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authorPaulo Zanoni <paulo.r.zanoni@intel.com>2015-02-19 15:41:15 -0200
committerPaulo Zanoni <paulo.r.zanoni@intel.com>2015-05-07 15:11:49 -0300
commitcf9f48e704030b606260919f2da4c4287e51c4af (patch)
treed3af82ad7794a6af59e507c5ac63e96ae9bb697b /lib/igt_draw.c
parent8d3023c15bcc9890ab7b89fa8ae4564a295078c2 (diff)
lib: add igt_draw
For all those IGT tests that need an easy way to draw rectangles on buffers using different methods. Current planned users: FBC and PSR CRC tests. There is also a tests/kms_draw_crc program to check if the library is sane. v2: - Move the test from lib/tests to tests/ (Daniel). - Add igt_require() to filter out the swizzling/tiling methods we don't support (Daniel). - Simplify reloc handling on the BLT case (Daniel). - Document enum igt_draw_method (Daniel). - Document igt_draw_get_method_name() (Paulo). v3: - Add IGT_DRAW_MMAP_WC (Chris). - Implement the other trivial swizzling methods (Chris). - Remove the gem_sync() calls (Chris). Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Diffstat (limited to 'lib/igt_draw.c')
-rw-r--r--lib/igt_draw.c562
1 files changed, 562 insertions, 0 deletions
diff --git a/lib/igt_draw.c b/lib/igt_draw.c
new file mode 100644
index 00000000..14e470f4
--- /dev/null
+++ b/lib/igt_draw.c
@@ -0,0 +1,562 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#include <sys/mman.h>
+
+#include "igt_draw.h"
+
+#include "drmtest.h"
+#include "intel_chipset.h"
+#include "igt_core.h"
+#include "igt_fb.h"
+#include "ioctl_wrappers.h"
+
+/**
+ * SECTION:igt_draw
+ * @short_description: drawing helpers for tests
+ * @title: i-g-t draw
+ * @include: igt_draw.h
+ *
+ * This library contains some functions for drawing rectangles on buffers using
+ * the many different drawing methods we have. It also contains some wrappers
+ * that make the process easier if you have the abstract objects in hand.
+ *
+ * All functions assume the buffers are in the XRGB 8:8:8 format.
+ *
+ */
+
+/* Some internal data structures to avoid having to pass tons of parameters
+ * around everything. */
+struct cmd_data {
+ drm_intel_bufmgr *bufmgr;
+ drm_intel_context *context;
+};
+
+struct buf_data {
+ uint32_t handle;
+ uint32_t size;
+ uint32_t stride;
+};
+
+struct rect {
+ int x;
+ int y;
+ int w;
+ int h;
+};
+
+/**
+ * igt_draw_get_method_name:
+ *
+ * Simple function to transform the enum into a string. Useful when naming
+ * subtests and printing debug messages.
+ */
+const char *igt_draw_get_method_name(enum igt_draw_method method)
+{
+ switch (method) {
+ case IGT_DRAW_MMAP_CPU:
+ return "mmap-cpu";
+ case IGT_DRAW_MMAP_GTT:
+ return "mmap-gtt";
+ case IGT_DRAW_MMAP_WC:
+ return "mmap-wc";
+ case IGT_DRAW_PWRITE:
+ return "pwrite";
+ case IGT_DRAW_BLT:
+ return "blt";
+ case IGT_DRAW_RENDER:
+ return "render";
+ default:
+ igt_assert(false);
+ }
+}
+
+#define BIT(num, bit) ((num >> bit) & 1)
+
+static int swizzle_addr(int addr, int swizzle)
+{
+ int bit6;
+
+ switch (swizzle) {
+ case I915_BIT_6_SWIZZLE_NONE:
+ bit6 = BIT(addr, 6);
+ break;
+ case I915_BIT_6_SWIZZLE_9:
+ bit6 = BIT(addr, 6) ^ BIT(addr, 9);
+ break;
+ case I915_BIT_6_SWIZZLE_9_10:
+ bit6 = BIT(addr, 6) ^ BIT(addr, 9) ^ BIT(addr, 10);
+ break;
+ case I915_BIT_6_SWIZZLE_9_11:
+ bit6 = BIT(addr, 6) ^ BIT(addr, 9) ^ BIT(addr, 11);
+ break;
+ case I915_BIT_6_SWIZZLE_9_10_11:
