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authorDaniel Vetter <daniel.vetter@ffwll.ch>2014-03-22 15:44:48 +0100
committerDaniel Vetter <daniel.vetter@ffwll.ch>2014-03-22 15:44:48 +0100
commit83a4c7d3eb6347f9b743144611b08a2869f11f94 (patch)
tree45136688d8bc1ff98a5aacf50e68dfb4846a6e3a /lib/rendercopy_i830.c
parent82c6dffe9fdc75a7ef3b9a7e53e1c20d8a9b3703 (diff)
lib/intel_batchbuffer: igt_ namespace for the buffer structure
Step one to properly namespace the rendercpy/mediafill functions. Als give the buf_height/width helpers a proper igt_ prefix. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'lib/rendercopy_i830.c')
-rw-r--r--lib/rendercopy_i830.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/lib/rendercopy_i830.c b/lib/rendercopy_i830.c
index cb9088e2..5ebd31a4 100644
--- a/lib/rendercopy_i830.c
+++ b/lib/rendercopy_i830.c
@@ -134,7 +134,7 @@ static void gen2_emit_invariant(struct intel_batchbuffer *batch)
}
static void gen2_emit_target(struct intel_batchbuffer *batch,
- struct scratch_buf *dst)
+ struct igt_buf *dst)
{
uint32_t tiling;
@@ -156,13 +156,13 @@ static void gen2_emit_target(struct intel_batchbuffer *batch,
OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
OUT_BATCH(0);
OUT_BATCH(0); /* ymin, xmin */
- OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
- DRAW_XMAX(buf_width(dst) - 1));
+ OUT_BATCH(DRAW_YMAX(igt_buf_height(dst) - 1) |
+ DRAW_XMAX(igt_buf_width(dst) - 1));
OUT_BATCH(0); /* yorig, xorig */
}
static void gen2_emit_texture(struct intel_batchbuffer *batch,
- struct scratch_buf *src,
+ struct igt_buf *src,
int unit)
{
uint32_t tiling;
@@ -175,8 +175,8 @@ static void gen2_emit_texture(struct intel_batchbuffer *batch,
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_2 | LOAD_TEXTURE_MAP(unit) | 4);
OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
- OUT_BATCH((buf_height(src) - 1) << TM0S1_HEIGHT_SHIFT |
- (buf_width(src) - 1) << TM0S1_WIDTH_SHIFT |
+ OUT_BATCH((igt_buf_height(src) - 1) << TM0S1_HEIGHT_SHIFT |
+ (igt_buf_width(src) - 1) << TM0S1_WIDTH_SHIFT |
MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling);
OUT_BATCH((src->stride / 4 - 1) << TM0S2_PITCH_SHIFT | TM0S2_MAP_2D);
OUT_BATCH(FILTER_NEAREST << TM0S3_MAG_FILTER_SHIFT |
@@ -210,9 +210,9 @@ static void gen2_emit_copy_pipeline(struct intel_batchbuffer *batch)
void gen2_render_copyfunc(struct intel_batchbuffer *batch,
drm_intel_context *context,
- struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct igt_buf *src, unsigned src_x, unsigned src_y,
unsigned width, unsigned height,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
+ struct igt_buf *dst, unsigned dst_x, unsigned dst_y)
{
gen2_emit_invariant(batch);
gen2_emit_copy_pipeline(batch);
@@ -231,18 +231,18 @@ void gen2_render_copyfunc(struct intel_batchbuffer *batch,
OUT_BATCH(PRIM3D_INLINE | PRIM3D_RECTLIST | (3*4 -1));
emit_vertex(batch, dst_x + width);
emit_vertex(batch, dst_y + height);
- emit_vertex_normalized(batch, src_x + width, buf_width(src));
- emit_vertex_normalized(batch, src_y + height, buf_height(src));
+ emit_vertex_normalized(batch, src_x + width, igt_buf_width(src));
+ emit_vertex_normalized(batch, src_y + height, igt_buf_height(src));
emit_vertex(batch, dst_x);
emit_vertex(batch, dst_y + height);
- emit_vertex_normalized(batch, src_x, buf_width(src));
- emit_vertex_normalized(batch, src_y + height, buf_height(src));
+ emit_vertex_normalized(batch, src_x, igt_buf_width(src));
+ emit_vertex_normalized(batch, src_y + height, igt_buf_height(src));
emit_vertex(batch, dst_x);
emit_vertex(batch, dst_y);
- emit_vertex_normalized(batch, src_x, buf_width(src));
- emit_vertex_normalized(batch, src_y, buf_height(src));
+ emit_vertex_normalized(batch, src_x, igt_buf_width(src));
+ emit_vertex_normalized(batch, src_y, igt_buf_height(src));
intel_batchbuffer_flush(batch);
}