diff options
author | Lukasz Kalamarz <lukasz.kalamarz@intel.com> | 2018-07-12 16:15:22 +0200 |
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committer | Katarzyna Dec <katarzyna.dec@intel.com> | 2018-07-18 10:52:44 +0200 |
commit | 61370b2d43db63242646a6987a13caa8c2f8a0d8 (patch) | |
tree | b2a5371ac173a33591ec935d8c133b51b3dec0f0 /lib/gen4_render.h | |
parent | 4b728a52c7852408742c3e40f7af7cf418aeaf5d (diff) |
lib/rendercopy: Add gen4/5 rendercopy
Add rendercopy implementation for gen4/5. Basic structure
copied from the gen6 implementation, and the gen4/5 specific
bits were mostly lifted from sna.
v2: Renamed registers definitions, which are GEN4 specific
to include that prefix (Lukasz)
v3: Rebase and checkpatch
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com>
Cc: Katarzyna Dec <katarzyna.dec@intel.com>
Cc: Antonio Argenziano <antonio.argenziano@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
Diffstat (limited to 'lib/gen4_render.h')
-rw-r--r-- | lib/gen4_render.h | 628 |
1 files changed, 628 insertions, 0 deletions
diff --git a/lib/gen4_render.h b/lib/gen4_render.h new file mode 100644 index 00000000..ab6b9c9f --- /dev/null +++ b/lib/gen4_render.h @@ -0,0 +1,628 @@ +#ifndef GEN4_RENDER_H +#define GEN4_RENDER_H + +#include <stdint.h> + +#define GEN4_3D(Pipeline, Opcode, Subopcode) ((3 << 29) | \ + ((Pipeline) << 27) | \ + ((Opcode) << 24) | \ + ((Subopcode) << 16)) + +#define GEN4_URB_FENCE GEN4_3D(0, 0, 0) +# define UF0_CS_REALLOC (1 << 13) +# define UF0_VFE_REALLOC (1 << 12) +# define UF0_SF_REALLOC (1 << 11) +# define UF0_CLIP_REALLOC (1 << 10) +# define UF0_GS_REALLOC (1 << 9) +# define UF0_VS_REALLOC (1 << 8) +# define UF1_CLIP_FENCE_SHIFT 20 +# define UF1_GS_FENCE_SHIFT 10 +# define UF1_VS_FENCE_SHIFT 0 +# define UF2_CS_FENCE_SHIFT 20 +# define UF2_VFE_FENCE_SHIFT 10 +# define UF2_SF_FENCE_SHIFT 0 + +#define GEN4_CS_URB_STATE GEN4_3D(0, 0, 1) + +#define GEN4_STATE_BASE_ADDRESS GEN4_3D(0, 1, 1) +# define BASE_ADDRESS_MODIFY (1 << 0) + +#define GEN4_STATE_SIP GEN4_3D(0, 1, 2) + +#define GEN4_PIPELINE_SELECT GEN4_3D(0, 1, 4) +#define G4X_PIPELINE_SELECT GEN4_3D(1, 1, 4) +# define PIPELINE_SELECT_3D 0 +# define PIPELINE_SELECT_MEDIA 1 + +#define GEN4_3DSTATE_PIPELINED_POINTERS GEN4_3D(3, 0, 0) +# define GEN4_GS_DISABLE 0 +# define GEN4_GS_ENABLE 1 +# define GEN4_CLIP_DISABLE 0 +# define GEN4_CLIP_ENABLE 1 + +#define GEN4_3DSTATE_BINDING_TABLE_POINTERS GEN4_3D(3, 0, 1) + +#define GEN4_3DSTATE_VERTEX_BUFFERS GEN4_3D(3, 0, 8) +# define GEN4_VB0_BUFFER_INDEX_SHIFT 27 +# define GEN4_VB0_VERTEXDATA (0 << 26) +# define GEN4_VB0_INSTANCEDATA (1 << 26) +# define VB0_BUFFER_PITCH_SHIFT 0 + +#define GEN4_3DSTATE_VERTEX_ELEMENTS GEN4_3D(3, 0, 9) +# define GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT 27 +# define GEN4_VE0_VALID (1 << 26) +# define VE0_FORMAT_SHIFT 16 +# define VE0_OFFSET_SHIFT 0 +# define VE1_VFCOMPONENT_0_SHIFT 28 +# define VE1_VFCOMPONENT_1_SHIFT 24 +# define VE1_VFCOMPONENT_2_SHIFT 20 +# define VE1_VFCOMPONENT_3_SHIFT 16 +# define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0 + +#define GEN4_VFCOMPONENT_NOSTORE 0 +#define GEN4_VFCOMPONENT_STORE_SRC 1 +#define GEN4_VFCOMPONENT_STORE_0 2 +#define GEN4_VFCOMPONENT_STORE_1_FLT 3 +#define GEN4_VFCOMPONENT_STORE_1_INT 4 +#define GEN4_VFCOMPONENT_STORE_VID 5 +#define GEN4_VFCOMPONENT_STORE_IID 6 +#define GEN4_VFCOMPONENT_STORE_PID 7 + +#define GEN4_3DSTATE_DRAWING_RECTANGLE GEN4_3D(3, 1, 0) + +#define