diff options
Diffstat (limited to 'fs/fscache/object.c')
-rw-r--r-- | fs/fscache/object.c | 810 |
1 files changed, 810 insertions, 0 deletions
diff --git a/fs/fscache/object.c b/fs/fscache/object.c new file mode 100644 index 00000000000..392a41b1b79 --- /dev/null +++ b/fs/fscache/object.c @@ -0,0 +1,810 @@ +/* FS-Cache object state machine handler + * + * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved. + * Written by David Howells (dhowells@redhat.com) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version + * 2 of the License, or (at your option) any later version. + * + * See Documentation/filesystems/caching/object.txt for a description of the + * object state machine and the in-kernel representations. + */ + +#define FSCACHE_DEBUG_LEVEL COOKIE +#include <linux/module.h> +#include "internal.h" + +const char *fscache_object_states[] = { + [FSCACHE_OBJECT_INIT] = "OBJECT_INIT", + [FSCACHE_OBJECT_LOOKING_UP] = "OBJECT_LOOKING_UP", + [FSCACHE_OBJECT_CREATING] = "OBJECT_CREATING", + [FSCACHE_OBJECT_AVAILABLE] = "OBJECT_AVAILABLE", + [FSCACHE_OBJECT_ACTIVE] = "OBJECT_ACTIVE", + [FSCACHE_OBJECT_UPDATING] = "OBJECT_UPDATING", + [FSCACHE_OBJECT_DYING] = "OBJECT_DYING", + [FSCACHE_OBJECT_LC_DYING] = "OBJECT_LC_DYING", + [FSCACHE_OBJECT_ABORT_INIT] = "OBJECT_ABORT_INIT", + [FSCACHE_OBJECT_RELEASING] = "OBJECT_RELEASING", + [FSCACHE_OBJECT_RECYCLING] = "OBJECT_RECYCLING", + [FSCACHE_OBJECT_WITHDRAWING] = "OBJECT_WITHDRAWING", + [FSCACHE_OBJECT_DEAD] = "OBJECT_DEAD", +}; +EXPORT_SYMBOL(fscache_object_states); + +static void fscache_object_slow_work_put_ref(struct slow_work *); +static int fscache_object_slow_work_get_ref(struct slow_work *); +static void fscache_object_slow_work_execute(struct slow_work *); +static void fscache_initialise_object(struct fscache_object *); +static void fscache_lookup_object(struct fscache_object *); +static void fscache_object_available(struct fscache_object *); +static void fscache_release_object(struct fscache_object *); +static void fscache_withdraw_object(struct fscache_object *); +static void fscache_enqueue_dependents(struct fscache_object *); +static void fscache_dequeue_object(struct fscache_object *); + +const struct slow_work_ops fscache_object_slow_work_ops = { + .get_ref = fscache_object_slow_work_get_ref, + .put_ref = fscache_object_slow_work_put_ref, + .execute = fscache_object_slow_work_execute, +}; +EXPORT_SYMBOL(fscache_object_slow_work_ops); + +/* + * we need to notify the parent when an op completes that we had outstanding + * upon it + */ +static inline void fscache_done_parent_op(struct fscache_object *object) +{ + struct fscache_object *parent = object->parent; + + _enter("OBJ%x {OBJ%x,%x}", + object->debug_id, parent->debug_id, parent->n_ops); + + spin_lock_nested(&parent->lock, 1); + parent->n_ops--; + parent->n_obj_ops--; + if (parent->n_ops == 0) + fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED); + spin_unlock(&parent->lock); +} + +/* + * process events that have been sent to an object's state machine + * - initiates parent lookup + * - does object lookup + * - does object creation + * - does object recycling and retirement + * - does object withdrawal + */ +static void fscache_object_state_machine(struct fscache_object *object) +{ + enum fscache_object_state new_state; + + ASSERT(object != NULL); + + _enter("{OBJ%x,%s,%lx}", + object->debug_id, fscache_object_states[object->state], + object->events); + + switch (object->state) { + /* wait for the parent object to become ready */ + case FSCACHE_OBJECT_INIT: + object->event_mask = + ULONG_MAX & ~(1 << FSCACHE_OBJECT_EV_CLEARED); + fscache_initialise_object(object); + goto done; + + /* look up the object metadata on disk */ + case FSCACHE_OBJECT_LOOKING_UP: + fscache_lookup_object(object); + goto lookup_transit; + + /* create the object metadata on disk */ + case FSCACHE_OBJECT_CREATING: + fscache_lookup_object(object); + goto lookup_transit; + + /* handle an object becoming available; start pending + * operations and queue dependent operations for processing */ + case FSCACHE_OBJECT_AVAILABLE: + fscache_object_available(object); + goto active_transit; + + /* normal running state */ + case FSCACHE_OBJECT_ACTIVE: + goto active_transit; + + /* update the object metadata on disk */ + case FSCACHE_OBJECT_UPDATING: + clear_bit(FSCACHE_OBJECT_EV_UPDATE, &object->events); + fscache_stat(&fscache_n_updates_run); + object->cache->ops->update_object(object); + goto active_transit; + + /* handle an object dying during lookup or creation */ + case FSCACHE_OBJECT_LC_DYING: + object->event_mask &= ~(1 << FSCACHE_OBJECT_EV_UPDATE); + object->cache->ops->lookup_complete(object); + + spin_lock(&object->lock); + object->state = FSCACHE_OBJECT_DYING; + if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, + &object->cookie->flags)) + wake_up_bit(&object->cookie->flags, + FSCACHE_COOKIE_CREATING); + spin_unlock(&object->lock); + + fscache_done_parent_op(object); + + /* wait for completion of all active operations on this object + * and the death of all child objects of this object */ + case FSCACHE_OBJECT_DYING: + dying: + clear_bit(FSCACHE_OBJECT_EV_CLEARED, &object->events); + spin_lock(&object->lock); + _debug("dying OBJ%x {%d,%d}", + object->debug_id, object->n_ops, object->n_children); + if (object->n_ops == 0 && object->n_children == 0) { + object->event_mask &= + ~(1 << FSCACHE_OBJECT_EV_CLEARED); + object->event_mask |= + (1 << FSCACHE_OBJECT_EV_WITHDRAW) | + (1 << FSCACHE_OBJECT_EV_RETIRE) | + (1 << FSCACHE_OBJECT_EV_RELEASE) | + (1 << FSCACHE_OBJECT_EV_ERROR); + } else { + object->event_mask &= + ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) | + (1 << FSCACHE_OBJECT_EV_RETIRE) | + (1 << FSCACHE_OBJECT_EV_RELEASE) | + (1 << FSCACHE_OBJECT_EV_ERROR)); + object->event_mask |= + 1 << FSCACHE_OBJECT_EV_CLEARED; + } + spin_unlock(&object->lock); + fscache_enqueue_dependents(object); + goto terminal_transit; + + /* handle an abort during initialisation */ + case FSCACHE_OBJECT_ABORT_INIT: + _debug("handle abort init %lx", object->events); + object->event_mask &= ~(1 << FSCACHE_OBJECT_EV_UPDATE); + + spin_lock(&object->lock); + fscache_dequeue_object(object); + + object->state = FSCACHE_OBJECT_DYING; + if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, + &object->cookie->flags)) + wake_up_bit(&object->cookie->flags, + FSCACHE_COOKIE_CREATING); + spin_unlock(&object->lock); + goto dying; + + /* handle the netfs releasing an object and possibly marking it + * obsolete too */ + case FSCACHE_OBJECT_RELEASING: + case FSCACHE_OBJECT_RECYCLING: + object->event_mask &= + ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) | + (1 << FSCACHE_OBJECT_EV_RETIRE) | + (1 << FSCACHE_OBJECT_EV_RELEASE) | + (1 << FSCACHE_OBJECT_EV_ERROR)); + fscache_release_object(object); + spin_lock(&object->lock); + object->state = FSCACHE_OBJECT_DEAD; + spin_unlock(&object->lock); + fscache_stat(&fscache_n_object_dead); + goto terminal_transit; + + /* handle the parent cache of this object being withdrawn from + * active service */ + case FSCACHE_OBJECT_WITHDRAWING: + object->event_mask &= + ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) | + (1 << FSCACHE_OBJECT_EV_RETIRE) | + (1 << FSCACHE_OBJECT_EV_RELEASE) | + (1 << FSCACHE_OBJECT_EV_ERROR)); + fscache_withdraw_object(object); + spin_lock(&object->lock); + object->state = FSCACHE_OBJECT_DEAD; + spin_unlock(&object->lock); + fscache_stat(&fscache_n_object_dead); + goto terminal_transit; + + /* complain about the object being woken up once it is + * deceased */ + case FSCACHE_OBJECT_DEAD: + printk(KERN_ERR "FS-Cache:" + " Unexpected event in dead state %lx\n", + object->events & object->event_mask); + BUG(); + + default: + printk(KERN_ERR "FS-Cache: Unknown object state %u\n", + object->state); + BUG(); + } + + /* determine the transition from a lookup state */ +lookup_transit: + switch (fls(object->events & object->event_mask) - 1) { + case FSCACHE_OBJECT_EV_WITHDRAW: + case