+ bit6 = BIT(addr, 6) ^ BIT(addr, 9) ^ BIT(addr, 10) ^
+ BIT(addr, 11);
+ break;
+ case I915_BIT_6_SWIZZLE_UNKNOWN:
+ case I915_BIT_6_SWIZZLE_9_17:
+ case I915_BIT_6_SWIZZLE_9_10_17:
+ default:
+ /* If we hit this case, we need to implement support for the
+ * appropriate swizzling method. */
+ igt_require(false);
+ break;
+ }
+
+ addr &= ~(1 << 6);
+ addr |= (bit6 << 6);
+ return addr;
+}
+
+/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
+ * if you need to. */
+static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle)
+{
+ int x_tile_size, y_tile_size;
+ int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
+ int line_size, tile_size;
+ int tile_n, tile_off;
+ int tiled_pos, tiles_per_line;
+ int bpp;
+
+ line_size = stride;
+ x_tile_size = 512;
+ y_tile_size = 8;
+ tile_size = x_tile_size * y_tile_size;
+ tiles_per_line = line_size / x_tile_size;
+ bpp = sizeof(uint32_t);
+
+ y_tile_n = y / y_tile_size;
+ y_tile_off = y % y_tile_size;
+
+ x_tile_n = (x * bpp) / x_tile_size;
+ x_tile_off = (x * bpp) % x_tile_size;
+
+ tile_n = y_tile_n * tiles_per_line + x_tile_n;
+ tile_off = y_tile_off * x_tile_size + x_tile_off;
+ tiled_pos = tile_n * tile_size + tile_off;
+
+ tiled_pos = swizzle_addr(tiled_pos, swizzle);
+
+ return tiled_pos / bpp;
+}
+
+/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
+ * if you need to. */
+static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
+ int swizzle, int *x, int *y)
+{
+ int tile_n, tile_off, tiles_per_line, line_size;
+ int x_tile_off, y_tile_off;
+ int x_tile_n, y_tile_n;
+ int x_tile_size, y_tile_size, tile_size;
+ int bpp;
+
+ tiled_pos = swizzle_addr(tiled_pos, swizzle);
+
+ line_size = stride;
+ x_tile_size = 512;
+ y_tile_size = 8;
+ tile_size = x_tile_size * y_tile_size;
+ tiles_per_line = line_size / x_tile_size;
+ bpp = sizeof(uint32_t);
+
+ tile_n = tiled_pos / tile_size;
+ tile_off = tiled_pos % tile_size;
+
+ y_tile_off = tile_off / x_tile_size;
+ x_tile_off = tile_off % x_tile_size;
+
+ x_tile_n = tile_n % tiles_per_line;
+ y_tile_n = tile_n / tiles_per_line;
+
+ *x = (x_tile_n * x_tile_size + x_tile_off) / bpp;
+ *y = y_tile_n * y_tile_size + y_tile_off;
+}
+
+static void draw_rect_ptr_linear(uint32_t *ptr, uint32_t stride,
+ struct rect *rect, uint32_t color)
+{
+ int x, y, line_begin;
+
+ for (y = rect->y; y < rect->y + rect->h; y++) {
+ line_begin = y * stride / sizeof(uint32_t);
+ for (x = rect->x; x < rect->x + rect->w; x++)
+ ptr[line_begin + x] = color;
+ }
+
+}
+
+static void draw_rect_ptr_tiled(uint32_t *ptr, uint32_t stride, int swizzle,
+ struct rect *rect, uint32_t color)
+{
+ int x, y, pos;
+
+ for (y = rect->y; y < rect->y + rect->h; y++) {
+ for (x = rect->x; x < rect->x + rect->w; x++) {
+ pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle);
+ ptr[pos] = color;
+ }
+ }
+}
+
+static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
+ uint32_t color)
+{
+ uint32_t *ptr;
+ uint32_t tiling, swizzle;
+
+ gem_set_domain(fd, buf->handle, I915_GEM_DOMAIN_CPU,
+ I915_GEM_DOMAIN_CPU);
+ gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
+
+ /* We didn't implement suport for the older tiling methods yet. */
+ if (tiling != I915_TILING_NONE)
+ igt_require(intel_gen(intel_get_drm_devid(fd)) >= 5);
+
+ ptr = gem_mmap__cpu(fd, buf->handle, 0, buf->size, 0);
+ igt_assert(ptr);
+
+ switch (tiling) {
+ case I915_TILING_NONE:
+ draw_rect_ptr_linear(ptr, buf->stride, rect, color);
