summaryrefslogtreecommitdiff
path: root/lib
diff options
context:
space:
mode:
authorVille Syrjälä <ville.syrjala@linux.intel.com>2018-09-07 22:12:26 +0300
committerVille Syrjälä <ville.syrjala@linux.intel.com>2018-09-11 17:23:30 +0300
commit20a7ead8bdf09774c7d58fcbe6a0980d08ed5365 (patch)
treeef61963222cd03faa20a7a828ea62681caba7bd6 /lib
parent5f8a33ad1a4ab5ce0d1eb2ba68ccc284d663531c (diff)
lib: Add roundup_power_of_two()
Add a helper to round a value to the next power of two size. And since we need fls() to implement that, reuse that elsewhere as well. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'lib')
-rw-r--r--lib/igt_aux.h6
-rw-r--r--lib/igt_fb.c12
2 files changed, 10 insertions, 8 deletions
diff --git a/lib/igt_aux.h b/lib/igt_aux.h
index ef89faa9..192c3ad8 100644
--- a/lib/igt_aux.h
+++ b/lib/igt_aux.h
@@ -287,4 +287,10 @@ void igt_lsof(const char *dpath);
#define is_power_of_two(x) (((x) & ((x)-1)) == 0)
+#define igt_fls(x) ((x) ? __builtin_choose_expr(sizeof(x) == 8, \
+ 64 - __builtin_clzll(x), \
+ 32 - __builtin_clz(x)) : 0)
+
+#define roundup_power_of_two(x) ((x) != 0 ? 1 << igt_fls((x) - 1) : 0)
+
#endif /* IGT_AUX_H */
diff --git a/lib/igt_fb.c b/lib/igt_fb.c
index 7c71e52a..1ba1aa7c 100644
--- a/lib/igt_fb.c
+++ b/lib/igt_fb.c
@@ -261,8 +261,6 @@ static void calc_fb_size_packed(int fd, int width, int height,
if (tiling != LOCAL_DRM_FORMAT_MOD_NONE &&
intel_gen(intel_get_drm_devid(fd)) <= 3) {
- int v;
-
/* Round the tiling up to the next power-of-two and the region
* up to the next pot fence size so that this works on all
* generations.
@@ -271,13 +269,11 @@ static void calc_fb_size_packed(int fd, int width, int height,
* tiled. But then that failure is expected.
*/
- v = byte_width;
- for (stride = 512; stride < v; stride *= 2)
- ;
+ stride = max(byte_width, 512);
+ stride = roundup_power_of_two(stride);
- v = stride * height;
- for (size = 1024*1024; size < v; size *= 2)
- ;
+ size = max((uint64_t) stride * height, 1024*1024);
+ size = roundup_power_of_two(size);
} else {
stride = ALIGN(byte_width, tile_width);
size = (uint64_t) stride * ALIGN(height, tile_height);