diff options
author | Jesse Barnes <jbarnes@virtuousgeek.org> | 2013-02-27 14:51:32 +0000 |
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committer | Ben Widawsky <benjamin.widawsky@intel.com> | 2013-11-06 09:39:41 -0800 |
commit | 3edfff16cde0033fbec3c2deb390212acff15d6d (patch) | |
tree | f8d2bcead011142676f5caa15adaa10d3b58788a /lib/gen8_render.h | |
parent | 66783e4c4f8b417e2f493e668cc4cac4ebda51a3 (diff) |
rendercopy/bdw: Initial gen8 rendercopy
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Diffstat (limited to 'lib/gen8_render.h')
-rw-r--r-- | lib/gen8_render.h | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/lib/gen8_render.h b/lib/gen8_render.h new file mode 100644 index 00000000..a5fbf848 --- /dev/null +++ b/lib/gen8_render.h @@ -0,0 +1,302 @@ +#ifndef GEN7_RENDER_H +#define GEN7_RENDER_H + +#include "gen6_render.h" + +#define GEN7_3DSTATE_URB_VS (0x7830 << 16) +#define GEN7_3DSTATE_URB_HS (0x7831 << 16) +#define GEN7_3DSTATE_URB_DS (0x7832 << 16) +#define GEN7_3DSTATE_URB_GS (0x7833 << 16) + +#define GEN6_3DSTATE_SCISSOR_STATE_POINTERS GEN6_3D(3, 0, 0xf) +#define GEN7_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 0, 0x04) +#define GEN7_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 0, 0x05) +#define GEN7_3DSTATE_STENCIL_BUFFER GEN6_3D(3, 0, 0x06) +#define GEN7_3DSTATE_HIER_DEPTH_BUFFER GEN6_3D(3, 0, 0x07) + +#define GEN7_3DSTATE_GS GEN6_3D(3, 0, 0x11) +#define GEN7_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16) +#define GEN7_3DSTATE_CONSTANT_HS GEN6_3D(3, 0, 0x19) +#define GEN7_3DSTATE_CONSTANT_DS GEN6_3D(3, 0, 0x1a) +#define GEN7_3DSTATE_HS GEN6_3D(3, 0, 0x1b) +#define GEN7_3DSTATE_TE GEN6_3D(3, 0, 0x1c) +#define GEN7_3DSTATE_DS GEN6_3D(3, 0, 0x1d) +#define GEN7_3DSTATE_STREAMOUT GEN6_3D(3, 0, 0x1e) +#define GEN7_3DSTATE_SBE GEN6_3D(3, 0, 0x1f) +#define GEN7_3DSTATE_PS GEN6_3D(3, 0, 0x20) +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP \ + GEN6_3D(3, 0, 0x21) +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC GEN6_3D(3, 0, 0x23) +#define GEN7_3DSTATE_BLEND_STATE_POINTERS GEN6_3D(3, 0, 0x24) +#define GEN7_3DSTATE_DS_STATE_POINTERS GEN6_3D(3, 0, 0x25) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS GEN6_3D(3, 0, 0x26) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS GEN6_3D(3, 0, 0x27) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS GEN6_3D(3, 0, 0x28) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS GEN6_3D(3, 0, 0x29) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS GEN6_3D(3, 0, 0x2a) + +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS GEN6_3D(3, 0, 0x2b) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS GEN6_3D(3, 0, 0x2c) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS GEN6_3D(3, 0, 0x2d) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS GEN6_3D(3, 0, 0x2e) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS GEN6_3D(3, 0, 0x2f) + +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS GEN6_3D(3, 1, 0x12) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS GEN6_3D(3, 1, 0x13) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS GEN6_3D(3, 1, 0x14) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS GEN6_3D(3, 1, 0x15) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS GEN6_3D(3, 1, 0x16) + +/* Some random bits that we care about */ +#define GEN7_VB0_BUFFER_ADDR_MOD_EN (1 << 14) +#define GEN7_WM_DISPATCH_ENABLE (1 << 29) +#define GEN7_3DSTATE_PS_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) +#define GEN7_3DSTATE_PS_ATTRIBUTE_ENABLED (1 << 10) + +/* Random shifts */ +#define GEN7_3DSTATE_WM_MAX_THREADS_SHIFT 24 +#define HSW_3DSTATE_WM_MAX_THREADS_SHIFT 23 + +/* Shamelessly ripped from mesa */ +struct gen8_surface_state +{ + struct { + uint32_t cube_pos_z:1; + uint32_t cube_neg_z:1; + uint32_t cube_pos_y:1; + uint32_t cube_neg_y:1; + uint32_t cube_pos_x:1; + uint32_t cube_neg_x:1; + uint32_t media_boundary_pixel_mode:2; + uint32_t render_cache_read_write:1; + uint32_t smapler_l2_bypass:1; + uint32_t vert_line_stride_ofs:1; + uint32_t vert_line_stride:1; + uint32_t tiled_mode:2; + uint32_t horizontal_alignment:2; + uint32_t vertical_alignment:2; + uint32_t surface_format:9; /**< BRW_SURFACEFORMAT_x */ + uint32_t pad0:1; + uint32_t