+ break;
+ case I915_TILING_X:
+ draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color);
+ break;
+ default:
+ igt_assert(false);
+ break;
+ }
+
+ gem_sw_finish(fd, buf->handle);
+
+ igt_assert(munmap(ptr, buf->size) == 0);
+}
+
+static void draw_rect_mmap_gtt(int fd, struct buf_data *buf, struct rect *rect,
+ uint32_t color)
+{
+ uint32_t *ptr;
+
+ ptr = gem_mmap__gtt(fd, buf->handle, buf->size, PROT_READ | PROT_WRITE);
+ igt_assert(ptr);
+
+ draw_rect_ptr_linear(ptr, buf->stride, rect, color);
+
+ igt_assert(munmap(ptr, buf->size) == 0);
+}
+
+static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
+ uint32_t color)
+{
+ uint32_t *ptr;
+ uint32_t tiling, swizzle;
+
+ gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
+
+ /* We didn't implement suport for the older tiling methods yet. */
+ if (tiling != I915_TILING_NONE)
+ igt_require(intel_gen(intel_get_drm_devid(fd)) >= 5);
+
+ ptr = gem_mmap__wc(fd, buf->handle, 0, buf->size,
+ PROT_READ | PROT_WRITE);
+ igt_assert(ptr);
+
+ switch (tiling) {
+ case I915_TILING_NONE:
+ draw_rect_ptr_linear(ptr, buf->stride, rect, color);
+ break;
+ case I915_TILING_X:
+ draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color);
+ break;
+ default:
+ igt_assert(false);
+ break;
+ }
+
+ igt_assert(munmap(ptr, buf->size) == 0);
+}
+
+static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
+ struct rect *rect, uint32_t color)
+{
+ uint32_t tmp[rect->w];
+ int i, y, offset, bpp;
+
+ bpp = sizeof(uint32_t);
+
+ for (i = 0; i < rect->w; i++)
+ tmp[i] = color;
+
+ for (y = rect->y; y < rect->y + rect->h; y++) {
+ offset = (y * buf->stride) + (rect->x * bpp);
+ gem_write(fd, buf->handle, offset, tmp, rect->w * bpp);
+ }
+}
+
+static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
+ struct rect *rect, uint32_t color,
+ uint32_t swizzle)
+{
+ int i;
+ int tiled_pos, bpp, x, y;
+ uint32_t tmp[1024];
+ int tmp_used = 0, tmp_size = ARRAY_SIZE(tmp);
+ bool flush_tmp = false;
+ int tmp_start_pos = 0;
+
+ /* We didn't implement suport for the older tiling methods yet. */
+ igt_require(intel_gen(intel_get_drm_devid(fd)) >= 5);
+
+ bpp = sizeof(uint32_t);
+
+ /* Instead of doing one pwrite per pixel, we try to group the maximum
+ * amount of consecutive pixels we can in a single pwrite: that's why we
+ * use the "tmp" variables. */
+ for (i = 0; i < tmp_size; i++)
+ tmp[i] = color;
+
+ for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += bpp) {
+ tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle, &x, &y);
+
+ if (x >= rect->x && x < rect->x + rect->w &&
+ y >= rect->y && y < rect->y + rect->h) {
+ if (tmp_used == 0)
+ tmp_start_pos = tiled_pos;
+ tmp_used++;
+ } else {
+ flush_tmp = true;
+ }
+
+ if (tmp_used == tmp_size || (flush_tmp && tmp_used > 0)) {
+ gem_write(fd, buf->handle, tmp_start_pos, tmp,
+ tmp_used * bpp);
+ flush_tmp = false;
+ tmp_used = 0;
+ }
+ }
+}
+
+static void draw_rect_pwrite(int fd, struct buf_data *buf,
+ struct rect *rect, uint32_t color)
+{
+ uint32_t tiling, swizzle;
+
+ gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
+
+ switch (tiling) {
+ case I915_TILING_NONE:
+ draw_rect_pwrite_untiled(fd, buf, rect, color);
+ break;
+ case I915_TILING_X:
+ draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
+ break;
+ default:
+ igt_assert(false);
+ break;
+ }
+}
+
+static void draw_rect_blt(int fd, struct cmd_data *cmd_data,
+ struct buf_data *buf, struct rect *rect,
