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author | Ville Syrjälä <ville.syrjala@linux.intel.com> | 2018-06-06 20:36:44 +0300 |
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committer | Ville Syrjälä <ville.syrjala@linux.intel.com> | 2018-06-07 15:05:26 +0300 |
commit | d1a93aa7e1507de76c6c71be15931cc4b90111bb (patch) | |
tree | 322efec007ba8d6732a3ee4859d846fd767a54b6 | |
parent | 170195b5e744629c334bc8da8d52ee25e4d4cbe4 (diff) |
lib/igt_fb: Round to nearest when clamping rgb
I think round to nearest is maybe more correct here. Also do the
clamp with integers as it actually makes the resulting code
measurably faster.
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
-rw-r--r-- | lib/igt_fb.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/igt_fb.c b/lib/igt_fb.c index a926a08d..6ff90d53 100644 --- a/lib/igt_fb.c +++ b/lib/igt_fb.c @@ -1323,7 +1323,7 @@ struct fb_convert_blit_upload { static uint8_t clamprgb(float val) { - return clamp(val, 0.0f, 255.0f); + return clamp((int)(val + 0.5f), 0, 255); } static void convert_nv12_to_rgb24(struct igt_fb *fb, struct fb_convert_blit_upload *blit) |