diff options
Diffstat (limited to 'lib/gen7_render.h')
-rw-r--r-- | lib/gen7_render.h | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/lib/gen7_render.h b/lib/gen7_render.h index 60e9aad4..4bde0d5f 100644 --- a/lib/gen7_render.h +++ b/lib/gen7_render.h @@ -85,21 +85,21 @@ # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8) # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8) -#define GEN7_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 0, 0x04) -#define GEN7_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 0, 0x05) +#define GEN7_3DSTATE_CLEAR_PARAMS GEN4_3D(3, 0, 0x04) +#define GEN7_3DSTATE_DEPTH_BUFFER GEN4_3D(3, 0, 0x05) # define GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29 # define GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18 /* DW1 */ # define GEN7_3DSTATE_DEPTH_CLEAR_VALID (1 << 15) -#define GEN7_3DSTATE_CONSTANT_HS GEN6_3D(3, 0, 0x19) -#define GEN7_3DSTATE_CONSTANT_DS GEN6_3D(3, 0, 0x1a) +#define GEN7_3DSTATE_CONSTANT_HS GEN4_3D(3, 0, 0x19) +#define GEN7_3DSTATE_CONSTANT_DS GEN4_3D(3, 0, 0x1a) -#define GEN7_3DSTATE_HS GEN6_3D(3, 0, 0x1b) -#define GEN7_3DSTATE_TE GEN6_3D(3, 0, 0x1c) -#define GEN7_3DSTATE_DS GEN6_3D(3, 0, 0x1d) -#define GEN7_3DSTATE_STREAMOUT GEN6_3D(3, 0, 0x1e) -#define GEN7_3DSTATE_SBE GEN6_3D(3, 0, 0x1f) +#define GEN7_3DSTATE_HS GEN4_3D(3, 0, 0x1b) +#define GEN7_3DSTATE_TE GEN4_3D(3, 0, 0x1c) +#define GEN7_3DSTATE_DS GEN4_3D(3, 0, 0x1d) +#define GEN7_3DSTATE_STREAMOUT GEN4_3D(3, 0, 0x1e) +#define GEN7_3DSTATE_SBE GEN4_3D(3, 0, 0x1f) /* DW1 */ # define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28) @@ -109,7 +109,7 @@ # define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 # define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 -#define GEN7_3DSTATE_PS GEN6_3D(3, 0, 0x20) +#define GEN7_3DSTATE_PS GEN4_3D(3, 0, 0x20) /* DW1: kernel pointer */ /* DW2 */ # define GEN7_PS_SPF_MODE (1 << 31) @@ -140,33 +140,33 @@ /* DW6: kernel 1 pointer */ /* DW7: kernel 2 pointer */ -#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL GEN6_3D(3, 0, 0x21) -#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC GEN6_3D(3, 0, 0x23) +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL GEN4_3D(3, 0, 0x21) +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC GEN4_3D(3, 0, 0x23) -#define GEN7_3DSTATE_BLEND_STATE_POINTERS GEN6_3D(3, 0, 0x24) -#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS GEN6_3D(3, 0, 0x25) +#define GEN7_3DSTATE_BLEND_STATE_POINTERS GEN4_3D(3, 0, 0x24) +#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS GEN4_3D(3, 0, 0x25) -#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS GEN6_3D(3, 0, 0x26) -#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS GEN6_3D(3, 0, 0x27) -#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS GEN6_3D(3, 0, 0x28) -#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS GEN6_3D(3, 0, 0x29) -#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS GEN6_3D(3, 0, 0x2a) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS GEN4_3D(3, 0, 0x26) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS GEN4_3D(3, 0, 0x27) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS GEN4_3D(3, 0, 0x28) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS GEN4_3D(3, 0, 0x29) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS GEN4_3D(3, 0, 0x2a) -#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS GEN6_3D(3, 0, 0x2b) -#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS GEN6_3D(3, 0, 0x2e) -#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS GEN6_3D(3, 0, 0x2f) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS GEN4_3D(3, 0, 0x2b) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS GEN4_3D(3, 0, 0x2e) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS GEN4_3D(3, 0, 0x2f) -#define GEN7_3DSTATE_URB_VS GEN6_3D(3, 0, 0x30) -#define GEN7_3DSTATE_URB_HS GEN6_3D(3, 0, 0x31) -#define GEN7_3DSTATE_URB_DS GEN6_3D(3, 0, 0x32) -#define GEN7_3DSTATE_URB_GS GEN6_3D(3, 0, 0x33) +#define GEN7_3DSTATE_URB_VS GEN4_3D(3, 0, 0x30) +#define GEN7_3DSTATE_URB_HS GEN4_3D(3, 0, 0x31) +#define GEN7_3DSTATE_URB_DS GEN4_3D(3, 0, 0x32) +#define GEN7_3DSTATE_URB_GS GEN4_3D(3, 0, 0x33) /* DW1 */ # define GEN7_URB_ENTRY_NUMBER_SHIFT 0 # define GEN7_URB_ENTRY_SIZE_SHIFT 16 # define GEN7_URB_STARTING_ADDRESS_SHIFT 25 -#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS GEN6_3D(3, 1, 0x12) -#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS GEN6_3D(3, 1, 0x16) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS GEN4_3D(3, 1, 0x12) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS GEN4_3D(3, 1, 0x16) /* DW1 */ # define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 |