GEN4_3DSTATE_DEPTH_BUFFER GEN4_3D(3, 1, 5) +# define GEN4_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29 +# define GEN4_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18 + +#define GEN4_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 +#define GEN4_DEPTHFORMAT_D32_FLOAT 1 +#define GEN4_DEPTHFORMAT_D24_UNORM_S8_UINT 2 +#define GEN4_DEPTHFORMAT_D24_UNORM_X8_UINT 3 +#define GEN4_DEPTHFORMAT_D16_UNORM 5 + +#define GEN4_3DSTATE_CLEAR_PARAMS GEN4_3D(3, 1, 0x10) +# define GEN4_3DSTATE_DEPTH_CLEAR_VALID (1 << 15) + +#define GEN4_3DPRIMITIVE GEN4_3D(3, 3, 0) +# define GEN4_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) +# define GEN4_3DPRIMITIVE_VERTEX_RANDOM (1 << 15) +# define GEN4_3DPRIMITIVE_TOPOLOGY_SHIFT 10 + +#define _3DPRIM_POINTLIST 0x01 +#define _3DPRIM_LINELIST 0x02 +#define _3DPRIM_LINESTRIP 0x03 +#define _3DPRIM_TRILIST 0x04 +#define _3DPRIM_TRISTRIP 0x05 +#define _3DPRIM_TRIFAN 0x06 +#define _3DPRIM_QUADLIST 0x07 +#define _3DPRIM_QUADSTRIP 0x08 +#define _3DPRIM_LINELIST_ADJ 0x09 +#define _3DPRIM_LINESTRIP_ADJ 0x0A +#define _3DPRIM_TRILIST_ADJ 0x0B +#define _3DPRIM_TRISTRIP_ADJ 0x0C +#define _3DPRIM_TRISTRIP_REVERSE 0x0D +#define _3DPRIM_POLYGON 0x0E +#define _3DPRIM_RECTLIST 0x0F +#define _3DPRIM_LINELOOP 0x10 +#define _3DPRIM_POINTLIST_BF 0x11 +#define _3DPRIM_LINESTRIP_CONT 0x12 +#define _3DPRIM_LINESTRIP_BF 0x13 +#define _3DPRIM_LINESTRIP_CONT_BF 0x14 +#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 + +#define GEN4_CULLMODE_BOTH 0 +#define GEN4_CULLMODE_NONE 1 +#define GEN4_CULLMODE_FRONT 2 +#define GEN4_CULLMODE_BACK 3 + +#define GEN4_BORDER_COLOR_MODE_DEFAULT 0 +#define GEN4_BORDER_COLOR_MODE_LEGACY 1 + +#define GEN4_MAPFILTER_NEAREST 0 +#define GEN4_MAPFILTER_LINEAR 1 +#define GEN4_MAPFILTER_ANISOTROPIC 2 +#define GEN4_MAPFILTER_MONO 6 + +#define GEN4_MIPFILTER_NONE 0 +#define GEN4_MIPFILTER_NEAREST 1 +#define GEN4_MIPFILTER_LINEAR 3 + +#define GEN4_PREFILTER_ALWAYS 0 +#define GEN4_PREFILTER_NEVER 1 +#define GEN4_PREFILTER_LESS 2 +#define GEN4_PREFILTER_EQUAL 3 +#define GEN4_PREFILTER_LEQUAL 4 +#define GEN4_PREFILTER_GREATER 5 +#define GEN4_PREFILTER_NOTEQUAL 6 +#define GEN4_PREFILTER_GEQUAL 7 + +#define GEN4_TEXCOORDMODE_WRAP 0 +#define GEN4_TEXCOORDMODE_MIRROR 1 +#define GEN4_TEXCOORDMODE_CLAMP 2 +#define GEN4_TEXCOORDMODE_CUBE 3 +#define GEN4_TEXCOORDMODE_CLAMP_BORDER 4 +#define GEN4_TEXCOORDMODE_MIRROR_ONCE 5 + +#define GEN4_LOD_PRECLAMP_D3D 0 +#define GEN4_LOD_PRECLAMP_OGL 1 + +/* The hardware supports two different modes for border color. The + * default (OpenGL) mode uses floating-point color channels, while the + * legacy mode uses 4 bytes. + * + * More significantly, the legacy mode respects the components of the + * border color for channels not present in the source, (whereas the + * default mode will ignore the border color's alpha channel and use + * alpha==1 for an RGB source, for example). + * + * The legacy mode matches the semantics specified by the Render + * extension. + */ +struct gen4_sampler_default_border_color { + float color[4]; +}; + +struct gen4_sampler_legacy_border_color { + uint8_t color[4]; +}; + +struct gen4_sampler_state { + struct { + uint32_t shadow_function:3; + uint32_t lod_bias:11; + uint32_t min_filter:3; + uint32_t mag_filter:3; + uint32_t mip_filter:2; + uint32_t base_level:5; + uint32_t pad0:1; + uint32_t lod_preclamp:1; + uint32_t border_color_mode:1; + uint32_t pad1:1; + uint32_t disable:1; + } ss0; + + struct { + uint32_t r_wrap_mode:3; + uint32_t t_wrap_mode:3; + uint32_t s_wrap_mode:3; + uint32_t cube_ctlr_mode:1; + uint32_t pad:2; + uint32_t max_lod:10; + uint32_t min_lod:10; + } ss1; + + struct { + uint32_t pad:5; + uint32_t border_color_pointer:27; + } ss2; + + struct { + uint32_t pad:13; + uint32_t address_rounding_enable:6; + uint32_t max_aniso:3; + uint32_t chroma_key_mode:1; + uint32_t chroma_key_index:2; + uint32_t chroma_key_enable:1; + uint32_t monochrome_filter_width:3; + uint32_t monochrome_filter_height:3; + } ss3; +}; + +typedef enum { + SAMPLER_FILTER_NEAREST = 0, + SAMPLER_FILTER_BILINEAR, + FILTER_COUNT +} sampler_filter_t; + +typedef enum { + SAMPLER_EXTEND_NONE = 0, + SAMPLER_EXTEND_REPEAT, + SAMPLER_EXTEND_PAD, + SAMPLER_EXTEND_REFLECT, + EXTEND_COUNT +} sampler_extend_t; + +struct gen4_surface_state { + struct { + unsigned int cube_pos_z:1; + unsigned int cube_neg_z:1; + unsigned int cube_pos_y:1; + unsigned int cube_neg_y:1; + unsigned int cube_pos_x:1; + unsigned int cube_neg_x:1; + unsigned int media_boundary_pixel_mode:2; + unsigned int render_cache_read_mode:1; + unsigned int cube_corner_mode:1; + unsigned int mipmap_layout_mode:1; + unsigned int vert_line_stride_ofs:1; + unsigned int vert_line_stride:1; + unsigned int color_blend:1; + unsigned int writedisable_blue:1; + unsigned int writedisable_green:1; + unsigned int writedisable_red:1; + unsigned int writedisable_alpha:1; + unsigned int surface_format:9; + unsigned int data_return_format:1; + unsigned int pad0:1; + unsigned int surface_type:3; + } ss0; + + struct { + unsigned int base_addr; + } ss1; + + struct { + unsigned int render_target_rotation:2; + unsigned int mip_count:4; + unsigned int width:13; + unsigned int height:13; + } ss2; + + struct { + unsigned int tile_walk:1; + unsigned int tiled_surface:1; + unsigned int pad0:1; + unsigned int pitch:17; + unsigned int pad1:1; + unsigned int depth:11; + } ss3; + + struct { + unsigned int pad:8; + unsigned int render_target_view_extent:9; + unsigned int min_array_elt:11; + unsigned int min_lod:4; + } ss4; + + struct { + unsigned int pad:20; + unsigned int y_offset:4; + unsigned int pad1:1; + unsigned int x_offset:7; + } ss5; +}; + +struct gen4_cc_viewport { + float min_depth; + float max_depth; +}; + +struct gen4_vs_state { + struct { + unsigned int pad0:1; + unsigned int grf_reg_count:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer:26; + } vs0; + + struct { + unsigned int pad0:7; + unsigned int sw_exception_enable:1; + unsigned int pad1:3; + unsigned int mask_stack_exception_enable:1; + unsigned int pad2:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad3:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad4:5; + unsigned int single_program_flow:1; + } vs1; + + struct { + unsigned int per_thread_scratch_space:4; + unsigned int pad0:6; + unsigned int scratch_space_pointer:22; + } vs2; + + struct { + unsigned int dispatch_grf_start_reg:4; + unsigned int urb_entry_read_offset:6; + unsigned int pad0:1; + unsigned int urb_entry_read_length:6; + unsigned int pad1:1; + unsigned int const_urb_entry_read_offset:6; + unsigned int pad2:1; + unsigned int const_urb_entry_read_length:6; + unsigned int pad3:1; + } vs3; + + struct { + unsigned int pad0:10; + unsigned int stats_enable:1; + unsigned int nr_urb_entries:7; + unsigned int pad1:1; + unsigned int urb_entry_allocation_size:5; + unsigned int pad2:1; + unsigned int max_threads:6; + unsigned int