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-rw-r--r--audio/device.c862
1 files changed, 862 insertions, 0 deletions
diff --git a/audio/device.c b/audio/device.c
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index 0000000..e38e598
--- /dev/null
+++ b/audio/device.c
@@ -0,0 +1,862 @@
+/*
+ *
+ * BlueZ - Bluetooth protocol stack for Linux
+ *
+ * Copyright (C) 2006-2010 Nokia Corporation
+ * Copyright (C) 2004-2010 Marcel Holtmann <marcel@holtmann.org>
+ *
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <stdio.h>
+#include <errno.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <sys/param.h>
+#include <netinet/in.h>
+
+#include <bluetooth/bluetooth.h>
+#include <bluetooth/sdp.h>
+#include <bluetooth/sdp_lib.h>
+
+#include <glib.h>
+#include <dbus/dbus.h>
+#include <gdbus.h>
+
+#include "log.h"
+#include "textfile.h"
+#include "../src/adapter.h"
+#include "../src/device.h"
+
+#include "error.h"
+#include "ipc.h"
+#include "dbus-common.h"
+#include "device.h"
+#include "unix.h"
+#include "avdtp.h"
+#include "control.h"
+#include "headset.h"
+#include "gateway.h"
+#include "sink.h"
+#include "source.h"
+
+#define AUDIO_INTERFACE "org.bluez.Audio"
+
+#define CONTROL_CONNECT_TIMEOUT 2
+#define AVDTP_CONNECT_TIMEOUT 1
+#define HEADSET_CONNECT_TIMEOUT 1
+
+typedef enum {
+ AUDIO_STATE_DISCONNECTED,
+ AUDIO_STATE_CONNECTING,
+ AUDIO_STATE_CONNECTED,
+} audio_state_t;
+
+struct service_auth {
+ service_auth_cb cb;
+ void *user_data;
+};
+
+struct dev_priv {
+ audio_state_t state;
+
+ headset_state_t hs_state;
+ sink_state_t sink_state;
+ avctp_state_t avctp_state;
+ GSList *auths;
+
+ DBusMessage *conn_req;
+ DBusMessage *dc_req;
+
+ guint control_timer;
+ guint avdtp_timer;
+ guint headset_timer;
+ guint dc_id;
+
+ gboolean disconnecting;
+ gboolean authorized;
+ guint auth_idle_id;
+};
+
+static unsigned int sink_callback_id = 0;
+static unsigned int avctp_callback_id = 0;
+static unsigned int avdtp_callback_id = 0;
+static unsigned int headset_callback_id = 0;
+
+static void device_free(struct audio_device *dev)
+{
+ struct dev_priv *priv = dev->priv;
+
+ if (dev->conn)
+ dbus_connection_unref(dev->conn);
+
+ btd_device_unref(dev->btd_dev);
+
+ if (priv) {
+ if (priv->auths)
+ audio_device_cancel_authorization(dev, NULL, NULL);
+ if (priv->control_timer)
+ g_source_remove(priv->control_timer);
+ if (priv->avdtp_timer)
+ g_source_remove(priv->avdtp_timer);
+ if (priv->headset_timer)
+ g_source_remove(priv->headset_timer);
+ if (priv->dc_req)
+ dbus_message_unref(priv->dc_req);
+ if (priv->conn_req)
+ dbus_message_unref(priv->conn_req);
+ if (priv->dc_id)
+ device_remove_disconnect_watch(dev->btd_dev,
+ priv->dc_id);
+ g_free(priv);
+ }
+
+ g_free(dev->path);
+ g_free(dev);
+}
+
+static const char *state2str(audio_state_t state)
+{
+ switch (state) {
+ case AUDIO_STATE_DISCONNECTED:
+ return "disconnected";
+ case AUDIO_STATE_CONNECTING:
