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authorLukasz Kalamarz <lukasz.kalamarz@intel.com>2018-07-12 16:15:22 +0200
committerKatarzyna Dec <katarzyna.dec@intel.com>2018-07-18 10:52:44 +0200
commit61370b2d43db63242646a6987a13caa8c2f8a0d8 (patch)
treeb2a5371ac173a33591ec935d8c133b51b3dec0f0 /lib/gen4_render.h
parent4b728a52c7852408742c3e40f7af7cf418aeaf5d (diff)
lib/rendercopy: Add gen4/5 rendercopy
Add rendercopy implementation for gen4/5. Basic structure copied from the gen6 implementation, and the gen4/5 specific bits were mostly lifted from sna. v2: Renamed registers definitions, which are GEN4 specific to include that prefix (Lukasz) v3: Rebase and checkpatch Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com> Cc: Katarzyna Dec <katarzyna.dec@intel.com> Cc: Antonio Argenziano <antonio.argenziano@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
Diffstat (limited to 'lib/gen4_render.h')
-rw-r--r--lib/gen4_render.h628
1 files changed, 628 insertions, 0 deletions
diff --git a/lib/gen4_render.h b/lib/gen4_render.h
new file mode 100644
index 00000000..ab6b9c9f
--- /dev/null
+++ b/lib/gen4_render.h
@@ -0,0 +1,628 @@
+#ifndef GEN4_RENDER_H
+#define GEN4_RENDER_H
+
+#include <stdint.h>
+
+#define GEN4_3D(Pipeline, Opcode, Subopcode) ((3 << 29) | \
+ ((Pipeline) << 27) | \
+ ((Opcode) << 24) | \
+ ((Subopcode) << 16))
+
+#define GEN4_URB_FENCE GEN4_3D(0, 0, 0)
+# define UF0_CS_REALLOC (1 << 13)
+# define UF0_VFE_REALLOC (1 << 12)
+# define UF0_SF_REALLOC (1 << 11)
+# define UF0_CLIP_REALLOC (1 << 10)
+# define UF0_GS_REALLOC (1 << 9)
+# define UF0_VS_REALLOC (1 << 8)
+# define UF1_CLIP_FENCE_SHIFT 20
+# define UF1_GS_FENCE_SHIFT 10
+# define UF1_VS_FENCE_SHIFT 0
+# define UF2_CS_FENCE_SHIFT 20
+# define UF2_VFE_FENCE_SHIFT 10
+# define UF2_SF_FENCE_SHIFT 0
+
+#define GEN4_CS_URB_STATE GEN4_3D(0, 0, 1)
+
+#define GEN4_STATE_BASE_ADDRESS GEN4_3D(0, 1, 1)
+# define BASE_ADDRESS_MODIFY (1 << 0)
+
+#define GEN4_STATE_SIP GEN4_3D(0, 1, 2)
+
+#define GEN4_PIPELINE_SELECT GEN4_3D(0, 1, 4)
+#define G4X_PIPELINE_SELECT GEN4_3D(1, 1, 4)
+# define PIPELINE_SELECT_3D 0
+# define PIPELINE_SELECT_MEDIA 1
+
+#define GEN4_3DSTATE_PIPELINED_POINTERS GEN4_3D(3, 0, 0)
+# define GEN4_GS_DISABLE 0
+# define GEN4_GS_ENABLE 1
+# define GEN4_CLIP_DISABLE 0
+# define GEN4_CLIP_ENABLE 1
+
+#define GEN4_3DSTATE_BINDING_TABLE_POINTERS GEN4_3D(3, 0, 1)
+
+#define GEN4_3DSTATE_VERTEX_BUFFERS GEN4_3D(3, 0, 8)
+# define GEN4_VB0_BUFFER_INDEX_SHIFT 27
+# define GEN4_VB0_VERTEXDATA (0 << 26)
+# define GEN4_VB0_INSTANCEDATA (1 << 26)
+# define VB0_BUFFER_PITCH_SHIFT 0
+
+#define GEN4_3DSTATE_VERTEX_ELEMENTS GEN4_3D(3, 0, 9)
+# define GEN4_VE0_VERTEX_BUFFER_INDEX_SHIFT 27
+# define GEN4_VE0_VALID (1 << 26)
+# define VE0_FORMAT_SHIFT 16
+# define VE0_OFFSET_SHIFT 0
+# define VE1_VFCOMPONENT_0_SHIFT 28
+# define VE1_VFCOMPONENT_1_SHIFT 24
+# define VE1_VFCOMPONENT_2_SHIFT 20
+# define VE1_VFCOMPONENT_3_SHIFT 16
+# define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
+
+#define GEN4_VFCOMPONENT_NOSTORE 0
