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authorEric Anholt <eric@anholt.net>2009-06-30 17:13:27 -0700
committerEric Anholt <eric@anholt.net>2009-06-30 18:04:50 -0700
commit3904b7c6a266538eaf749c90445970601239e0a2 (patch)
tree200aa7285afd09ef3b92c3aaa59db6f7c5f32ed9 /lib/instdone.c
parent21b6f2600d2eda8e9c10ab9b123ebe79431779f7 (diff)
intel_gpu_top: Move instdone bit definitions to lib to share with _dump.
Diffstat (limited to 'lib/instdone.c')
-rw-r--r--lib/instdone.c141
1 files changed, 141 insertions, 0 deletions
diff --git a/lib/instdone.c b/lib/instdone.c
new file mode 100644
index 00000000..7e8ef96a
--- /dev/null
+++ b/lib/instdone.c
@@ -0,0 +1,141 @@
+/*
+ * Copyright © 2007,2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#include "intel_gpu_tools.h"
+#include "instdone.h"
+
+struct instdone_bit instdone_bits[MAX_INSTDONE_BITS];
+int num_instdone_bits = 0;
+
+static void
+add_instdone_bit(uint32_t reg, uint32_t bit, const char *name)
+{
+ instdone_bits[num_instdone_bits].reg = reg;
+ instdone_bits[num_instdone_bits].bit = bit;
+ instdone_bits[num_instdone_bits].name = name;
+ num_instdone_bits++;
+}
+
+static void
+gen3_instdone_bit(uint32_t bit, const char *name)
+{
+ add_instdone_bit(INST_DONE, bit, name);
+}
+
+static void
+gen4_instdone_bit(uint32_t bit, const char *name)
+{
+ add_instdone_bit(INST_DONE_I965, bit, name);
+}
+
+static void
+gen4_instdone1_bit(uint32_t bit, const char *name)
+{
+ add_instdone_bit(INST_DONE_1, bit, name);
+}
+
+void
+init_instdone_definitions(void)
+{
+ if (IS_965(devid)) {
+ gen4_instdone_bit(I965_ROW_0_EU_0_DONE, "Row 0, EU 0");
+ gen4_instdone_bit(I965_ROW_0_EU_1_DONE, "Row 0, EU 1");
+ gen4_instdone_bit(I965_ROW_0_EU_2_DONE, "Row 0, EU 2");
+ gen4_instdone_bit(I965_ROW_0_EU_3_DONE, "Row 0, EU 3");
+ gen4_instdone_bit(I965_ROW_1_EU_0_DONE, "Row 1, EU 0");
+ gen4_instdone_bit(I965_ROW_1_EU_1_DONE, "Row 1, EU 1");
+ gen4_instdone_bit(I965_ROW_1_EU_2_DONE, "Row 1, EU 2");
+ gen4_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3");
+ gen4_instdone_bit(I965_SF_DONE, "Strips and Fans");
+ gen4_instdone_bit(I965_SE_DONE, "Setup Engine");
+ gen4_instdone_bit(I965_WM_DONE, "Windowizer");
+ gen4_instdone_bit(I965_DISPATCHER_DONE, "Dispatcher");
+ gen4_instdone_bit(I965_PROJECTION_DONE, "Projection and LOD");
+ gen4_instdone_bit(I965_DG_DONE, "Dependent address generator");
+ gen4_instdone_bit(I965_QUAD_CACHE_DONE, "Texture fetch");
+ gen4_instdone_bit(I965_TEXTURE_FETCH_DONE, "Texture fetch");
+ gen4_instdone_bit(I965_TEXTURE_DECOMPRESS_DONE, "Texture decompress");
+ gen4_instdone_bit(I965_SAMPLER_CACHE_DONE, "Sampler cache");
+ gen4_instdone_bit(I965_FILTER_DONE, "Filtering");
+ gen4_instdone_bit(I965_BYPASS_DONE, "Bypass FIFO");
+ gen4_instdone_bit(I965_PS_DONE, "Pixel shader");