+ return "connecting";
+ case AUDIO_STATE_CONNECTED:
+ return "connected";
+ default:
+ error("Invalid audio state %d", state);
+ return NULL;
+ }
+}
+
+static gboolean control_connect_timeout(gpointer user_data)
+{
+ struct audio_device *dev = user_data;
+
+ dev->priv->control_timer = 0;
+
+ if (dev->control)
+ avrcp_connect(dev);
+
+ return FALSE;
+}
+
+static gboolean device_set_control_timer(struct audio_device *dev)
+{
+ struct dev_priv *priv = dev->priv;
+
+ if (!dev->control)
+ return FALSE;
+
+ if (priv->control_timer)
+ return FALSE;
+
+ priv->control_timer = g_timeout_add_seconds(CONTROL_CONNECT_TIMEOUT,
+ control_connect_timeout,
+ dev);
+
+ return TRUE;
+}
+
+static void device_remove_control_timer(struct audio_device *dev)
+{
+ if (dev->priv->control_timer)
+ g_source_remove(dev->priv->control_timer);
+ dev->priv->control_timer = 0;
+}
+
+static void device_remove_avdtp_timer(struct audio_device *dev)
+{
+ if (dev->priv->avdtp_timer)
+ g_source_remove(dev->priv->avdtp_timer);
+ dev->priv->avdtp_timer = 0;
+}
+
+static void device_remove_headset_timer(struct audio_device *dev)
+{
+ if (dev->priv->headset_timer)
+ g_source_remove(dev->priv->headset_timer);
+ dev->priv->headset_timer = 0;
+}
+
+static void disconnect_cb(struct btd_device *btd_dev, gboolean removal,
+ void *user_data)
+{
+ struct audio_device *dev = user_data;
+ struct dev_priv *priv = dev->priv;
+
+ if (priv->state == AUDIO_STATE_DISCONNECTED)
+ return;
+
+ if (priv->disconnecting)
+ return;
+
+ priv->disconnecting = TRUE;
+
+ device_remove_control_timer(dev);
+ device_remove_avdtp_timer(dev);
+ device_remove_headset_timer(dev);
+
+ if (dev->control)
+ avrcp_disconnect(dev);
+
+ if (dev->sink && priv->sink_state != SINK_STATE_DISCONNECTED)
+ sink_shutdown(dev->sink);
+ else if (priv->hs_state != HEADSET_STATE_DISCONNECTED)
+ headset_shutdown(dev);
+ else
+ priv->disconnecting = FALSE;
+}
+
+static void device_set_state(struct audio_device *dev, audio_state_t new_state)
+{
+ struct dev_priv *priv = dev->priv;
+ const char *state_str;
+ DBusMessage *reply = NULL;
+
+ state_str = state2str(new_state);
+ if (!state_str)
+ return;
+
+ if (new_state == AUDIO_STATE_DISCONNECTED) {
+ priv->authorized = FALSE;
+
+ if (priv->dc_id) {
+ device_remove_disconnect_watch(dev->btd_dev,
+ priv->dc_id);
+ priv->dc_id = 0;
+ }
+ } else if (new_state == AUDIO_STATE_CONNECTING)
+ priv->dc_id = device_add_disconnect_watch(dev->btd_dev,
+ disconnect_cb, dev, NULL);
+
+ if (dev->priv->state == new_state) {
+ DBG("state change attempted from %s to %s",
+ state_str, state_str);
+ return;
+ }
+
+ dev->priv->state = new_state;
+
+ if (new_state == AUDIO_STATE_DISCONNECTED) {
+ if (priv->dc_req) {
+ reply = dbus_message_new_method_return(priv->dc_req);
+ dbus_message_unref(priv->dc_req);
+ priv->dc_req = NULL;
+ g_dbus_send_message(dev->conn, reply);
+ }
+ priv->disconnecting = FALSE;
+ }
+