+ uint32_t color)
+{
+ drm_intel_bo *dst;
+ struct intel_batchbuffer *batch;
+ int blt_cmd_len, blt_cmd_tiling;
+ uint32_t devid = intel_get_drm_devid(fd);
+ int gen = intel_gen(devid);
+ uint32_t tiling, swizzle;
+ int pitch;
+
+ gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
+
+ dst = gem_handle_to_libdrm_bo(cmd_data->bufmgr, fd, "", buf->handle);
+ igt_assert(dst);
+
+ batch = intel_batchbuffer_alloc(cmd_data->bufmgr, devid);
+ igt_assert(batch);
+
+ blt_cmd_len = (gen >= 8) ? 0x5 : 0x4;
+ blt_cmd_tiling = (tiling) ? XY_COLOR_BLT_TILED : 0;
+ pitch = (tiling) ? buf->stride / 4 : buf->stride;
+
+ BEGIN_BATCH(6, 1);
+ OUT_BATCH(XY_COLOR_BLT_CMD_NOLEN | XY_COLOR_BLT_WRITE_ALPHA |
+ XY_COLOR_BLT_WRITE_RGB | blt_cmd_tiling | blt_cmd_len);
+ OUT_BATCH((3 << 24) | (0xF0 << 16) | pitch);
+ OUT_BATCH((rect->y << 16) | rect->x);
+ OUT_BATCH(((rect->y + rect->h) << 16) | (rect->x + rect->w));
+ OUT_RELOC_FENCED(dst, 0, I915_GEM_DOMAIN_RENDER, 0);
+ OUT_BATCH(color);
+ ADVANCE_BATCH();
+
+ intel_batchbuffer_flush(batch);
+ intel_batchbuffer_free(batch);
+}
+
+static void draw_rect_render(int fd, struct cmd_data *cmd_data,
+ struct buf_data *buf, struct rect *rect,
+ uint32_t color)
+{
+ drm_intel_bo *src, *dst;
+ uint32_t devid = intel_get_drm_devid(fd);
+ igt_render_copyfunc_t rendercopy = igt_get_render_copyfunc(devid);
+ struct igt_buf src_buf, dst_buf;
+ struct intel_batchbuffer *batch;
+ uint32_t tiling, swizzle;
+ struct buf_data tmp;
+
+ igt_skip_on(!rendercopy);
+
+ gem_get_tiling(fd, buf->handle, &tiling, &swizzle);
+
+ /* We create a temporary buffer and copy from it using rendercopy. */
+ tmp.size = rect->w * rect->h * sizeof(uint32_t);
+ tmp.handle = gem_create(fd, tmp.size);
+ tmp.stride = rect->w * sizeof(uint32_t);
+ draw_rect_mmap_cpu(fd, &tmp, &(struct rect){0, 0, rect->w, rect->h},
+ color);
+
+ src = gem_handle_to_libdrm_bo(cmd_data->bufmgr, fd, "", tmp.handle);
+ igt_assert(src);
+ dst = gem_handle_to_libdrm_bo(cmd_data->bufmgr, fd, "", buf->handle);
+ igt_assert(dst);
+
+ src_buf.bo = src;
+ src_buf.stride = tmp.stride;
+ src_buf.tiling = I915_TILING_NONE;
+ src_buf.size = tmp.size;
+ dst_buf.bo = dst;
+ dst_buf.stride = buf->stride;
+ dst_buf.tiling = tiling;
+ dst_buf.size = buf->size;
+
+ batch = intel_batchbuffer_alloc(cmd_data->bufmgr, devid);
+ igt_assert(batch);
+
+ rendercopy(batch, cmd_data->context, &src_buf, 0, 0, rect->w, rect->h,
+ &dst_buf, rect->x, rect->y);
+
+ intel_batchbuffer_free(batch);
+ gem_close(fd, tmp.handle);
+}
+
+/**
+ * igt_draw_rect:
+ * @fd: the DRM file descriptor
+ * @bufmgr: the libdrm bufmgr, only required for IGT_DRAW_BLT and
+ * IGT_DRAW_RENDER
+ * @context: the context, can be NULL if you don't want to think about it
+ * @buf_handle: the handle of the buffer where you're going to draw to
+ * @buf_size: the size of the buffer
+ * @buf_stride: the stride of the buffer
+ * @method: method you're going to use to write to the buffer
+ * @rect_x: horizontal position on the buffer where your rectangle starts
+ * @rect_y: vertical position on the buffer where your rectangle starts
+ * @rect_w: width of the rectangle
+ * @rect_h: height of the rectangle
+ * @color: color of the rectangle
+ *
+ * This function draws a colored rectangle on the destination buffer, allowing
+ * you to specify the method used to draw the rectangle. We assume 32 bit pixels
+ * with 8 bits per color.