+#define GEN4_VFCOMPONENT_STORE_SRC 1
+#define GEN4_VFCOMPONENT_STORE_0 2
+#define GEN4_VFCOMPONENT_STORE_1_FLT 3
+#define GEN4_VFCOMPONENT_STORE_1_INT 4
+#define GEN4_VFCOMPONENT_STORE_VID 5
+#define GEN4_VFCOMPONENT_STORE_IID 6
+#define GEN4_VFCOMPONENT_STORE_PID 7
+
+#define GEN4_3DSTATE_DRAWING_RECTANGLE GEN4_3D(3, 1, 0)
+
+#define GEN4_3DSTATE_DEPTH_BUFFER GEN4_3D(3, 1, 5)
+# define GEN4_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
+# define GEN4_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
+
+#define GEN4_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
+#define GEN4_DEPTHFORMAT_D32_FLOAT 1
+#define GEN4_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define GEN4_DEPTHFORMAT_D24_UNORM_X8_UINT 3
+#define GEN4_DEPTHFORMAT_D16_UNORM 5
+
+#define GEN4_3DSTATE_CLEAR_PARAMS GEN4_3D(3, 1, 0x10)
+# define GEN4_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
+
+#define GEN4_3DPRIMITIVE GEN4_3D(3, 3, 0)
+# define GEN4_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
+# define GEN4_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
+# define GEN4_3DPRIMITIVE_TOPOLOGY_SHIFT 10
+
+#define _3DPRIM_POINTLIST 0x01
+#define _3DPRIM_LINELIST 0x02
+#define _3DPRIM_LINESTRIP 0x03
+#define _3DPRIM_TRILIST 0x04
+#define _3DPRIM_TRISTRIP 0x05
+#define _3DPRIM_TRIFAN 0x06
+#define _3DPRIM_QUADLIST 0x07
+#define _3DPRIM_QUADSTRIP 0x08
+#define _3DPRIM_LINELIST_ADJ 0x09
+#define _3DPRIM_LINESTRIP_ADJ 0x0A
+#define _3DPRIM_TRILIST_ADJ 0x0B
+#define _3DPRIM_TRISTRIP_ADJ 0x0C
+#define _3DPRIM_TRISTRIP_REVERSE 0x0D
+#define _3DPRIM_POLYGON 0x0E
+#define _3DPRIM_RECTLIST 0x0F
+#define _3DPRIM_LINELOOP 0x10
+#define _3DPRIM_POINTLIST_BF 0x11
+#define _3DPRIM_LINESTRIP_CONT 0x12
+#define _3DPRIM_LINESTRIP_BF 0x13
+#define _3DPRIM_LINESTRIP_CONT_BF 0x14
+#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+
+#define GEN4_CULLMODE_BOTH 0
+#define GEN4_CULLMODE_NONE 1
+#define GEN4_CULLMODE_FRONT 2
+#define GEN4_CULLMODE_BACK 3
+
+#define GEN4_BORDER_COLOR_MODE_DEFAULT 0
+#define GEN4_BORDER_COLOR_MODE_LEGACY 1
+
+#define GEN4_MAPFILTER_NEAREST 0
+#define GEN4_MAPFILTER_LINEAR 1
+#define GEN4_MAPFILTER_ANISOTROPIC 2
+#define GEN4_MAPFILTER_MONO 6
+
+#define GEN4_MIPFILTER_NONE 0
+#define GEN4_MIPFILTER_NEAREST 1
+#define GEN4_MIPFILTER_LINEAR 3
+
+#define GEN4_PREFILTER_ALWAYS 0
+#define GEN4_PREFILTER_NEVER 1
+#define GEN4_PREFILTER_LESS 2
+#define GEN4_PREFILTER_EQUAL 3
+#define GEN4_PREFILTER_LEQUAL 4
+#define GEN4_PREFILTER_GREATER 5
+#define GEN4_PREFILTER_NOTEQUAL 6
+#define GEN4_PREFILTER_GEQUAL 7
+
+#define GEN4_TEXCOORDMODE_WRAP 0
+#define GEN4_TEXCOORDMODE_MIRROR 1
+#define GEN4_TEXCOORDMODE_CLAMP 2
+#define GEN4_TEXCOORDMODE_CUBE 3
+#define GEN4_TEXCOORDMODE_CLAMP_BORDER 4
+#define GEN4_TEXCOORDMODE_MIRROR_ONCE 5
+
+#define GEN4_LOD_PRECLAMP_D3D 0
+#define GEN4_LOD_PRECLAMP_OGL 1
+
+/* The hardware supports two different modes for border color. The
+ * default (OpenGL) mode uses floating-point color channels, while the
+ * legacy mode uses 4 bytes.