+ if (priv->conn_req && new_state != AUDIO_STATE_CONNECTING) {
+ if (new_state == AUDIO_STATE_CONNECTED)
+ reply = dbus_message_new_method_return(priv->conn_req);
+ else
+ reply = btd_error_failed(priv->conn_req,
+ "Connect Failed");
+
+ dbus_message_unref(priv->conn_req);
+ priv->conn_req = NULL;
+ g_dbus_send_message(dev->conn, reply);
+ }
+
+ emit_property_changed(dev->conn, dev->path,
+ AUDIO_INTERFACE, "State",
+ DBUS_TYPE_STRING, &state_str);
+}
+
+static gboolean avdtp_connect_timeout(gpointer user_data)
+{
+ struct audio_device *dev = user_data;
+
+ dev->priv->avdtp_timer = 0;
+
+ if (dev->sink) {
+ struct avdtp *session = avdtp_get(&dev->src, &dev->dst);
+
+ if (!session)
+ return FALSE;
+
+ sink_setup_stream(dev->sink, session);
+ avdtp_unref(session);
+ }
+
+ return FALSE;
+}
+
+static gboolean device_set_avdtp_timer(struct audio_device *dev)
+{
+ struct dev_priv *priv = dev->priv;
+
+ if (!dev->sink)
+ return FALSE;
+
+ if (priv->avdtp_timer)
+ return FALSE;
+
+ priv->avdtp_timer = g_timeout_add_seconds(AVDTP_CONNECT_TIMEOUT,
+ avdtp_connect_timeout,
+ dev);
+
+ return TRUE;
+}
+
+static gboolean headset_connect_timeout(gpointer user_data)
+{
+ struct audio_device *dev = user_data;
+ struct dev_priv *priv = dev->priv;
+
+ dev->priv->headset_timer = 0;
+
+ if (dev->headset == NULL)
+ return FALSE;
+
+ if (headset_config_stream(dev, FALSE, NULL, NULL) == 0) {
+ if (priv->state != AUDIO_STATE_CONNECTED &&
+ (priv->sink_state == SINK_STATE_CONNECTED ||
+ priv->sink_state == SINK_STATE_PLAYING))
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ }
+
+ return FALSE;
+}
+
+static gboolean device_set_headset_timer(struct audio_device *dev)
+{
+ struct dev_priv *priv = dev->priv;
+
+ if (!dev->headset)
+ return FALSE;
+
+ if (priv->headset_timer)
+ return FALSE;
+
+ priv->headset_timer = g_timeout_add_seconds(HEADSET_CONNECT_TIMEOUT,
+ headset_connect_timeout, dev);
+
+ return TRUE;
+}
+
+static void device_avdtp_cb(struct audio_device *dev, struct avdtp *session,
+ avdtp_session_state_t old_state,
+ avdtp_session_state_t new_state,
+ void *user_data)
+{
+ if (!dev->sink || !dev->control)
+ return;
+
+ if (new_state == AVDTP_SESSION_STATE_CONNECTED) {
+ if (avdtp_stream_setup_active(session))
+ device_set_control_timer(dev);
+ else
+ avrcp_connect(dev);
+ }
+}
+
+static void device_sink_cb(struct audio_device *dev,
+ sink_state_t old_state,
+ sink_state_t new_state,
+ void *user_data)
+{
+ struct dev_priv *priv = dev->priv;
+
+ if (!dev->sink)
+ return;
+
+ priv->sink_state = new_state;
+
+ switch (new_state) {
+ case SINK_STATE_DISCONNECTED:
+ if (dev->control) {
+ device_remove_control_timer(dev);
+ avrcp_disconnect(dev);
+ }
+ if (priv->hs_state != HEADSET_STATE_DISCONNECTED &&
+ (priv->dc_req || priv->disconnecting)) {
+ headset_shutdown(dev);
+ break;
+ }
+ if (priv->hs_state == HEADSET_STATE_DISCONNECTED)
+ device_set_state(dev, AUDIO_STATE_DISCONNECTED);
