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Diffstat (limited to 'tools/gator/daemon/OlySocket.cpp')
-rwxr-xr-x | tools/gator/daemon/OlySocket.cpp | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/tools/gator/daemon/OlySocket.cpp b/tools/gator/daemon/OlySocket.cpp new file mode 100755 index 00000000000..a3bf74647cd --- /dev/null +++ b/tools/gator/daemon/OlySocket.cpp @@ -0,0 +1,261 @@ +/** + * Copyright (C) ARM Limited 2010-2012. All rights reserved. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 as + * published by the Free Software Foundation. + */ + +#include <stdio.h> +#ifdef WIN32 +#include <Winsock2.h> +#else +#include <netinet/in.h> +#include <sys/socket.h> +#include <unistd.h> +#include <netdb.h> +#endif +#include "OlySocket.h" +#include "Logging.h" + +#ifdef WIN32 +#define CLOSE_SOCKET(x) closesocket(x) +#define SHUTDOWN_RX_TX SD_BOTH +#define snprintf _snprintf +#else +#define CLOSE_SOCKET(x) close(x) +#define SHUTDOWN_RX_TX SHUT_RDWR +#endif + +extern void handleException(); + +OlySocket::OlySocket(int port, bool multiple) { +#ifdef WIN32 + WSADATA wsaData; + if (WSAStartup(0x0202, &wsaData) != 0) { + logg->logError(__FILE__, __LINE__, "Windows socket initialization failed"); + handleException(); + } +#endif + + if (multiple) { + createServerSocket(port); + } else { + createSingleServerConnection(port); + } +} + +OlySocket::OlySocket(int port, char* host) { + mFDServer = 0; + createClientSocket(host, port); +} + +OlySocket::~OlySocket() { + if (mSocketID > 0) { + CLOSE_SOCKET(mSocketID); + } +} + +void OlySocket::shutdownConnection() { + // Shutdown is primarily used to unblock other threads that are blocking on send/receive functions + shutdown(mSocketID, SHUTDOWN_RX_TX); +} + +void OlySocket::closeSocket() { + // Used for closing an accepted socket but keeping the server socket active + if (mSocketID > 0) { + CLOSE_SOCKET(mSocketID); + mSocketID = -1; + } +} + +void OlySocket::closeServerSocket() { + if (CLOSE_SOCKET(mFDServer) != 0) { + logg->logError(__FILE__, __LINE__, "Failed to close server socket."); + handleException(); + } + mFDServer = 0; +} + +void OlySocket::createClientSocket(char* hostname, int portno) { +#ifdef WIN32 + // TODO: Implement for Windows +#else + char buf[32]; + struct addrinfo hints, *res, *res0; + + snprintf(buf, sizeof(buf), "%d", portno); + mSocketID = -1; + memset((void*)&hints, 0, sizeof(hints)); + hints.ai_family = PF_UNSPEC; + hints.ai_socktype = SOCK_STREAM; + + if (getaddrinfo(hostname, buf, &hints, &res0)) { + logg->logError(__FILE__, __LINE__, "Client socket failed to get address info for %s", hostname); + handleException(); + } + for (res=res0; res!=NULL; res = res->ai_next) { + if ( res->ai_family != PF_INET || res->ai_socktype != SOCK_STREAM ) { + continue; + } + mSocketID = socket(res->ai_family, res->ai_socktype, res->ai_protocol); + if (mSocketID < 0) { + continue; + } + if (connect(mSocketID, res->ai_addr, res->ai_addrlen) < 0) { + close(mSocketID); + mSocketID = -1; + } + if (mSocketID > 0) { + break; + } + } + freeaddrinfo(res0); + if (mSocketID <= 0) { + logg->logError(__FILE__, __LINE__, "Could not connect to client socket. Ensure ARM Streamline is running."); + handleException(); + } +#endif +} + +void OlySocket::createSingleServerConnection(int port) { + createServerSocket(port); + + mSocketID = acceptConnection(); + closeServerSocket(); +} + +void OlySocket::createServerSocket(int port) { + // Create socket + mFDServer = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); + if (mFDServer < 0) { + logg->logError(__FILE__, __LINE__, "Error creating server socket"); + handleException(); + } + + // Enable address reuse, another solution would be to create the