FSCACHE_OBJECT_EV_RETIRE: + case FSCACHE_OBJECT_EV_RELEASE: + case FSCACHE_OBJECT_EV_ERROR: + new_state = FSCACHE_OBJECT_LC_DYING; + goto change_state; + case FSCACHE_OBJECT_EV_REQUEUE: + goto done; + case -1: + goto done; /* sleep until event */ + default: + goto unsupported_event; + } + + /* determine the transition from an active state */ +active_transit: + switch (fls(object->events & object->event_mask) - 1) { + case FSCACHE_OBJECT_EV_WITHDRAW: + case FSCACHE_OBJECT_EV_RETIRE: + case FSCACHE_OBJECT_EV_RELEASE: + case FSCACHE_OBJECT_EV_ERROR: + new_state = FSCACHE_OBJECT_DYING; + goto change_state; + case FSCACHE_OBJECT_EV_UPDATE: + new_state = FSCACHE_OBJECT_UPDATING; + goto change_state; + case -1: + new_state = FSCACHE_OBJECT_ACTIVE; + goto change_state; /* sleep until event */ + default: + goto unsupported_event; + } + + /* determine the transition from a terminal state */ +terminal_transit: + switch (fls(object->events & object->event_mask) - 1) { + case FSCACHE_OBJECT_EV_WITHDRAW: + new_state = FSCACHE_OBJECT_WITHDRAWING; + goto change_state; + case FSCACHE_OBJECT_EV_RETIRE: + new_state = FSCACHE_OBJECT_RECYCLING; + goto change_state; + case FSCACHE_OBJECT_EV_RELEASE: + new_state = FSCACHE_OBJECT_RELEASING; + goto change_state; + case FSCACHE_OBJECT_EV_ERROR: + new_state = FSCACHE_OBJECT_WITHDRAWING; + goto change_state; + case FSCACHE_OBJECT_EV_CLEARED: + new_state = FSCACHE_OBJECT_DYING; + goto change_state; + case -1: + goto done; /* sleep until event */ + default: + goto unsupported_event; + } + +change_state: + spin_lock(&object->lock); + object->state = new_state; + spin_unlock(&object->lock); + +done: + _leave(" [->%s]", fscache_object_states[object->state]); + return; + +unsupported_event: + printk(KERN_ERR "FS-Cache:" + " Unsupported event %lx [mask %lx] in state %s\n", + object->events, object->event_mask, + fscache_object_states[object->state]); + BUG(); +} + +/* + * execute an object + */ +static void fscache_object_slow_work_execute(struct slow_work *work) +{ + struct fscache_object *object = + container_of(work, struct fscache_object, work); + unsigned long start; + + _enter("{OBJ%x}", object->debug_id); + + clear_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); + + start = jiffies; + fscache_object_state_machine(object); + fscache_hist(fscache_objs_histogram, start); + if (object->events & object->event_mask) + fscache_enqueue_object(object); +} + +/* + * initialise an object + * - check the specified object's parent to see if we can make use of it + * immediately to do a creation + * - we may need to start the process of creating a parent and we need to wait + * for the parent's lookup and creation to complete if it's not there yet + * - an object's cookie is pinned until we clear FSCACHE_COOKIE_CREATING on the + * leaf-most cookies of the object and all its children + */ +static void fscache_initialise_object(struct fscache_object *object) +{ + struct fscache_object *parent; + + _enter(""); + ASSERT(object->cookie != NULL); + ASSERT(object->cookie->parent != NULL); + ASSERT(list_empty(&object->work.link)); + + if (object->events & ((1 << FSCACHE_OBJECT_EV_ERROR) | + (1 << FSCACHE_OBJECT_EV_RELEASE) | + (1 << FSCACHE_OBJECT_EV_RETIRE) | + (1 << FSCACHE_OBJECT_EV_WITHDRAW))) { + _debug("abort init %lx", object->events); + spin_lock(&object->lock); + object->state = FSCACHE_OBJECT_ABORT_INIT; + spin_unlock(&object->lock); + return; + } + + spin_lock(&object->cookie->lock); + spin_lock_nested(&object->cookie->parent->lock, 1); + + parent = object->parent; + if (!parent) { + _debug("no parent"); + set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events); + } else { + spin_lock(&object->lock); + spin_lock_nested(&parent->lock, 1); + _debug("parent %s", fscache_object_states[parent->state]); + + if (parent->state >= FSCACHE_OBJECT_DYING) { + _debug("bad parent"); + set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events); + } else if (parent->state < FSCACHE_OBJECT_AVAILABLE) { + _debug("wait"); + + /* we