+ else if (old_state == SINK_STATE_CONNECTING) {
+ switch (priv->hs_state) {
+ case HEADSET_STATE_CONNECTED:
+ case HEADSET_STATE_PLAY_IN_PROGRESS:
+ case HEADSET_STATE_PLAYING:
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ default:
+ break;
+ }
+ }
+ break;
+ case SINK_STATE_CONNECTING:
+ device_remove_avdtp_timer(dev);
+ if (priv->hs_state == HEADSET_STATE_DISCONNECTED)
+ device_set_state(dev, AUDIO_STATE_CONNECTING);
+ break;
+ case SINK_STATE_CONNECTED:
+ if (old_state == SINK_STATE_PLAYING)
+ break;
+ if (dev->auto_connect) {
+ if (!dev->headset)
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ else if (priv->hs_state == HEADSET_STATE_DISCONNECTED)
+ device_set_headset_timer(dev);
+ else if (priv->hs_state == HEADSET_STATE_CONNECTED ||
+ priv->hs_state == HEADSET_STATE_PLAY_IN_PROGRESS ||
+ priv->hs_state == HEADSET_STATE_PLAYING)
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ } else if (priv->hs_state == HEADSET_STATE_DISCONNECTED ||
+ priv->hs_state == HEADSET_STATE_CONNECTING)
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ break;
+ case SINK_STATE_PLAYING:
+ break;
+ }
+}
+
+static void device_avctp_cb(struct audio_device *dev,
+ avctp_state_t old_state,
+ avctp_state_t new_state,
+ void *user_data)
+{
+ if (!dev->control)
+ return;
+
+ dev->priv->avctp_state = new_state;
+
+ switch (new_state) {
+ case AVCTP_STATE_DISCONNECTED:
+ break;
+ case AVCTP_STATE_CONNECTING:
+ device_remove_control_timer(dev);
+ break;
+ case AVCTP_STATE_CONNECTED:
+ break;
+ }
+}
+
+static void device_headset_cb(struct audio_device *dev,
+ headset_state_t old_state,
+ headset_state_t new_state,
+ void *user_data)
+{
+ struct dev_priv *priv = dev->priv;
+
+ if (!dev->headset)
+ return;
+
+ priv->hs_state = new_state;
+
+ switch (new_state) {
+ case HEADSET_STATE_DISCONNECTED:
+ device_remove_avdtp_timer(dev);
+ if (priv->sink_state != SINK_STATE_DISCONNECTED && dev->sink &&
+ (priv->dc_req || priv->disconnecting)) {
+ sink_shutdown(dev->sink);
+ break;
+ }
+ if (priv->sink_state == SINK_STATE_DISCONNECTED)
+ device_set_state(dev, AUDIO_STATE_DISCONNECTED);
+ else if (old_state == HEADSET_STATE_CONNECTING &&
+ (priv->sink_state == SINK_STATE_CONNECTED ||
+ priv->sink_state == SINK_STATE_PLAYING))
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ break;
+ case HEADSET_STATE_CONNECTING:
+ device_remove_headset_timer(dev);
+ if (priv->sink_state == SINK_STATE_DISCONNECTED)
+ device_set_state(dev, AUDIO_STATE_CONNECTING);
+ break;
+ case HEADSET_STATE_CONNECTED:
+ if (old_state == HEADSET_STATE_CONNECTED ||
+ old_state == HEADSET_STATE_PLAY_IN_PROGRESS ||
+ old_state == HEADSET_STATE_PLAYING)
+ break;
+ if (dev->auto_connect) {
+ if (!dev->sink)
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ else if (priv->sink_state == SINK_STATE_DISCONNECTED)
+ device_set_avdtp_timer(dev);
+ else if (priv->sink_state == SINK_STATE_CONNECTED ||
