diff options
author | Mika Kuoppala <mika.kuoppala@intel.com> | 2014-09-08 10:49:59 +0300 |
---|---|---|
committer | Mika Kuoppala <mika.kuoppala@intel.com> | 2014-10-09 19:47:51 +0300 |
commit | 0e8ac72d5d608d82a91bb5232badfb872589ac14 (patch) | |
tree | d4a515e7787b51fb5e691508bbda2a9cba00f273 /tools/null_state_gen/intel_batchbuffer.h | |
parent | b69659c3f5ed285bd218350deeff52761aec3d10 (diff) |
tools/null_state_gen: Add Gen8 golden state
Previously we didn't have a clear understanding what is necessary
for a pipeline state to be properly initialized. So we had to improvise
and use a stripped out render copy.
Now we have a more clear understanding so switch out render copy based
frankenstate to state we can call golden state.
v2: - export intel_batch_state_offset
- add 3DSTATE_RASTER (Bradley Volkin)
Cc: Volkin, Bradley D <bradley.d.volkin@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Diffstat (limited to 'tools/null_state_gen/intel_batchbuffer.h')
-rw-r--r-- | tools/null_state_gen/intel_batchbuffer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/null_state_gen/intel_batchbuffer.h b/tools/null_state_gen/intel_batchbuffer.h index f85f31db..8b87c020 100644 --- a/tools/null_state_gen/intel_batchbuffer.h +++ b/tools/null_state_gen/intel_batchbuffer.h @@ -84,7 +84,7 @@ uint32_t intel_batch_state_copy(struct intel_batchbuffer *batch, void *d, unsign const char *name); uint32_t intel_batch_state_alloc(struct intel_batchbuffer *batch, unsigned bytes, unsigned align, const char *name); - +uint32_t intel_batch_state_offset(struct intel_batchbuffer *batch, unsigned align); unsigned intel_batch_num_cmds(struct intel_batchbuffer *batch); struct bb_item *intel_batch_cmd_get(struct intel_batchbuffer *batch, unsigned i); |