+ *
+ * More significantly, the legacy mode respects the components of the
+ * border color for channels not present in the source, (whereas the
+ * default mode will ignore the border color's alpha channel and use
+ * alpha==1 for an RGB source, for example).
+ *
+ * The legacy mode matches the semantics specified by the Render
+ * extension.
+ */
+struct gen4_sampler_default_border_color {
+ float color[4];
+};
+
+struct gen4_sampler_legacy_border_color {
+ uint8_t color[4];
+};
+
+struct gen4_sampler_state {
+ struct {
+ uint32_t shadow_function:3;
+ uint32_t lod_bias:11;
+ uint32_t min_filter:3;
+ uint32_t mag_filter:3;
+ uint32_t mip_filter:2;
+ uint32_t base_level:5;
+ uint32_t pad0:1;
+ uint32_t lod_preclamp:1;
+ uint32_t border_color_mode:1;
+ uint32_t pad1:1;
+ uint32_t disable:1;
+ } ss0;
+
+ struct {
+ uint32_t r_wrap_mode:3;
+ uint32_t t_wrap_mode:3;
+ uint32_t s_wrap_mode:3;
+ uint32_t cube_ctlr_mode:1;
+ uint32_t pad:2;
+ uint32_t max_lod:10;
+ uint32_t min_lod:10;
+ } ss1;
+
+ struct {
+ uint32_t pad:5;
+ uint32_t border_color_pointer:27;
+ } ss2;
+
+ struct {
+ uint32_t pad:13;
+ uint32_t address_rounding_enable:6;
+ uint32_t max_aniso:3;
+ uint32_t chroma_key_mode:1;
+ uint32_t chroma_key_index:2;
+ uint32_t chroma_key_enable:1;
+ uint32_t monochrome_filter_width:3;
+ uint32_t monochrome_filter_height:3;
+ } ss3;
+};
+
+typedef enum {
+ SAMPLER_FILTER_NEAREST = 0,
+ SAMPLER_FILTER_BILINEAR,
+ FILTER_COUNT
+} sampler_filter_t;
+
+typedef enum {
+ SAMPLER_EXTEND_NONE = 0,
+ SAMPLER_EXTEND_REPEAT,
+ SAMPLER_EXTEND_PAD,
+ SAMPLER_EXTEND_REFLECT,
+ EXTEND_COUNT
+} sampler_extend_t;
+
+struct gen4_surface_state {
+ struct {
+ unsigned int cube_pos_z:1;
+ unsigned int cube_neg_z:1;
+ unsigned int cube_pos_y:1;
+ unsigned int cube_neg_y:1;
+ unsigned int cube_pos_x:1;
+ unsigned int cube_neg_x:1;
+ unsigned int media_boundary_pixel_mode:2;
+ unsigned int render_cache_read_mode:1;
+ unsigned int cube_corner_mode:1;
+ unsigned int mipmap_layout_mode:1;
+ unsigned int vert_line_stride_ofs:1;
+ unsigned int vert_line_stride:1;
+ unsigned int color_blend:1;
+ unsigned int writedisable_blue:1;
+ unsigned int writedisable_green:1;
+ unsigned int writedisable_red:1;
+ unsigned int writedisable_alpha:1;
+ unsigned int surface_format:9;
+ unsigned int data_return_format:1;
+ unsigned int pad0:1;
+ unsigned int surface_type:3;
+ } ss0;
+
+ struct {
+ unsigned int base_addr;
+ } ss1;
+
+ struct {
+ unsigned int render_target_rotation:2;
+ unsigned int mip_count:4;
+ unsigned int width:13;
+ unsigned int height:13;
+ } ss2;
+
+ struct {
+ unsigned int tile_walk:1;
+ unsigned int tiled_surface:1;
+ unsigned int pad0:1;
+ unsigned int pitch:17;
+ unsigned int pad1:1;
+ unsigned int depth:11;
+ } ss3;
+
+ struct {
+ unsigned int pad:8;
+ unsigned int render_target_view_extent:9;
+ unsigned int min_array_elt:11;
+ unsigned int min_lod:4;