server socket once and only close it when the object exits + int on = 1; + if (setsockopt(mFDServer, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) != 0) { + logg->logError(__FILE__, __LINE__, "Setting server socket options failed"); + handleException(); + } + + // Create sockaddr_in structure, ensuring non-populated fields are zero + struct sockaddr_in sockaddr; + memset((void*)&sockaddr, 0, sizeof(struct sockaddr_in)); + sockaddr.sin_family = AF_INET; + sockaddr.sin_port = htons(port); + sockaddr.sin_addr.s_addr = INADDR_ANY; + + // Bind the socket to an address + if (bind(mFDServer, (const struct sockaddr*)&sockaddr, sizeof(sockaddr)) < 0) { + logg->logError(__FILE__, __LINE__, "Binding of server socket failed.\nIs an instance already running?"); + handleException(); + } + + // Listen for connections on this socket + if (listen(mFDServer, 1) < 0) { + logg->logError(__FILE__, __LINE__, "Listening of server socket failed"); + handleException(); + } +} + +// mSocketID is always set to the most recently accepted connection +// The user of this class should maintain the different socket connections, e.g. by forking the process +int OlySocket::acceptConnection() { + if (mFDServer <= 0) { + logg->logError(__FILE__, __LINE__, "Attempting multiple connections on a single connection server socket or attempting to accept on a client socket"); + handleException(); + } + + // Accept a connection, note that this call blocks until a client connects + mSocketID = accept(mFDServer, NULL, NULL); + if (mSocketID < 0) { + logg->logError(__FILE__, __LINE__, "Socket acceptance failed"); + handleException(); + } + return mSocketID; +} + +void OlySocket::send(char* buffer, int size) { + if (size <= 0 || buffer == NULL) { + return; + } + + while (size > 0) { + int n = ::send(mSocketID, buffer, size, 0); + if (n < 0) { + logg->logError(__FILE__, __LINE__, "Socket send error"); + handleException(); + } + size -= n; + buffer += n; + } +} + +// Returns the number of bytes received +int OlySocket::receive(char* buffer, int size) { + if (size <= 0 || buffer == NULL) { + return 0; + } + + int bytes = recv(mSocketID, buffer, size, 0); + if (bytes < 0) { + logg->logError(__FILE__, __LINE__, "Socket receive error"); + handleException(); + } else if (bytes == 0) { + logg->logMessage("Socket disconnected"); + return -1; + } + return bytes; +} + +// Receive exactly size bytes of data. Note, this function will block until all bytes are received +int OlySocket::receiveNBytes(char* buffer, int size) { + int bytes = 0; + while (size > 0 && buffer != NULL) { + bytes = recv(mSocketID, buffer, size, 0); + if (bytes < 0) { + logg->logError(__FILE__, __LINE__, "Socket receive error"); + handleException(); + } else if (bytes == 0) { + logg->logMessage("Socket disconnected"); + return -1; + } + buffer += bytes; + size -= bytes; + } + return bytes; +} + +// Receive data until a carriage return, line feed, or null is encountered, or the buffer fills +int OlySocket::receiveString(char* buffer, int size) { + int bytes_received = 0; + bool found = false; + + if (buffer == 0) { + return 0; + } + + while (!found && bytes_received < size) { + // Receive a single character + int bytes = recv(mSocketID, &buffer[bytes_received], 1, 0); + if (bytes < 0) { + logg->logError(__FILE__, __LINE__, "Socket receive error"); + handleException(); + } else if (bytes == 0) { + logg->logMessage("Socket disconnected"); + return -1; + } + + // Replace carriage returns and line feeds with zero + if (buffer[bytes_received] == '\n' || buffer[bytes_received] == '\r' || buffer[bytes_received] == '\0') { + buffer[bytes_received] = '\0'; + found = true; + } + + bytes_received++; + } + + return bytes_received; +} |