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authorKatarzyna Dec <katarzyna.dec@intel.com>2018-10-03 15:48:40 +0200
committerArkadiusz Hiler <arkadiusz.hiler@intel.com>2018-10-04 10:34:20 +0300
commitbba38422e7f903094562f1b78cc3579683c0a667 (patch)
tree7fd83bb1e48a22c69a19d8c170e841f9d786bd62 /lib/rendercopy_gen9.c
parent1bc6ea2488c8f1c460565f9795938e09f613d8d4 (diff)
lib/i915: Move shaders directory
In shaders/ directory we got Intel specific information. As igt is a project for more vendors, let's move this directory to lib/i915. v2: Changed shaders directory path in library files comments. Signed-off-by: Katarzyna Dec <katarzyna.dec@intel.com> Cc: Arkadiusz Hiler <arkadiusz.hiler@intel.com> Cc: Petri Latvala <petri.latvala@intel.com> Cc: Kalamarz Lukasz <lukasz.kalamarz@intel.com> Cc: Antonio Argenziano <antonio.argenziano@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'lib/rendercopy_gen9.c')
-rw-r--r--lib/rendercopy_gen9.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/rendercopy_gen9.c b/lib/rendercopy_gen9.c
index 0ed89776..f324fbd7 100644
--- a/lib/rendercopy_gen9.c
+++ b/lib/rendercopy_gen9.c
@@ -49,7 +49,7 @@ struct {
uint32_t sf_clip_state;
} viewport;
-/* see shaders/ps/blit.g7a */
+/* see lib/i915/shaders/ps/blit.g7a */
static const uint32_t ps_kernel[][4] = {
#if 1
{ 0x0080005a, 0x2f403ae8, 0x3a0000c0, 0x008d0040 },