+ priv->sink_state == SINK_STATE_PLAYING)
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ } else if (priv->sink_state == SINK_STATE_DISCONNECTED ||
+ priv->sink_state == SINK_STATE_CONNECTING)
+ device_set_state(dev, AUDIO_STATE_CONNECTED);
+ break;
+ case HEADSET_STATE_PLAY_IN_PROGRESS:
+ break;
+ case HEADSET_STATE_PLAYING:
+ break;
+ }
+}
+
+static DBusMessage *dev_connect(DBusConnection *conn, DBusMessage *msg,
+ void *data)
+{
+ struct audio_device *dev = data;
+ struct dev_priv *priv = dev->priv;
+
+ if (priv->state == AUDIO_STATE_CONNECTING)
+ return btd_error_in_progress(msg);
+ else if (priv->state == AUDIO_STATE_CONNECTED)
+ return btd_error_already_connected(msg);
+
+ dev->auto_connect = TRUE;
+
+ if (dev->headset)
+ headset_config_stream(dev, FALSE, NULL, NULL);
+
+ if (priv->state != AUDIO_STATE_CONNECTING && dev->sink) {
+ struct avdtp *session = avdtp_get(&dev->src, &dev->dst);
+
+ if (!session)
+ return btd_error_failed(msg,
+ "Failed to get AVDTP session");
+
+ sink_setup_stream(dev->sink, session);
+ avdtp_unref(session);
+ }
+
+ /* The previous calls should cause a call to the state callback to
+ * indicate AUDIO_STATE_CONNECTING */
+ if (priv->state != AUDIO_STATE_CONNECTING)
+ return btd_error_failed(msg, "Connect Failed");
+
+ priv->conn_req = dbus_message_ref(msg);
+
+ return NULL;
+}
+
+static DBusMessage *dev_disconnect(DBusConnection *conn, DBusMessage *msg,
+ void *data)
+{
+ struct audio_device *dev = data;
+ struct dev_priv *priv = dev->priv;
+
+ if (priv->state == AUDIO_STATE_DISCONNECTED)
+ return btd_error_not_connected(msg);
+
+ if (priv->dc_req)
+ return dbus_message_new_method_return(msg);
+
+ priv->dc_req = dbus_message_ref(msg);
+
+ if (dev->control) {
+ device_remove_control_timer(dev);
+ avrcp_disconnect(dev);
+ }
+
+ if (dev->sink && priv->sink_state != SINK_STATE_DISCONNECTED)
+ sink_shutdown(dev->sink);
+ else if (priv->hs_state != HEADSET_STATE_DISCONNECTED)
+ headset_shutdown(dev);
+ else {
+ dbus_message_unref(priv->dc_req);
+ priv->dc_req = NULL;
+ return dbus_message_new_method_return(msg);
+ }
+
+ return NULL;
+}
+
+static DBusMessage *dev_get_properties(DBusConnection *conn, DBusMessage *msg,
+ void *data)
+{
+ struct audio_device *device = data;
+ DBusMessage *reply;
+ DBusMessageIter iter;
+ DBusMessageIter dict;
+ const char *state;
+
+ reply = dbus_message_new_method_return(msg);
+ if (!reply)
+ return NULL;
+
+ dbus_message_iter_init_append(reply, &iter);
+
+ dbus_message_iter_open_container(&iter, DBUS_TYPE_ARRAY,
+ DBUS_DICT_ENTRY_BEGIN_CHAR_AS_STRING
+ DBUS_TYPE_STRING_AS_STRING DBUS_TYPE_VARIANT_AS_STRING
+ DBUS_DICT_ENTRY_END_CHAR_AS_STRING, &dict);
+
+ /* State */
+ state = state2str(device->priv->state);
+ if (state)
+ dict_append_entry(&dict, "State", DBUS_TYPE_STRING, &state);
+
+ dbus_message_iter_close_container(&iter, &dict);
+
+ return reply;
+}
+
+static GDBusMethodTable dev_methods[] = {
