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authorPaulo Zanoni <paulo.r.zanoni@intel.com>2015-08-13 17:37:06 -0300
committerPaulo Zanoni <paulo.r.zanoni@intel.com>2015-08-14 15:28:27 -0300
commit9113c9aa9be5626d4d12a794c70860097ae59c1f (patch)
tree10fe7c959b0243a5a65a5242bc817e6ac8d38bf0 /lib/igt_draw.c
parent9194f4efdf89d9c2e9ab79a232e642b8664fa54f (diff)
lib/igt_draw: break if we already wrote every pixel
Due to the nature of accessing a tiled buffer in an untiled way, we used to loop through the whole buffer all the time. Add a small mechanism to just break in case we know we already wrote every pixel we should have written. On kms_frontbuffer_tracknig/fbc-2p-primscrn-pri-shrfb-draw-pwrite (with a 3200x1800 primary screen and a 1920x1080 secondary screen), I could reduce the runtime from ~7.53s to ~6.01s. Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Diffstat (limited to 'lib/igt_draw.c')
-rw-r--r--lib/igt_draw.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/lib/igt_draw.c b/lib/igt_draw.c
index 10187d8e..760bda8c 100644
--- a/lib/igt_draw.c
+++ b/lib/igt_draw.c
@@ -349,6 +349,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
int tmp_used = 0, tmp_size;
bool flush_tmp = false;
int tmp_start_pos = 0;
+ int pixels_written = 0;
/* We didn't implement suport for the older tiling methods yet. */
igt_require(intel_gen(intel_get_drm_devid(fd)) >= 5);
@@ -380,7 +381,11 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
gem_write(fd, buf->handle, tmp_start_pos, tmp,
tmp_used * pixel_size);
flush_tmp = false;
+ pixels_written += tmp_used;
tmp_used = 0;
+
+ if (pixels_written == rect->w * rect->h)
+ break;
}
}
}