may get woken up in this state by child objects + * binding on to us, so we need to make sure we don't + * add ourself to the list multiple times */ + if (list_empty(&object->dep_link)) { + object->cache->ops->grab_object(object); + list_add(&object->dep_link, + &parent->dependents); + + /* fscache_acquire_non_index_cookie() uses this + * to wake the chain up */ + if (parent->state == FSCACHE_OBJECT_INIT) + fscache_enqueue_object(parent); + } + } else { + _debug("go"); + parent->n_ops++; + parent->n_obj_ops++; + object->lookup_jif = jiffies; + object->state = FSCACHE_OBJECT_LOOKING_UP; + set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); + } + + spin_unlock(&parent->lock); + spin_unlock(&object->lock); + } + + spin_unlock(&object->cookie->parent->lock); + spin_unlock(&object->cookie->lock); + _leave(""); +} + +/* + * look an object up in the cache from which it was allocated + * - we hold an "access lock" on the parent object, so the parent object cannot + * be withdrawn by either party till we've finished + * - an object's cookie is pinned until we clear FSCACHE_COOKIE_CREATING on the + * leaf-most cookies of the object and all its children + */ +static void fscache_lookup_object(struct fscache_object *object) +{ + struct fscache_cookie *cookie = object->cookie; + struct fscache_object *parent; + + _enter(""); + + parent = object->parent; + ASSERT(parent != NULL); + ASSERTCMP(parent->n_ops, >, 0); + ASSERTCMP(parent->n_obj_ops, >, 0); + + /* make sure the parent is still available */ + ASSERTCMP(parent->state, >=, FSCACHE_OBJECT_AVAILABLE); + + if (parent->state >= FSCACHE_OBJECT_DYING || + test_bit(FSCACHE_IOERROR, &object->cache->flags)) { + _debug("unavailable"); + set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events); + _leave(""); + return; + } + + _debug("LOOKUP \"%s/%s\" in \"%s\"", + parent->cookie->def->name, cookie->def->name, + object->cache->tag->name); + + fscache_stat(&fscache_n_object_lookups); + object->cache->ops->lookup_object(object); + + if (test_bit(FSCACHE_OBJECT_EV_ERROR, &object->events)) + set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags); + + _leave(""); +} + +/** + * fscache_object_lookup_negative - Note negative cookie lookup + * @object: Object pointing to cookie to mark + * + * Note negative lookup, permitting those waiting to read data from an already + * existing backing object to continue as there's no data for them to read. + */ +void fscache_object_lookup_negative(struct fscache_object *object) +{ + struct fscache_cookie *cookie = object->cookie; + + _enter("{OBJ%x,%s}", + object->debug_id, fscache_object_states[object->state]); + + spin_lock(&object->lock); + if (object->state == FSCACHE_OBJECT_LOOKING_UP) { + fscache_stat(&fscache_n_object_lookups_negative); + + /* transit here to allow write requests to begin stacking up + * and read requests to begin returning ENODATA */ + object->state = FSCACHE_OBJECT_CREATING; + spin_unlock(&object->lock); + + set_bit(FSCACHE_COOKIE_PENDING_FILL, &cookie->flags); + set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags); + + _debug("wake up lookup %p", &cookie->flags); + smp_mb__before_clear_bit(); + clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags); + smp_mb__after_clear_bit(); + wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); + set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); + } else { + ASSERTCMP(object->state, ==, FSCACHE_OBJECT_CREATING); + spin_unlock(&object->lock); + } + + _leave(""); +} +EXPORT_SYMBOL(fscache_object_lookup_negative); + +/** + * fscache_obtained_object - Note successful object lookup or creation + * @object: Object pointing to cookie to mark + * + * Note successful lookup and/or creation, permitting those waiting to write + * data to a backing object to continue. + * + * Note that after calling this, an object's cookie may be relinquished by the + * netfs, and so must be accessed with object lock held. + */ +void fscache_obtained_object(struct