+ } ss4;
+
+ struct {
+ unsigned int pad:20;
+ unsigned int y_offset:4;
+ unsigned int pad1:1;
+ unsigned int x_offset:7;
+ } ss5;
+};
+
+struct gen4_cc_viewport {
+ float min_depth;
+ float max_depth;
+};
+
+struct gen4_vs_state {
+ struct {
+ unsigned int pad0:1;
+ unsigned int grf_reg_count:3;
+ unsigned int pad1:2;
+ unsigned int kernel_start_pointer:26;
+ } vs0;
+
+ struct {
+ unsigned int pad0:7;
+ unsigned int sw_exception_enable:1;
+ unsigned int pad1:3;
+ unsigned int mask_stack_exception_enable:1;
+ unsigned int pad2:1;
+ unsigned int illegal_op_exception_enable:1;
+ unsigned int pad3:2;
+ unsigned int floating_point_mode:1;
+ unsigned int thread_priority:1;
+ unsigned int binding_table_entry_count:8;
+ unsigned int pad4:5;
+ unsigned int single_program_flow:1;
+ } vs1;
+
+ struct {
+ unsigned int per_thread_scratch_space:4;
+ unsigned int pad0:6;
+ unsigned int scratch_space_pointer:22;
+ } vs2;
+
+ struct {
+ unsigned int dispatch_grf_start_reg:4;
+ unsigned int urb_entry_read_offset:6;
+ unsigned int pad0:1;
+ unsigned int urb_entry_read_length:6;
+ unsigned int pad1:1;
+ unsigned int const_urb_entry_read_offset:6;
+ unsigned int pad2:1;
+ unsigned int const_urb_entry_read_length:6;
+ unsigned int pad3:1;
+ } vs3;
+
+ struct {
+ unsigned int pad0:10;
+ unsigned int stats_enable:1;
+ unsigned int nr_urb_entries:7;
+ unsigned int pad1:1;
+ unsigned int urb_entry_allocation_size:5;
+ unsigned int pad2:1;
+ unsigned int max_threads:6;
+ unsigned int pad3:1;
+ } vs4;
+
+ struct {
+ unsigned int sampler_count:3;
+ unsigned int pad:2;
+ unsigned int sampler_state_pointer:27;
+ } vs5;
+
+ struct {
+ unsigned int vs_enable:1;
+ unsigned int vert_cache_disable:1;
+ unsigned int pad:30;
+ } vs6;
+};
+
+struct gen4_sf_state {
+ struct {
+ unsigned int pad0:1;
+ unsigned int grf_reg_count:3;
+ unsigned int pad1:2;
+ unsigned int kernel_start_pointer:26;
+ } sf0;
+
+ struct {
+ unsigned int barycentric_interp:1; /* ilk */
+ unsigned int pad0:6;
+ unsigned int sw_exception_enable:1;
+ unsigned int pad1:3;
+ unsigned int mask_stack_exception_enable:1;
+ unsigned int pad2:1;
+ unsigned int illegal_op_exception_enable:1;
+ unsigned int pad3:2;
+ unsigned int floating_point_mode:1;
+ unsigned int thread_priority:1;
+ unsigned int binding_table_entry_count:8;
+ unsigned int pad4:6;
+ } sf1;
+
+ struct {
+ unsigned int per_thread_scratch_space:4;
+ unsigned int pad0:6;
+ unsigned int scratch_space_pointer:22;
+ } sf2;
+
+ struct {
+ unsigned int dispatch_grf_start_reg:4;
+ unsigned int urb_entry_read_offset:6;
+ unsigned int pad0:1;
+ unsigned int urb_entry_read_length:7;
+ unsigned int const_urb_entry_read_offset:6;
+ unsigned int pad1:1;
+ unsigned int const_urb_entry_read_length:6;
+ unsigned int pad2:1;
+ } sf3;
+
+ struct {
+ unsigned int pad0:10;
+ unsigned int stats_enable:1;
+ unsigned int nr_urb_entries:8;
+ unsigned int urb_entry_allocation_size:6;
