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authorPaul Kocialkowski <paul.kocialkowski@bootlin.com>2018-12-05 11:33:39 +0100
committerPaul Kocialkowski <paul.kocialkowski@bootlin.com>2019-02-26 09:45:54 +0100
commitc4ca364c776c7943388d1ed0b645ed8894b9a7e1 (patch)
tree9c7bc1276df71dfabdd518ab20e88bea729ecd83 /lib/igt_vc4.c
parent7a8456beff7e4b57715f181a5a6c2d2cc7fce18b (diff)
lib/igt_vc4: Add helpers for converting linear to T-tiled RGB buffers
In order to integrate testing of T-tiled buffers, the easiest path is to generate patterns (with the already-existing functions) in linear buffers and convert them to T-tiled subsequently. Add helpers to do that conversion, with a first helper that returns the memory offset for a given position in a T-tiled buffer and a second helper that uses it for converting between framebuffers. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Acked-by: Lyude Paul <lyude@redhat.com> Reviewed-by: Maxime Ripard <maxime.ripard@bootlin.com>
Diffstat (limited to 'lib/igt_vc4.c')
-rw-r--r--lib/igt_vc4.c131
1 files changed, 131 insertions, 0 deletions
diff --git a/lib/igt_vc4.c b/lib/igt_vc4.c
index 16dfe67a..b697b5fd 100644
--- a/lib/igt_vc4.c
+++ b/lib/igt_vc4.c
@@ -34,6 +34,7 @@
#include "drmtest.h"
#include "igt_aux.h"
#include "igt_core.h"
+#include "igt_fb.h"
#include "igt_vc4.h"
#include "ioctl_wrappers.h"
#include "intel_reg.h"
@@ -176,3 +177,133 @@ bool igt_vc4_purgeable_bo(int fd, int handle, bool purgeable)
return arg.retained;
}
+
+unsigned int igt_vc4_fb_t_tiled_convert(struct igt_fb *dst, struct igt_fb *src)
+{
+ unsigned int fb_id;
+ unsigned int i, j;
+ void *src_buf;
+ void *dst_buf;
+ size_t bpp = src->plane_bpp[0];
+ size_t dst_stride = ALIGN(src->strides[0], 128);
+
+ fb_id = igt_create_fb_with_bo_size(src->fd, src->width, src->height,
+ src->drm_format,
+ DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
+ dst, 0, dst_stride);
+ igt_assert(fb_id > 0);
+
+ igt_assert(bpp == 16 || bpp == 32);
+
+ src_buf = igt_fb_map_buffer(src->fd, src);
+ igt_assert(src_buf);
+
+ dst_buf = igt_fb_map_buffer(dst->fd, dst);
+ igt_assert(dst_buf);
+
+ for (i = 0; i < src->height; i++) {
+ for (j = 0; j < src->width; j++) {
+ size_t src_offset = src->offsets[0];
+ size_t dst_offset = dst->offsets[0];
+
+ src_offset += src->strides[0] * i + j * bpp / 8;
+ dst_offset += igt_vc4_t_tiled_offset(dst_stride,
+ src->height,
+ bpp, j, i);
+
+ switch (bpp) {
+ case 16:
+ *(uint16_t *)(dst_buf + dst_offset) =
+ *(uint16_t *)(src_buf + src_offset);
+ break;
+ case 32:
+ *(uint32_t *)(dst_buf + dst_offset) =
+ *(uint32_t *)(src_buf + src_offset);
+ break;
+ }
+ }
+ }
+
+ igt_fb_unmap_buffer(src, src_buf);
+ igt_fb_unmap_buffer(dst, dst_buf);
+
+ return fb_id;
+}
+
+/* Calculate the t-tile width so that size = width * height * bpp / 8. */
+#define VC4_T_TILE_W(size, height, bpp) ((size) / (height) / ((bpp) / 8))
+
+size_t igt_vc4_t_tiled_offset(size_t stride, size_t height, size_t bpp,
+ size_t x, size_t y)
+{
+ const size_t t1k_map_even[] = { 0, 3, 1, 2 };
+ const size_t t1k_map_odd[] = { 2, 1, 3, 0 };
+ const size_t t4k_t_h = 32;
+ const size_t t1k_t_h = 16;
+ const size_t t64_t_h = 4;
+ size_t offset = 0;
+ size_t t4k_t_w, t4k_w, t4k_x, t4k_y;
+ size_t t1k_t_w, t1k_x, t1k_y;
+ size_t t64_t_w, t64_x, t64_y;
+ size_t pix_x, pix_y;
+ unsigned int index;
+
+ /* T-tiling is only supported for 16 and 32 bpp. */
+ igt_assert(bpp == 16 || bpp == 32);
+
+ /* T-tiling stride must be aligned to the 4K tiles strides. */
+ igt_assert((stride % (4096 / t4k_t_h)) == 0);
+
+ /* Calculate the tile width for the bpp. */
+ t4k_t_w = VC4_T_TILE_W(4096, t4k_t_h, bpp);
+ t1k_t_w = VC4_T_TILE_W(1024, t1k_t_h, bpp);
+ t64_t_w = VC4_T_TILE_W(64, t64_t_h, bpp);
+
+ /* Aligned total width in number of 4K tiles. */
+ t4k_w = (stride / (bpp / 8)) / t4k_t_w;
+
+ /* X and y coordinates in number of 4K tiles. */
+ t4k_x = x / t4k_t_w;
+ t4k_y = y / t4k_t_h;
+
+ /* Increase offset to the beginning of the 4K tile row. */
+ offset += t4k_y * t4k_w * 4096;
+
+ /* X and Y coordinates in number of 1K tiles within the 4K tile. */
+ t1k_x = (x % t4k_t_w) / t1k_t_w;
+ t1k_y = (y % t4k_t_h) / t1k_t_h;
+
+ /* Index for 1K tile map lookup. */
+ index = 2 * t1k_y + t1k_x;
+
+ /* Odd rows start from the right, even rows from the left. */
+ if (t4k_y % 2) {
+ /* Increase offset to the 4K tile (starting from the right). */
+ offset += (t4k_w - t4k_x - 1) * 4096;
+
+ /* Incrase offset to the beginning of the (odd) 1K tile. */
+ offset += t1k_map_odd[index] * 1024;
+ } else {
+ /* Increase offset to the 4K tile (starting from the left). */
+ offset += t4k_x * 4096;
+
+ /* Incrase offset to the beginning of the (even) 1K tile. */
+ offset += t1k_map_even[index] * 1024;
+ }
+
+ /* X and Y coordinates in number of 64 byte tiles within the 1K tile. */
+ t64_x = (x % t1k_t_w) / t64_t_w;
+ t64_y = (y % t1k_t_h) / t64_t_h;
+
+ /* Increase offset to the beginning of the 64-byte tile. */
+ offset += (t64_y * (t1k_t_w / t64_t_w) + t64_x) * 64;
+
+ /* X and Y coordinates in number of pixels within the 64-byte tile. */
+ pix_x = x % t64_t_w;
+ pix_y = y % t64_t_h;
+
+ /* Increase offset to the correct pixel. */
+ offset += (pix_y * t64_t_w + pix_x) * bpp / 8;
+
+ return offset;
+}