pad3:1; + } vs4; + + struct { + unsigned int sampler_count:3; + unsigned int pad:2; + unsigned int sampler_state_pointer:27; + } vs5; + + struct { + unsigned int vs_enable:1; + unsigned int vert_cache_disable:1; + unsigned int pad:30; + } vs6; +}; + +struct gen4_sf_state { + struct { + unsigned int pad0:1; + unsigned int grf_reg_count:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer:26; + } sf0; + + struct { + unsigned int barycentric_interp:1; /* ilk */ + unsigned int pad0:6; + unsigned int sw_exception_enable:1; + unsigned int pad1:3; + unsigned int mask_stack_exception_enable:1; + unsigned int pad2:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad3:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad4:6; + } sf1; + + struct { + unsigned int per_thread_scratch_space:4; + unsigned int pad0:6; + unsigned int scratch_space_pointer:22; + } sf2; + + struct { + unsigned int dispatch_grf_start_reg:4; + unsigned int urb_entry_read_offset:6; + unsigned int pad0:1; + unsigned int urb_entry_read_length:7; + unsigned int const_urb_entry_read_offset:6; + unsigned int pad1:1; + unsigned int const_urb_entry_read_length:6; + unsigned int pad2:1; + } sf3; + + struct { + unsigned int pad0:10; + unsigned int stats_enable:1; + unsigned int nr_urb_entries:8; + unsigned int urb_entry_allocation_size:6; + unsigned int max_threads:6; + unsigned int pad2:1; + } sf4; + + struct { + unsigned int front_winding:1; + unsigned int viewport_transform:1; + unsigned int pad:3; + unsigned int sf_viewport_state_offset:27; + } sf5; + + struct { + unsigned int pad:9; + unsigned int dest_org_vbias:4; + unsigned int dest_org_hbias:4; + unsigned int scissor:1; + unsigned int disable_2x2_trifilter:1; + unsigned int disable_zero_trifilter:1; + unsigned int point_rast_rule:2; + unsigned int line_endcap_aa_region_width:2; + unsigned int line_width:4; + unsigned int fast_scissor_disable:1; + unsigned int cull_mode:2; + unsigned int aa_enable:1; + } sf6; + + struct { + unsigned int point_size:11; + unsigned int use_point_size_state:1; + unsigned int subpixel_precision:1; + unsigned int sprite_point:1; + unsigned int aa_line_dist_mode:1; + unsigned int pad:10; + unsigned int trifan_pv:2; + unsigned int linestrip_pv:2; + unsigned int tristrip_pv:2; + unsigned int line_last_pixel_enable:1; + } sf7; +}; + +struct gen4_wm_state { + struct { + unsigned int pad0:1; + unsigned int grf_reg_count:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer:26; + } wm0; + + struct { + unsigned int pad0:1; + unsigned int sw_exception_enable:1; + unsigned int mask_stack_exception_enable:1; + unsigned int pad2:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad3:3; + unsigned int depth_coeff_urb_read_offset:6; + unsigned int pad4:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad5:5; + unsigned int single_program_flow:1; + } wm1; + + struct { + unsigned int per_thread_scratch_space:4; + unsigned int pad0:6; + unsigned int scratch_space_pointer:22; + } wm2; + + struct { + unsigned int dispatch_grf_start_reg:4; + unsigned int urb_entry_read_offset:6; + unsigned int pad0:1; + unsigned int urb_entry_read_length:7; + unsigned int const_urb_entry_read_offset:6; + unsigned int pad1:1; + unsigned int const_urb_entry_read_length:6; + unsigned int pad2:1; + } wm3; + + struct { + unsigned int stats_enable:1; + unsigned int pad0:1; + unsigned int sampler_count:3; + unsigned int sampler_state_pointer:27; + } wm4; + + struct { + unsigned int