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authorDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>2019-03-04 17:47:36 -0800
committerDhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>2019-03-11 15:06:07 -0700
commit7c2fdd9b8d281659a9aa1c64d80280973fef5d4d (patch)
tree604a17fc429d6e002f81784fc984a079b6d98cfe /lib/gen9_render.h
parent9ff0aa52d61cae84663cc64caa7a9768cad06f70 (diff)
lib/rendercopy: Copy gen8 surface state definition to gen-9 header
Create a gen9 specific struct so that the gen-9+ Yf/Ys tiling bits can be added there. Suggested-by: Katarzyna Dec <katarzyna.dec@intel.com> Signed-off-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com> Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com>
Diffstat (limited to 'lib/gen9_render.h')
-rw-r--r--lib/gen9_render.h120
1 files changed, 120 insertions, 0 deletions
diff --git a/lib/gen9_render.h b/lib/gen9_render.h
index 77f4966c..48945019 100644
--- a/lib/gen9_render.h
+++ b/lib/gen9_render.h
@@ -13,4 +13,124 @@
#define GEN9_PIPELINE_SELECTION_MASK (3 << 8)
#define GEN9_PIPELINE_SELECT (GEN4_3D(1, 1, 4) | (3 << 8))
+#define GEN9_3DSTATE_MULTISAMPLE_NUMSAMPLES_16 (4 << 1)
+
+/* Shamelessly ripped from mesa */
+struct gen9_surface_state {
+ struct {
+ uint32_t cube_pos_z:1;
+ uint32_t cube_neg_z:1;
+ uint32_t cube_pos_y:1;
+ uint32_t cube_neg_y:1;
+ uint32_t cube_pos_x:1;
+ uint32_t cube_neg_x:1;
+ uint32_t media_boundary_pixel_mode:2;
+ uint32_t render_cache_read_write:1;
+ uint32_t smapler_l2_bypass:1;
+ uint32_t vert_line_stride_ofs:1;
+ uint32_t vert_line_stride:1;
+ uint32_t tiled_mode:2;
+ uint32_t horizontal_alignment:2;
+ uint32_t vertical_alignment:2;
+ uint32_t surface_format:9; /**< BRW_SURFACEFORMAT_x */
+ uint32_t pad0:1;
+ uint32_t is_array:1;
+ uint32_t surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */
+ } ss0;
+
+ struct {
+ uint32_t qpitch:15;
+ uint32_t pad1:4;
+ uint32_t base_mip_level:5;
+ uint32_t memory_object_control:7;
+ uint32_t pad0:1;
+ } ss1;
+
+ struct {
+ uint32_t width:14;
+ uint32_t pad1:2;
+ uint32_t height:14;
+ uint32_t pad0:2;
+ } ss2;
+
+ struct {
+ uint32_t pitch:18;
+ uint32_t pad:3;
+ uint32_t depth:11;
+ } ss3;
+
+ struct {
+ uint32_t minimum_array_element:27;
+ uint32_t pad0:5;
+ } ss4;
+
+ struct {
+ uint32_t mip_count:4;
+ uint32_t min_lod:4;
+ uint32_t pad3:6;
+ uint32_t coherency_type:1;
+ uint32_t pad2:5;
+ uint32_t ewa_disable_for_cube:1;
+ uint32_t y_offset:3;
+ uint32_t pad0:1;
+ uint32_t x_offset:7;
+ } ss5;
+
+ struct {
+ uint32_t aux_mode:3;
+ uint32_t aux_pitch:9;
+ uint32_t pad0:4;
+ uint32_t aux_qpitch:15;
+ uint32_t pad1:1;
+ } ss6;
+
+ struct {
+ uint32_t resource_min_lod:12;
+
+ /* Only on Haswell */
+ uint32_t pad0:4;
+ uint32_t shader_chanel_select_a:3;
+ uint32_t shader_chanel_select_b:3;
+ uint32_t shader_chanel_select_g:3;
+ uint32_t shader_chanel_select_r:3;
+
+ uint32_t alpha_clear_color:1;
+ uint32_t blue_clear_color:1;
+ uint32_t green_clear_color:1;
+ uint32_t red_clear_color:1;
+ } ss7;
+
+ struct {
+ uint32_t base_addr;
+ } ss8;
+
+ struct {
+ uint32_t base_addr_hi;
+ } ss9;
+
+ struct {
+ uint32_t aux_base_addr;
+ } ss10;
+
+ struct {
+ uint32_t aux_base_addr_hi;
+ } ss11;
+
+ struct {
+ uint32_t hiz_depth_clear_value;
+ } ss12;
+
+ struct {
+ uint32_t reserved;
+ } ss13;
+
+ struct {
+ uint32_t reserved;
+ } ss14;
+
+ struct {
+ uint32_t reserved;
+ } ss15;
+};
+
#endif