diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2014-06-17 21:22:05 +0200 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2014-06-17 21:26:28 +0200 |
commit | 13b3e5f3e02a82e5d064e1f4f52eebb91c380819 (patch) | |
tree | 887fccd34e6218aabeeababbd73049483c865c6a /lib/debug.h | |
parent | 15d93d0a91234e33c4e40b72204258ffbcb2fe4c (diff) |
Paritially revert "lib: add missing includes to headers"
This reinstates the #includes for lib/debug.h since without that the
shader debugger fails to build. You need to manually enable it with
./autogen.sh --enable-shader-debugger and the fail only happens when
running a clean build with
$ git clean -dfx && ./autogen.sh --enable-shader-debugger && make
I have no idea what breaks, but this restores the build.
Reported by Ben Widawsky.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'lib/debug.h')
-rw-r--r-- | lib/debug.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/lib/debug.h b/lib/debug.h index ca4b31e6..af9cf391 100644 --- a/lib/debug.h +++ b/lib/debug.h @@ -28,9 +28,6 @@ #ifndef _DEBUG_H_ #define _DEBUG_H_ -#include <stdint.h> -#include <stdio.h> - #define DEBUG_PROTOCOL_VERSION 1 #define COMMUNICATION_OFFSET 0xc00 #define COMMUNICATION_QWORD 0xc0 |