fscache_object *object) +{ + struct fscache_cookie *cookie = object->cookie; + + _enter("{OBJ%x,%s}", + object->debug_id, fscache_object_states[object->state]); + + /* if we were still looking up, then we must have a positive lookup + * result, in which case there may be data available */ + spin_lock(&object->lock); + if (object->state == FSCACHE_OBJECT_LOOKING_UP) { + fscache_stat(&fscache_n_object_lookups_positive); + + clear_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags); + + object->state = FSCACHE_OBJECT_AVAILABLE; + spin_unlock(&object->lock); + + smp_mb__before_clear_bit(); + clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags); + smp_mb__after_clear_bit(); + wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); + set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); + } else { + ASSERTCMP(object->state, ==, FSCACHE_OBJECT_CREATING); + fscache_stat(&fscache_n_object_created); + + object->state = FSCACHE_OBJECT_AVAILABLE; + spin_unlock(&object->lock); + set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); + smp_wmb(); + } + + if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, &cookie->flags)) + wake_up_bit(&cookie->flags, FSCACHE_COOKIE_CREATING); + + _leave(""); +} +EXPORT_SYMBOL(fscache_obtained_object); + +/* + * handle an object that has just become available + */ +static void fscache_object_available(struct fscache_object *object) +{ + _enter("{OBJ%x}", object->debug_id); + + spin_lock(&object->lock); + + if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, &object->cookie->flags)) + wake_up_bit(&object->cookie->flags, FSCACHE_COOKIE_CREATING); + + fscache_done_parent_op(object); + if (object->n_in_progress == 0) { + if (object->n_ops > 0) { + ASSERTCMP(object->n_ops, >=, object->n_obj_ops); + ASSERTIF(object->n_ops > object->n_obj_ops, + !list_empty(&object->pending_ops)); + fscache_start_operations(object); + } else { + ASSERT(list_empty(&object->pending_ops)); + } + } + spin_unlock(&object->lock); + + object->cache->ops->lookup_complete(object); + fscache_enqueue_dependents(object); + + fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif); + fscache_stat(&fscache_n_object_avail); + + _leave(""); +} + +/* + * drop an object's attachments + */ +static void fscache_drop_object(struct fscache_object *object) +{ + struct fscache_object *parent = object->parent; + struct fscache_cache *cache = object->cache; + + _enter("{OBJ%x,%d}", object->debug_id, object->n_children); + + spin_lock(&cache->object_list_lock); + list_del_init(&object->cache_link); + spin_unlock(&cache->object_list_lock); + + cache->ops->drop_object(object); + + if (parent) { + _debug("release parent OBJ%x {%d}", + parent->debug_id, parent->n_children); + + spin_lock(&parent->lock); + parent->n_children--; + if (parent->n_children == 0) + fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED); + spin_unlock(&parent->lock); + object->parent = NULL; + } + + /* this just shifts the object release to the slow work processor */ + object->cache->ops->put_object(object); + + _leave(""); +} + +/* + * release or recycle an object that the netfs has discarded + */ +static void fscache_release_object(struct fscache_object *object) +{ + _enter(""); + + fscache_drop_object(object); +} + +/* + * withdraw an object from active service + */ +static void fscache_withdraw_object(struct fscache_object *object) +{ + struct fscache_cookie *cookie; + bool detached; + + _enter(""); + + spin_lock(&object->lock); + cookie = object->cookie; + if (cookie) { + /* need to get the cookie lock before the object lock, starting + * from the object pointer */ + atomic_inc(&cookie->usage); + spin_unlock(&object->lock); + + detached = false; + spin_lock(&cookie->lock); + spin_lock(&object->lock); + + if (object->cookie == cookie) { + hlist_del_init(&object->cookie_link); + object->cookie = NULL; + detached = true; + } + spin_unlock(&cookie->lock); + fscache_cookie_put(cookie); + if (detached) + fscache_cookie_put(cookie); + } + + spin_unlock(&object->lock); + + fscache_drop_object(object); +} + +/* + * withdraw an object from active service at the behest of the cache + * - need break the links to a cached object cookie + * - called under two situations: + * (1) recycler decides to reclaim an in-use object + * (2) a cache is unmounted + * - have to take care as the cookie can be being relinquished by the netfs + * simultaneously + * - the object is pinned by the caller holding a refcount on it + */ +void fscache_withdrawing_object(struct fscache_cache *cache, + struct fscache_object *object) +{ + bool enqueue = false; + + _enter(",OBJ%x", object->debug_id); + + spin_lock(&object->lock); + if (object->state < FSCACHE_OBJECT_WITHDRAWING) { + object->state = FSCACHE_OBJECT_WITHDRAWING; + enqueue = true; + } + spin_unlock(&object->lock); + + if (enqueue) + fscache_enqueue_object(object); + + _leave(""); +} + +/* + * allow the slow work item processor to get a ref on an object + */ +static int fscache_object_slow_work_get_ref(struct slow_work *work) +{ + struct fscache_object *object = + container_of(work, struct fscache_object, work); + + return object->cache->ops->grab_object(object) ? 0 : -EAGAIN; +} + +/* + * allow the slow work item processor to discard a ref on a work item + */ +static void fscache_object_slow_work_put_ref(struct slow_work *work) +{ + struct fscache_object *object = + container_of(work, struct fscache_object, work); + + return object->cache->ops->put_object(object); +} + +/* + * enqueue an object for metadata-type processing + */ +void fscache_enqueue_object(struct fscache_object *object) +{ + _enter("{OBJ%x}", object->debug_id); + + slow_work_enqueue(&object->work); +} + +/* + * enqueue the dependents of an object for metadata-type processing + * - the caller must hold the object's lock + * - this may cause an already locked object to wind up being processed again + */ +static void fscache_enqueue_dependents(struct fscache_object *object) +{ + struct fscache_object *dep; + + _enter("{OBJ%x}", object->debug_id); + + if (list_empty(&object->dependents)) + return; + + spin_lock(&object->lock); + + while (!list_empty(&object->dependents)) { + dep = list_entry(object->dependents.next, + struct fscache_object, dep_link); + list_del_init(&dep->dep_link); + + + /* sort onto appropriate lists */ + fscache_enqueue_object(dep); + dep->cache->ops->put_object(dep); + + if (!list_empty(&object->dependents)) + cond_resched_lock(&object->lock); + } + + spin_unlock(&object->lock); +} + +/* + * remove an object from whatever queue it's waiting on + * - the caller must hold object->lock + */ +void fscache_dequeue_object(struct fscache_object *object) +{ + _enter("{OBJ%x}", object->debug_id); + + if (!list_empty(&object->dep_link)) { + spin_lock(&object->parent->lock); + list_del_init(&object->dep_link); + spin_unlock(&object->parent->lock); + } + + _leave(""); +} + +/** + * fscache_check_aux - Ask the netfs whether an object on disk is still valid + * @object: The object to ask about + * @data: The auxiliary data for the object + * @datalen: The size of the auxiliary data + * + * This function consults the netfs about the coherency state of an object + */ +enum fscache_checkaux fscache_check_aux(struct fscache_object *object, + const void *data, uint16_t datalen) +{ + enum fscache_checkaux result; + + if (!object->cookie->def->check_aux) { + fscache_stat(&fscache_n_checkaux_none); + return FSCACHE_CHECKAUX_OKAY; + } + + result = object->cookie->def->check_aux(object->cookie->netfs_data, + data, datalen); + switch (result) { + /* entry okay as is */ + case FSCACHE_CHECKAUX_OKAY: + fscache_stat(&fscache_n_checkaux_okay); + break; + + /* entry requires update */ + case FSCACHE_CHECKAUX_NEEDS_UPDATE: + fscache_stat(&fscache_n_checkaux_update); + break; + + /* entry requires deletion */ + case FSCACHE_CHECKAUX_OBSOLETE: + fscache_stat(&fscache_n_checkaux_obsolete); + break; + + default: + BUG(); + } + + return result; +} +EXPORT_SYMBOL(fscache_check_aux); |