+ */
+void igt_draw_rect(int fd, drm_intel_bufmgr *bufmgr, drm_intel_context *context,
+ uint32_t buf_handle, uint32_t buf_size, uint32_t buf_stride,
+ enum igt_draw_method method, int rect_x, int rect_y,
+ int rect_w, int rect_h, uint32_t color)
+{
+ struct cmd_data cmd_data = {
+ .bufmgr = bufmgr,
+ .context = context,
+ };
+ struct buf_data buf = {
+ .handle = buf_handle,
+ .size = buf_size,
+ .stride = buf_stride,
+ };
+ struct rect rect = {
+ .x = rect_x,
+ .y = rect_y,
+ .w = rect_w,
+ .h = rect_h,
+ };
+
+ switch (method) {
+ case IGT_DRAW_MMAP_CPU:
+ draw_rect_mmap_cpu(fd, &buf, &rect, color);
+ break;
+ case IGT_DRAW_MMAP_GTT:
+ draw_rect_mmap_gtt(fd, &buf, &rect, color);
+ break;
+ case IGT_DRAW_MMAP_WC:
+ draw_rect_mmap_wc(fd, &buf, &rect, color);
+ break;
+ case IGT_DRAW_PWRITE:
+ draw_rect_pwrite(fd, &buf, &rect, color);
+ break;
+ case IGT_DRAW_BLT:
+ draw_rect_blt(fd, &cmd_data, &buf, &rect, color);
+ break;
+ case IGT_DRAW_RENDER:
+ draw_rect_render(fd, &cmd_data, &buf, &rect, color);
+ break;
+ default:
+ igt_assert(false);
+ break;
+ }
+}
+
+/**
+ * igt_draw_rect_fb:
+ *
+ * This is exactly the same as igt_draw_rect, but you can pass an igt_fb instead
+ * of manually providing its details. See igt_draw_rect.
+ */
+void igt_draw_rect_fb(int fd, drm_intel_bufmgr *bufmgr,
+ drm_intel_context *context, struct igt_fb *fb,
+ enum igt_draw_method method, int rect_x, int rect_y,
+ int rect_w, int rect_h, uint32_t color)
+{
+ igt_draw_rect(fd, bufmgr, context, fb->gem_handle, fb->size, fb->stride,
+ method, rect_x, rect_y, rect_w, rect_h, color);
+}
+
+/**
+ * igt_draw_fill_fb:
+ * @fd: the DRM file descriptor
+ * @fb: the FB that is going to be filled
+ * @color: the color you're going to paint it
+ *
+ * This function just paints an igt_fb using the provided color. It assumes 32
+ * bit pixels with 8 bit colors.
+ */
+void igt_draw_fill_fb(int fd, struct igt_fb *fb, uint32_t color)
+{
+ igt_draw_rect_fb(fd, NULL, NULL, fb, IGT_DRAW_MMAP_GTT,
+ 0, 0, fb->width, fb->height, color);
+}