+ { "Connect", "", "", dev_connect,
+ G_DBUS_METHOD_FLAG_ASYNC },
+ { "Disconnect", "", "", dev_disconnect },
+ { "GetProperties", "", "a{sv}",dev_get_properties },
+ { NULL, NULL, NULL, NULL }
+};
+
+static GDBusSignalTable dev_signals[] = {
+ { "PropertyChanged", "sv" },
+ { NULL, NULL }
+};
+
+struct audio_device *audio_device_register(DBusConnection *conn,
+ struct btd_device *device,
+ const char *path, const bdaddr_t *src,
+ const bdaddr_t *dst)
+{
+ struct audio_device *dev;
+
+ if (!conn || !path)
+ return NULL;
+
+ dev = g_new0(struct audio_device, 1);
+
+ dev->btd_dev = btd_device_ref(device);
+ dev->path = g_strdup(path);
+ bacpy(&dev->dst, dst);
+ bacpy(&dev->src, src);
+ dev->conn = dbus_connection_ref(conn);
+ dev->priv = g_new0(struct dev_priv, 1);
+ dev->priv->state = AUDIO_STATE_DISCONNECTED;
+
+ if (!g_dbus_register_interface(dev->conn, dev->path,
+ AUDIO_INTERFACE,
+ dev_methods, dev_signals, NULL,
+ dev, NULL)) {
+ error("Unable to register %s on %s", AUDIO_INTERFACE,
+ dev->path);
+ device_free(dev);
+ return NULL;
+ }
+
+ DBG("Registered interface %s on path %s", AUDIO_INTERFACE,
+ dev->path);
+
+ if (sink_callback_id == 0)
+ sink_callback_id = sink_add_state_cb(device_sink_cb, NULL);
+
+ if (avdtp_callback_id == 0)
+ avdtp_callback_id = avdtp_add_state_cb(device_avdtp_cb, NULL);
+ if (avctp_callback_id == 0)
+ avctp_callback_id = avctp_add_state_cb(device_avctp_cb, NULL);
+
+ if (headset_callback_id == 0)
+ headset_callback_id = headset_add_state_cb(device_headset_cb,
+ NULL);
+
+ return dev;
+}
+
+gboolean audio_device_is_active(struct audio_device *dev,
+ const char *interface)
+{
+ if (!interface) {
+ if ((dev->sink || dev->source) &&
+ avdtp_is_connected(&dev->src, &dev->dst))
+ return TRUE;
+ if (dev->headset && headset_is_active(dev))
+ return TRUE;
+ } else if (!strcmp(interface, AUDIO_SINK_INTERFACE) && dev->sink &&
+ avdtp_is_connected(&dev->src, &dev->dst))
+ return TRUE;
+ else if (!strcmp(interface, AUDIO_SOURCE_INTERFACE) && dev->source &&
+ avdtp_is_connected(&dev->src, &dev->dst))
+ return TRUE;
+ else if (!strcmp(interface, AUDIO_HEADSET_INTERFACE) && dev->headset &&
+ headset_is_active(dev))
+ return TRUE;
+ else if (!strcmp(interface, AUDIO_CONTROL_INTERFACE) && dev->control &&
+ control_is_active(dev))
+ return TRUE;
+ else if (!strcmp(interface, AUDIO_GATEWAY_INTERFACE) && dev->gateway &&
+ gateway_is_connected(dev))
+ return TRUE;
+
+ return FALSE;
+}
+
+void audio_device_unregister(struct audio_device *device)
+{
+ unix_device_removed(device);
+
+ if (device->hs_preauth_id) {
+ g_source_remove(device->hs_preauth_id);
+ device->hs_preauth_id = 0;
+ }
+
+ if (device->headset)
+ headset_unregister(device);
+
+ if (device->gateway)
+ gateway_unregister(device);
+
+ if (device->sink)
+ sink_unregister(device);
+
+ if (device->source)
+ source_unregister(device);
+
+ if (device->control)
+ control_unregister(device);
+
