (!wait) { + /* + * We are calling a function on a single CPU + * and we are not going to wait for it to finish. + * We first try to allocate the data, but if we + * fail, we fall back to use a per cpu data to pass + * the information to that CPU. Since all callers + * of this code will use the same data, we must + * synchronize the callers to prevent a new caller + * from corrupting the data before the callee + * can access it. + * + * The CSD_FLAG_LOCK is used to let us know when + * the IPI handler is done with the data. + * The first caller will set it, and the callee + * will clear it. The next caller must wait for + * it to clear before we set it again. This + * will make sure the callee is done with the + * data before a new caller will use it. + */ data = kmalloc(sizeof(*data), GFP_ATOMIC); if (data) data->flags = CSD_FLAG_ALLOC; - } - if (!data) { + else { + data = &per_cpu(csd_data, me); + while (data->flags & CSD_FLAG_LOCK) + cpu_relax(); + data->flags = CSD_FLAG_LOCK; + } + } else { data = &d; data->flags = CSD_FLAG_WAIT; } diff --git a/lib/smp_processor_id.c b/lib/smp_processor_id.c index 0f8fc22ed10..4689cb073da 100644 --- a/lib/smp_processor_id.c +++ b/lib/smp_processor_id.c @@ -22,7 +22,7 @@ notrace unsigned int debug_smp_processor_id(void) * Kernel threads bound to a single CPU can safely use * smp_processor_id(): */ - if (cpus_equal(current->cpus_allowed, cpumask_of_cpu(this_cpu))) + if (cpumask_equal(¤t->cpus_allowed, cpumask_of(this_cpu))) goto out; /* |