+ unsigned int max_threads:6;
+ unsigned int pad2:1;
+ } sf4;
+
+ struct {
+ unsigned int front_winding:1;
+ unsigned int viewport_transform:1;
+ unsigned int pad:3;
+ unsigned int sf_viewport_state_offset:27;
+ } sf5;
+
+ struct {
+ unsigned int pad:9;
+ unsigned int dest_org_vbias:4;
+ unsigned int dest_org_hbias:4;
+ unsigned int scissor:1;
+ unsigned int disable_2x2_trifilter:1;
+ unsigned int disable_zero_trifilter:1;
+ unsigned int point_rast_rule:2;
+ unsigned int line_endcap_aa_region_width:2;
+ unsigned int line_width:4;
+ unsigned int fast_scissor_disable:1;
+ unsigned int cull_mode:2;
+ unsigned int aa_enable:1;
+ } sf6;
+
+ struct {
+ unsigned int point_size:11;
+ unsigned int use_point_size_state:1;
+ unsigned int subpixel_precision:1;
+ unsigned int sprite_point:1;
+ unsigned int aa_line_dist_mode:1;
+ unsigned int pad:10;
+ unsigned int trifan_pv:2;
+ unsigned int linestrip_pv:2;
+ unsigned int tristrip_pv:2;
+ unsigned int line_last_pixel_enable:1;
+ } sf7;
+};
+
+struct gen4_wm_state {
+ struct {
+ unsigned int pad0:1;
+ unsigned int grf_reg_count:3;
+ unsigned int pad1:2;
+ unsigned int kernel_start_pointer:26;
+ } wm0;
+
+ struct {
+ unsigned int pad0:1;
+ unsigned int sw_exception_enable:1;
+ unsigned int mask_stack_exception_enable:1;
+ unsigned int pad2:1;
+ unsigned int illegal_op_exception_enable:1;
+ unsigned int pad3:3;
+ unsigned int depth_coeff_urb_read_offset:6;
+ unsigned int pad4:2;
+ unsigned int floating_point_mode:1;
+ unsigned int thread_priority:1;
+ unsigned int binding_table_entry_count:8;
+ unsigned int pad5:5;
+ unsigned int single_program_flow:1;
+ } wm1;
+
+ struct {
+ unsigned int per_thread_scratch_space:4;
+ unsigned int pad0:6;
+ unsigned int scratch_space_pointer:22;
+ } wm2;
+
+ struct {
+ unsigned int dispatch_grf_start_reg:4;
+ unsigned int urb_entry_read_offset:6;
+ unsigned int pad0:1;
+ unsigned int urb_entry_read_length:7;
+ unsigned int const_urb_entry_read_offset:6;
+ unsigned int pad1:1;
+ unsigned int const_urb_entry_read_length:6;
+ unsigned int pad2:1;
+ } wm3;
+
+ struct {
+ unsigned int stats_enable:1;
+ unsigned int pad0:1;
+ unsigned int sampler_count:3;
+ unsigned int sampler_state_pointer:27;
+ } wm4;
+
+ struct {
+ unsigned int enable_8_pix:1;
+ unsigned int enable_16_pix:1;
+ unsigned int enable_32_pix:1;
+ unsigned int enable_cont_32_pix:1; /* ctg+ */
+ unsigned int enable_cont_64_pix:1; /* ctg+ */
+ unsigned int pad0:1;
+ unsigned int fast_span_coverage:1; /* ilk */
+ unsigned int depth_clear:1; /* ilk */
+ unsigned int depth_resolve:1; /* ilk */
+ unsigned int hier_depth_resolve:1; /* ilk */
+ unsigned int legacy_global_depth_bias:1;
+ unsigned int line_stipple:1;
+ unsigned int depth_offset:1;
+ unsigned int polygon_stipple:1;
+ unsigned int line_aa_region_width:2;
+ unsigned int line_endcap_aa_region_width:2;
+ unsigned int early_depth_test:1;