+ g_dbus_unregister_interface(device->conn, device->path,
+ AUDIO_INTERFACE);
+
+ device_free(device);
+}
+
+static void auth_cb(DBusError *derr, void *user_data)
+{
+ struct audio_device *dev = user_data;
+ struct dev_priv *priv = dev->priv;
+
+ if (derr == NULL)
+ priv->authorized = TRUE;
+
+ while (priv->auths) {
+ struct service_auth *auth = priv->auths->data;
+
+ auth->cb(derr, auth->user_data);
+ priv->auths = g_slist_remove(priv->auths, auth);
+ g_free(auth);
+ }
+}
+
+static gboolean auth_idle_cb(gpointer user_data)
+{
+ struct audio_device *dev = user_data;
+ struct dev_priv *priv = dev->priv;
+
+ priv->auth_idle_id = 0;
+
+ auth_cb(NULL, dev);
+
+ return FALSE;
+}
+
+static gboolean audio_device_is_connected(struct audio_device *dev)
+{
+ if (dev->headset) {
+ headset_state_t state = headset_get_state(dev);
+
+ if (state == HEADSET_STATE_CONNECTED ||
+ state == HEADSET_STATE_PLAY_IN_PROGRESS ||
+ state == HEADSET_STATE_PLAYING)
+ return TRUE;
+ }
+
+ if (dev->sink) {
+ sink_state_t state = sink_get_state(dev);
+
+ if (state == SINK_STATE_CONNECTED ||
+ state == SINK_STATE_PLAYING)
+ return TRUE;
+ }
+
+ if (dev->source) {
+ source_state_t state = source_get_state(dev);
+
+ if (state == SOURCE_STATE_CONNECTED ||
+ state == SOURCE_STATE_PLAYING)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+int audio_device_request_authorization(struct audio_device *dev,
+ const char *uuid, service_auth_cb cb,
+ void *user_data)
+{
+ struct dev_priv *priv = dev->priv;
+ struct service_auth *auth;
+ int err;
+
+ auth = g_try_new0(struct service_auth, 1);
+ if (!auth)
+ return -ENOMEM;
+
+ auth->cb = cb;
+ auth->user_data = user_data;
+
+ priv->auths = g_slist_append(priv->auths, auth);
+ if (g_slist_length(priv->auths) > 1)
+ return 0;
+
+ if (priv->authorized || audio_device_is_connected(dev)) {
+ priv->auth_idle_id = g_idle_add(auth_idle_cb, dev);
+ return 0;
+ }
+
+ err = btd_request_authorization(&dev->src, &dev->dst, uuid, auth_cb,
+ dev);
+ if (err < 0) {
+ priv->auths = g_slist_remove(priv->auths, auth);
+ g_free(auth);
+ }
+
+ return err;
+}
+
+int audio_device_cancel_authorization(struct audio_device *dev,
+ authorization_cb cb, void *user_data)
+{
+ struct dev_priv *priv = dev->priv;
+ GSList *l, *next;
+
+ for (l = priv->auths; l != NULL; l = next) {
+ struct service_auth *auth = l->data;
+
+ next = g_slist_next(l);
+
+ if (cb && auth->cb != cb)
+ continue;
+
+ if (user_data && auth->user_data != user_data)
+ continue;
+
+ priv->auths = g_slist_remove(priv->auths, auth);
+ g_free(auth);
+ }
+
+ if (g_slist_length(priv->auths) == 0) {
+ if (priv->auth_idle_id > 0) {
+ g_source_remove(priv->auth_idle_id);
+ priv->auth_idle_id = 0;
+ } else
+ btd_cancel_authorization(&dev->src, &dev->dst);
+ }
+
+ return 0;
+}
+
+void audio_device_set_authorized(struct audio_device *dev, gboolean auth)
+{
+ struct dev_priv *priv = dev->priv;
+
+ priv->authorized = auth;
+}