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authorZhenyu Wang <zhenyuw@linux.intel.com>2014-12-03 19:05:09 +0800
committerZhenyu Wang <zhenyuw@linux.intel.com>2014-12-04 10:17:16 +0800
commit10c6ad3805489819047ee24379bb1e7ab08ead1d (patch)
tree8d2249f68e6749b46dd104ad9fc8217edb1dd490 /docs/reference
parent106f0bf965ac5ba8e5553e3e1b39396750bedc74 (diff)
lib: Add GPGPU fill
This is to add fill operation using GPGPU pipeline which is similar to current media fill. This can be used to simply verify GPGPU pipeline and help to enable it on newer HW, currently it works on Gen7 only and will add support on later platform. Now this sets very simply thread group dispatch for one thread per thread group on SIMD16 dispatch. So the fill shader just uses thread group ID for buffer offset. v2: No new fill func typedef but adapt to igt_fillfunc_t. Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
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