+ gen4_instdone_bit(I965_CC_DONE, "Color calculator");
+ gen4_instdone_bit(I965_MAP_FILTER_DONE, "Map filter");
+ gen4_instdone_bit(I965_MAP_L2_IDLE, "Map L2");
+ gen4_instdone_bit(I965_MA_ROW_0_DONE, "Message Arbiter row 0");
+ gen4_instdone_bit(I965_MA_ROW_1_DONE, "Message Arbiter row 1");
+ gen4_instdone_bit(I965_IC_ROW_0_DONE, "Instruction cache row 0");
+ gen4_instdone_bit(I965_IC_ROW_1_DONE, "Instruction cache row 1");
+ gen4_instdone_bit(I965_CP_DONE, "Command Processor");
+
+ gen4_instdone1_bit(I965_GW_CS_DONE_CR, "GW CS CR");
+ gen4_instdone1_bit(I965_SVSM_CS_DONE_CR, "SVSM CS CR");
+ gen4_instdone1_bit(I965_SVDW_CS_DONE_CR, "SVDW CS CR");
+ gen4_instdone1_bit(I965_SVDR_CS_DONE_CR, "SVDR CS CR");
+ gen4_instdone1_bit(I965_SVRW_CS_DONE_CR, "SVRW CS CR");
+ gen4_instdone1_bit(I965_SVRR_CS_DONE_CR, "SVRR CS CR");
+ gen4_instdone1_bit(I965_SVTW_CS_DONE_CR, "SVTW CS CR");
+ gen4_instdone1_bit(I965_MASM_CS_DONE_CR, "MASM CS CR");
+ gen4_instdone1_bit(I965_MASF_CS_DONE_CR, "MASF CS CR");
+ gen4_instdone1_bit(I965_MAW_CS_DONE_CR, "MAW CS CR");
+ gen4_instdone1_bit(I965_EM1_CS_DONE_CR, "EM1 CS CR");
+ gen4_instdone1_bit(I965_EM0_CS_DONE_CR, "EM0 CS CR");
+ gen4_instdone1_bit(I965_UC1_CS_DONE, "UC1 CS");
+ gen4_instdone1_bit(I965_UC0_CS_DONE, "UC0 CS");
+ gen4_instdone1_bit(I965_URB_CS_DONE, "URB CS");
+ gen4_instdone1_bit(I965_ISC_CS_DONE, "ISC CS");
+ gen4_instdone1_bit(I965_CL_CS_DONE, "CL CS");
+ gen4_instdone1_bit(I965_GS_CS_DONE, "GS CS");
+ gen4_instdone1_bit(I965_VS0_CS_DONE, "VS0 CS");
+ gen4_instdone1_bit(I965_VF_CS_DONE, "VF CS");
+ } else if (IS_9XX(devid)) {
+ gen3_instdone_bit(IDCT_DONE, "IDCT");
+ gen3_instdone_bit(IQ_DONE, "IQ");
+ gen3_instdone_bit(PR_DONE, "PR");
+ gen3_instdone_bit(VLD_DONE, "VLD");
+ gen3_instdone_bit(IP_DONE, "Instruction parser");
+ gen3_instdone_bit(FBC_DONE, "Framebuffer Compression");
+ gen3_instdone_bit(BINNER_DONE, "Binner");
+ gen3_instdone_bit(SF_DONE, "Strips and fans");
+ gen3_instdone_bit(SE_DONE, "Setup engine");
+ gen3_instdone_bit(WM_DONE, "Windowizer");
+ gen3_instdone_bit(IZ_DONE, "Intermediate Z");
+ gen3_instdone_bit(PERSPECTIVE_INTERP_DONE, "Perspective interpolation");
+ gen3_instdone_bit(DISPATCHER_DONE, "Dispatcher");
+ gen3_instdone_bit(PROJECTION_DONE, "Projection and LOD");
+ gen3_instdone_bit(DEPENDENT_ADDRESS_DONE, "Dependent address calculation");
+ gen3_instdone_bit(TEXTURE_FETCH_DONE, "Texture fetch");
+ gen3_instdone_bit(TEXTURE_DECOMPRESS_DONE, "Texture decompression");
+ gen3_instdone_bit(SAMPLER_CACHE_DONE, "Sampler Cache");
+ gen3_instdone_bit(FILTER_DONE, "Filtering");
+ gen3_instdone_bit(BYPASS_FIFO_DONE, "Bypass FIFO");
+ gen3_instdone_bit(PS_DONE, "Pixel shader");
+ gen3_instdone_bit(CC_DONE, "Color calculator");
+ gen3_instdone_bit(MAP_FILTER_DONE, "Map filter");
+ gen3_instdone_bit(MAP_L2_IDLE, "Map L2");
+ }
+}