+ unsigned int thread_dispatch_enable:1;
+ unsigned int program_uses_depth:1;
+ unsigned int program_computes_dpeth:1;
+ unsigned int program_uses_killpixel:1;
+ unsigned int legacy_line_rast:1;
+ unsigned int transposed_urb_read:1;
+ unsigned int max_threads:7;
+ } wm5;
+
+ struct {
+ float global_depth_offset_constant;
+ } wm6;
+
+ struct {
+ float global_depth_offset_scale;
+ } wm7;
+
+ /* ilk only from now on */
+ struct {
+ unsigned int pad0:1;
+ unsigned int grf_reg_count_1:3;
+ unsigned int pad1:2;
+ unsigned int kernel_start_pointer_1:26;
+ } wm8;
+
+ struct {
+ unsigned int pad0:1;
+ unsigned int grf_reg_count_2:3;
+ unsigned int pad1:2;
+ unsigned int kernel_start_pointer_2:26;
+ } wm9;
+
+ struct {
+ unsigned int pad0:1;
+ unsigned int grf_reg_count_3:3;
+ unsigned int pad1:2;
+ unsigned int kernel_start_pointer_3:26;
+ } wm10;
+};
+
+struct gen4_color_calc_state {
+ struct {
+ unsigned int pad0:3;
+ unsigned int bf_stencil_pass_depth_pass_op:3;
+ unsigned int bf_stencil_pass_depth_fail_op:3;
+ unsigned int bf_stencil_fail_op:3;
+ unsigned int bf_stencil_func:3;
+ unsigned int bf_stencil_enable:1;
+ unsigned int pad1:2;
+ unsigned int stencil_write_enable:1;
+ unsigned int stencil_pass_depth_pass_op:3;
+ unsigned int stencil_pass_depth_fail_op:3;
+ unsigned int stencil_fail_op:3;
+ unsigned int stencil_func:3;
+ unsigned int stencil_enable:1;
+ } cc0;
+
+ struct {
+ unsigned int bf_stencil_ref:8;
+ unsigned int stencil_write_mask:8;
+ unsigned int stencil_test_mask:8;
+ unsigned int stencil_ref:8;
+ } cc1;
+
+ struct {
+ unsigned int logicop_enable:1;
+ unsigned int pad0:10;
+ unsigned int depth_write_enable:1;
+ unsigned int depth_test_function:3;
+ unsigned int depth_test:1;
+ unsigned int bf_stencil_write_mask:8;
+ unsigned int bf_stencil_test_mask:8;
+ } cc2;
+
+ struct {
+ unsigned int pad0:8;
+ unsigned int alpha_test_func:3;
+ unsigned int alpha_test:1;
+ unsigned int blend_enable:1;
+ unsigned int ia_blend_enable:1;
+ unsigned int pad1:1;
+ unsigned int alpha_test_format:1;
+ unsigned int pad2:16;
+ } cc3;
+
+ struct {
+ unsigned int pad0:5;
+ unsigned int cc_viewport_state_offset:27;
+ } cc4;
+
+ struct {
+ unsigned int pad0:2;
+ unsigned int ia_dest_blend_factor:5;
+ unsigned int ia_src_blend_factor:5;
+ unsigned int ia_blend_function:3;
+ unsigned int stats_enable:1;
+ unsigned int logicop_func:4;
+ unsigned int pad1:10;
+ unsigned int round_disable:1;
+ unsigned int dither_enable:1;
+ } cc5;
+
+ struct {
+ unsigned int clamp_post_alpha_blend:1;
+ unsigned int clamp_pre_alpha_blend:1;
+ unsigned int clamp_range:2;
+ unsigned int pad0:11;
+ unsigned int y_dither_offset:2;
+ unsigned int x_dither_offset:2;
+ unsigned int dest_blend_factor:5;
+ unsigned int src_blend_factor:5;
+ unsigned int blend_function:3;
+ } cc6;
+
+ struct {
+ union {
+ float f;
+ unsigned char ub[4];
+ } alpha_ref;
+ } cc7;
+};
+
+#endif