From 0b5ccb2ee250136dd7385b1c7da28417d0d4d32d Mon Sep 17 00:00:00 2001 From: Patrick McHardy Date: Tue, 15 Dec 2009 16:59:18 +0100 Subject: ipv6: reassembly: use seperate reassembly queues for conntrack and local delivery Currently the same reassembly queue might be used for packets reassembled by conntrack in different positions in the stack (PREROUTING/LOCAL_OUT), as well as local delivery. This can cause "packet jumps" when the fragment completing a reassembled packet is queued from a different position in the stack than the previous ones. Add a "user" identifier to the reassembly queue key to seperate the queues of each caller, similar to what we do for IPv4. Signed-off-by: Patrick McHardy --- include/net/ipv6.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'include/net/ipv6.h') diff --git a/include/net/ipv6.h b/include/net/ipv6.h index 92db8617d18..d6916035bce 100644 --- a/include/net/ipv6.h +++ b/include/net/ipv6.h @@ -350,8 +350,15 @@ static inline int ipv6_prefix_equal(const struct in6_addr *a1, struct inet_frag_queue; +enum ip6_defrag_users { + IP6_DEFRAG_LOCAL_DELIVER, + IP6_DEFRAG_CONNTRACK_IN, + IP6_DEFRAG_CONNTRACK_OUT, +}; + struct ip6_create_arg { __be32 id; + u32 user; struct in6_addr *src; struct in6_addr *dst; }; -- cgit v1.2.3