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authorTim Gore <tim.gore@intel.com>2015-03-24 14:16:04 +0000
committerDaniel Vetter <daniel.vetter@ffwll.ch>2015-03-25 14:41:52 +0100
commit9ba93c43cfb19c5a82a1d6f20f2d3140c8ca80bf (patch)
tree54f16577d2f28b08180dd54023dbc350232297e2 /lib/intel_batchbuffer.c
parent4d2577e0ddbec1f0be919b113a3eccb0afb53886 (diff)
tests/gem_tiled_fence_blits: split into subtests
The gem_tiled_fence_blits test tends to get oom killed on low memory (< 4GB) Android systems. This is because the test tries to allocate (sysinfo.totalram * 9 / 10) in buffer objects and the remaining 10% of memory is not always enough for the Android system. As with a similar issue with gem_render_linear_blits, this problem is resolved by splitting into subtests. A "basic" subtest uses minimal memory buffers to test the basic operation, and a "normal" subtest which is skipped if there is insufficient memory. I also took the opportunity to cull some numeric literals. Signed-off-by: Tim Gore <tim.gore@intel.com>
Diffstat (limited to 'lib/intel_batchbuffer.c')
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