is_array:1; + uint32_t surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */ + } ss0; + + struct { + uint32_t qpitch:15; + uint32_t pad1:4; + uint32_t base_mip_level:5; + uint32_t memory_object_control:7; + uint32_t pad0:1; + } ss1; + + struct { + uint32_t width:14; + uint32_t pad1:2; + uint32_t height:14; + uint32_t pad0:2; + } ss2; + + struct { + uint32_t pitch:18; + uint32_t pad:3; + uint32_t depth:11; + } ss3; + + struct { + uint32_t minimum_array_element:27; + uint32_t pad0:5; + } ss4; + + struct { + uint32_t mip_count:4; + uint32_t min_lod:4; + uint32_t pad3:6; + uint32_t coherency_type:1; + uint32_t pad2:5; + uint32_t ewa_disable_for_cube:1; + uint32_t y_offset:3; + uint32_t pad0:1; + uint32_t x_offset:7; + } ss5; + + struct { + uint32_t pad; /* Multisample Control Surface stuff */ + } ss6; + + struct { + uint32_t resource_min_lod:12; + + /* Only on Haswell */ + uint32_t pad0:4; + uint32_t shader_chanel_select_a:3; + uint32_t shader_chanel_select_b:3; + uint32_t shader_chanel_select_g:3; + uint32_t shader_chanel_select_r:3; + + uint32_t alpha_clear_color:1; + uint32_t blue_clear_color:1; + uint32_t green_clear_color:1; + uint32_t red_clear_color:1; + } ss7; + + struct { + uint32_t base_addr; + } ss8; + + struct { + uint32_t base_addr_hi:16; + uint32_t pad0:16; + } ss9; + + struct { + uint32_t pad0:12; + uint32_t aux_base_addr:20; + } ss10; + + struct { + uint32_t aux_base_addr_hi:16; + uint32_t pad:16; + } ss11; + + struct { + uint32_t hiz_depth_clear_value; + } ss12; + + struct { + uint32_t reserved; + } ss13; + + struct { + uint32_t reserved; + } ss14; + + struct { + uint32_t reserved; + } ss15; +}; + +struct gen8_sampler_state +{ + struct + { + uint32_t aniso_algorithm:1; + uint32_t lod_bias:13; + uint32_t min_filter:3; + uint32_t mag_filter:3; + uint32_t mip_filter:2; + uint32_t base_level:5; + uint32_t lod_preclamp:2; + uint32_t default_color_mode:1; + uint32_t pad0:1; + uint32_t disable:1; + } ss0; + + struct + { + uint32_t cube_control_mode:1; + uint32_t shadow_function:3; + uint32_t chromakey_mode:1; + uint32_t chromakey_index:2; + uint32_t chromakey_enable:1; + uint32_t max_lod:12; + uint32_t min_lod:12; + } ss1; + + struct + { + uint32_t lod_clamp_mag_mode:1; + uint32_t flexible_filter_valign:1; + uint32_t flexible_filter_halign:1; + uint32_t flexible_filter_coeff_size:1; + uint32_t flexible_filter_mode:1; + uint32_t pad1:1; + uint32_t indirect_state_ptr:18; + uint32_t pad0:2; + uint32_t sep_filter_height:2; + uint32_t sep_filter_width:2; + uint32_t sep_filter_coeff_table_size:2; + } ss2; + + struct + { + uint32_t r_wrap_mode:3; + uint32_t t_wrap_mode:3; + uint32_t s_wrap_mode:3; + uint32_t pad:1; + uint32_t non_normalized_coord:1; + uint32_t trilinear_quality:2; + uint32_t address_round:6; + uint32_t max_aniso:3; + uint32_t pad0:2; + uint32_t non_sep_filter_footprint_mask:8; + } ss3; +}; + +struct gen8_blend_state { + struct { + uint32_t pad0:19; + uint32_t y_dither_offset:2; + uint32_t x_dither_offset:2; + uint32_t dither_enable:1; + uint32_t alpha_test_func:3; + uint32_t alpha_test:1; + uint32_t alpha_to_coverage_dither:1; + uint32_t alpha_to_one:1; + uint32_t ia_blend:1; + uint32_t alpha_to_coverage:1; + } bs0; + + struct { + uint64_t write_disable_blue:1; + uint64_t write_disable_green:1; + uint64_t write_disable_red:1; + uint64_t write_disable_alpha:1; + uint64_t pad1:1; + uint64_t alpha_blend_func:3; + uint64_t dest_alpha_blend_factor:5; + uint64_t source_alpha_blend_factor:5; + uint64_t color_blend_func:3; + uint64_t dest_blend_factor:5; + uint64_t source_blend_factor:5; + uint64_t color_buffer_blend:1; + uint64_t post_blend_color_clamp:1; + uint64_t pre_blend_color_clamp:1; + uint64_t color_clamp_range:2; + uint64_t pre_blend_source_only_clamp:1; + uint64_t pad0:22; + uint64_t logic_op_func:4; + uint64_t logic_op_enable:1; + } bs[16]; +}; + +struct gen7_sf_clip_viewport { + struct { + float m00; + float m11; + float m22; + float m30; + float m31; + float m32; + } viewport; + + uint32_t pad0[2]; + + struct { + float xmin; + float xmax; + float ymin; + float ymax; + } guardband; + + float pad1[4]; +}; + +struct gen6_scissor_rect +{ + uint32_t xmin:16; + uint32_t ymin:16; + uint32_t xmax:16; + uint32_t ymax:16; +}; + +#endif |