enable_8_pix:1; + unsigned int enable_16_pix:1; + unsigned int enable_32_pix:1; + unsigned int enable_cont_32_pix:1; /* ctg+ */ + unsigned int enable_cont_64_pix:1; /* ctg+ */ + unsigned int pad0:1; + unsigned int fast_span_coverage:1; /* ilk */ + unsigned int depth_clear:1; /* ilk */ + unsigned int depth_resolve:1; /* ilk */ + unsigned int hier_depth_resolve:1; /* ilk */ + unsigned int legacy_global_depth_bias:1; + unsigned int line_stipple:1; + unsigned int depth_offset:1; + unsigned int polygon_stipple:1; + unsigned int line_aa_region_width:2; + unsigned int line_endcap_aa_region_width:2; + unsigned int early_depth_test:1; + unsigned int thread_dispatch_enable:1; + unsigned int program_uses_depth:1; + unsigned int program_computes_dpeth:1; + unsigned int program_uses_killpixel:1; + unsigned int legacy_line_rast:1; + unsigned int transposed_urb_read:1; + unsigned int max_threads:7; + } wm5; + + struct { + float global_depth_offset_constant; + } wm6; + + struct { + float global_depth_offset_scale; + } wm7; + + /* ilk only from now on */ + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_1:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_1:26; + } wm8; + + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_2:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_2:26; + } wm9; + + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_3:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_3:26; + } wm10; +}; + +struct gen4_color_calc_state { + struct { + unsigned int pad0:3; + unsigned int bf_stencil_pass_depth_pass_op:3; + unsigned int bf_stencil_pass_depth_fail_op:3; + unsigned int bf_stencil_fail_op:3; + unsigned int bf_stencil_func:3; + unsigned int bf_stencil_enable:1; + unsigned int pad1:2; + unsigned int stencil_write_enable:1; + unsigned int stencil_pass_depth_pass_op:3; + unsigned int stencil_pass_depth_fail_op:3; + unsigned int stencil_fail_op:3; + unsigned int stencil_func:3; + unsigned int stencil_enable:1; + } cc0; + + struct { + unsigned int bf_stencil_ref:8; + unsigned int stencil_write_mask:8; + unsigned int stencil_test_mask:8; + unsigned int stencil_ref:8; + } cc1; + + struct { + unsigned int logicop_enable:1; + unsigned int pad0:10; + unsigned int depth_write_enable:1; + unsigned int depth_test_function:3; + unsigned int depth_test:1; + unsigned int bf_stencil_write_mask:8; + unsigned int bf_stencil_test_mask:8; + } cc2; + + struct { + unsigned int pad0:8; + unsigned int alpha_test_func:3; + unsigned int alpha_test:1; + unsigned int blend_enable:1; + unsigned int ia_blend_enable:1; + unsigned int pad1:1; + unsigned int alpha_test_format:1; + unsigned int pad2:16; + } cc3; + + struct { + unsigned int pad0:5; + unsigned int cc_viewport_state_offset:27; + } cc4; + + struct { + unsigned int pad0:2; + unsigned int ia_dest_blend_factor:5; + unsigned int ia_src_blend_factor:5; + unsigned int ia_blend_function:3; + unsigned int stats_enable:1; + unsigned int logicop_func:4; + unsigned int pad1:10; + unsigned int round_disable:1; + unsigned int dither_enable:1; + } cc5; + + struct { + unsigned int clamp_post_alpha_blend:1; + unsigned int clamp_pre_alpha_blend:1; + unsigned int clamp_range:2; + unsigned int pad0:11; + unsigned int y_dither_offset:2; + unsigned int x_dither_offset:2; + unsigned int dest_blend_factor:5; + unsigned int src_blend_factor:5; + unsigned int blend_function:3; + } cc6; + + struct { + union { + float f; + unsigned char ub[4]; + } alpha_ref; + } cc7; +}; + +#endif |