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We can only merge the fields into a bitfield if the locking
rules for them are the same. In this case gl_spin covers all
of the fields (write side) but a couple of them are used
with GLF_LOCK as the read side lock, which should be ok
since we know that the field in question won't be changing
at the time.
The gl_req setting has to be done earlier (in glock.c) in order
to place it under gl_spin. The gl_reply setting also has to be
brought under gl_spin in order to comply with the new rules.
This saves 4*sizeof(unsigned int) per glock.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
Cc: Bob Peterson <rpeterso@redhat.com>
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The DLM never returns -EAGAIN in response to dlm_lock(), and even
if it did, the test in gdlm_lock() was wrong anyway. Once that
test is removed, it is possible to greatly simplify this code
by simply using a "normal" error return code (0 for success).
We then no longer need the LM_OUT_ASYNC return code which can
be removed.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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GFS2's idea of which return codes it needs to handle was based
upon those listed in dlm.h. Those didn't cover all the possible
codes and listed some which never happen. This updates GFS2 to
handle all the codes which can actually be returned from the
DLM under various circumstances.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
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Since the start of GFS2, an "extra" inode has been used to store
the metadata belonging to each inode. The only reason for using
this inode was to have an extra address space, the other fields
were unused. This means that the memory usage was rather inefficient.
The reason for keeping each inode's metadata in a separate address
space is that when glocks are requested on remote nodes, we need to
be able to efficiently locate the data and metadata which relating
to that glock (inode) in order to sync or sync and invalidate it
(depending on the remotely requested lock mode).
This patch adds a new type of glock, which has in addition to
its normal fields, has an address space. This applies to all
inode and rgrp glocks (but to no other glock types which remain
as before). As a result, we no longer need to have the second
inode.
This results in three major improvements:
1. A saving of approx 25% of memory used in caching inodes
2. A removal of the circular dependency between inodes and glocks
3. No confusion between "normal" and "metadata" inodes in super.c
Although the first of these is the more immediately apparent, the
second is just as important as it now enables a number of clean
ups at umount time. Those will be the subject of future patches.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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Although all glocks are, by the time of the umount glock wait,
scheduled for demotion, some of them haven't made it far
enough through the process for the original set of waiting
code to wait for them.
This extends the ref count to the whole glock lifetime in order
to ensure that the waiting does catch all glocks. It does make
it a bit more invasive, but it seems the only sensible solution
at the moment.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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This patch adds a wait on umount between the point at which we
dispose of all glocks and the point at which we unmount the
lock protocol. This ensures that we've received all the replies
to our unlock requests before we stop the locking.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
Reported-by: Fabio M. Di Nitto <fdinitto@redhat.com>
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After calling out to the dlm, GFS2 sets the new state of a glock to
gl_target in gdlm_ast(). However, gl_target is not always the lock
state that was requested. If a conversion from shared to exclusive
fails, finish_xmote() will call do_xmote() with LM_ST_UNLOCKED, instead
of gl->gl_target, so that it can reacquire the lock in exlusive the next
time around. In this case, setting the lock to gl_target in gdlm_ast()
will make GFS2 think that it has the glock in exclusive mode, when
really, it doesn't have the glock locked at all. This patch adds a new
field to the gfs2_glock structure, gl_req, to track the mode that was
requested.
Signed-off-by: Benjamin Marzinski <bmarzins@redhat.com>
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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This is the big patch that I've been working on for some time
now. There are many reasons for wanting to make this change
such as:
o Reducing overhead by eliminating duplicated fields between structures
o Simplifcation of the code (reduces the code size by a fair bit)
o The locking interface is now the DLM interface itself as proposed
some time ago.
o Fewer lookups of glocks when processing replies from the DLM
o Fewer memory allocations/deallocations for each glock
o Scope to do further optimisations in the future (but this patch is
more than big enough for now!)
Please note that (a) this patch relates to the lock_dlm module and
not the DLM itself, that is still a separate module; and (b) that
we retain the ability to build GFS2 as a standalone single node
filesystem with out requiring the DLM.
This patch needs a lot of testing, hence my keeping it I restarted
my -git tree after the last merge window. That way, this has the maximum
exposure before its merged. This is (modulo a few minor bug fixes) the
same patch that I've been posting on and off the the last three months
and its passed a number of different tests so far.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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